Tutorial: Handheld and Plug & Play systems with MAME
-
@Folly said in Tutorial: Handheld and Plug & Play systems with MAME:
mame-merged.
Thank you for getting back,
I did use the add dev installer as you described
I did use 2 sets of mame merged to put it all together as 1 didn't have all from list, could that be my issue?
I went through mine some work some don't
so, I'm guessing one of those merged sets is the issue?
time to remove them n start a new search I think
I'll let you know how it goes.
Thanks again for your input/direction -
OK we got it, after having some issues set them to mame-autoskip and they worked and really want to Thank you for reaching out!
-
-
This post is deleted! -
yes it was needed i did my best
Thanks for all you do
2 questions.image scrapes/gameslist for your Atari Portfolio, didn't did not any. currently putting together gameslist and at least screen shots if interested I can forward your way when completed unless you have them already.
I also installed the all_in1 to my downstairs image but i spent a lot of time mapping controls which id like to just drop in ...any way i can do that? location of mame mapping for these handhelds I've done to just drop n call it a day? lol
and again, thank you for making retro gaming more fun -
Ok that is interesting.
@bbilford83 did also such a thing setting up button-mappings but then for konamih and tigerh.
If somehow your button-mappings will work for his joystick then we have something uniform and we can merge them.
Otherwise we can also add them to my script but in a different line.
Can you share them on a google-drive just like @bbilford83 did ?
Then we can have a look on how to implement.Aha, Gamelists for Portfolio that's nice.
Are you doing it in the same way we did for konamih etc ?
If you can share it that would be great we can push it to @DTEAM 's google-drive so it will automatically be added when downloading gamelists.
Good idea ? -
yes sure I'll get my game list together n share and you can do what you want with it a few games have issues auto booting so i may remove them (because I'm not sure what to type to start them)
it won't have videos as i can't play a game long enough lol
but somethings better than nothingalso, yes I had to do some remaps to controls on them since my exit on arcade didn't exit without a keyboard etc..
can you tell me where I'll find the controller maps in mame?
I'm using an arcade stick and buttonsalso there are a few games with "TOUCH SCREEN" options, hoping i can get my lightgun to work them, if i can figure out how to enable mouse in the emu..hoping it will see it as tough screen
-
@Retrodade said in Tutorial: Handheld and Plug & Play systems with MAME:
yes sure I'll get my game list together n share and you can do what you want with it a few games have issues auto booting so i may remove them (because I'm not sure what to type to start them)
it won't have videos as i can't play a game long enough lol
but somethings better than nothingIndeed, take your time.
I will see it when you are ready ;-)also, yes I had to do some remaps to controls on them since my exit on arcade didn't exit without a keyboard etc..
can you tell me where I'll find the controller maps in mame?
I'm using an arcade stick and buttonsThe mame mappings, you are looking for, are probably in :
/home/pi/RetroPie/roms/mame/cfg
In case of using lr-mess, the mame mappings are in :
/opt/retropie/configs/all_in1/lr-messThe setting, you are looking for, is probably in the default.cfg.
also there are a few games with "TOUCH SCREEN" options, hoping i can get my lightgun to work them, if i can figure out how to enable mouse in the emu..hoping it will see it as tough screen
Good luck !
I think mame should work OOB with mouse.
If not then you can try lr-mess/lr-mame
My generated module-scripts enables mouse by default for lr-mess/lr-mame.
So that's worth testing, hopefully it all works OOB. -
@Folly Is there a way to private msg you, Folly?
-
@duglor said in Tutorial: Handheld and Plug & Play systems with MAME:
I have send you a mail, you can remove yours from the post.
-
In the 90s I played these HP48GX games on a physical device:
https://www.hpcalc.org/hp48/games/arcade/Then you had to copy them with a serial cable via kermit:
https://www.hpcalc.org/install.phpI saw that you can run the HP48GX via mame:
http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=hp48gI have the hp48gx.zip rom running now and it looks good with the mame art:
https://www.progettosnaps.net/artworks/packs/official/hp48gx.zipIs there any way to load these games via:
/opt/retropie/emulators/mame/mame -verbose hp48gx ... ? -
Starting with the hp48g, this driver does not have support for media and slots (serial port / ram-card / etc).
pi@raspberrypi:~ $ /opt/retropie/emulators/mame/mame -listmedia hp48g SYSTEM MEDIA NAME (brief) IMAGE FILE EXTENSIONS SUPPORTED ---------------- --------------------------- ------------------------------- hp48g (none) pi@raspberrypi:~ $ /opt/retropie/emulators/mame/mame -listslots hp48g SYSTEM SLOT NAME SLOT OPTIONS SLOT DEVICE NAME ---------------- ---------------- ---------------- ---------------------------- hp48g (none)
For the hp48gp and hp49g this is the same.
So it will probably be quite difficult to get the software working these types.However for the hp48gx (or hp48sx) "ports" are supported, which is perhaps an option :
pi@raspberrypi:~ $ /opt/retropie/emulators/mame/mame -listmedia hp48gx SYSTEM MEDIA NAME (brief) IMAGE FILE EXTENSIONS SUPPORTED ---------------- --------------------------- ------------------------------- hp48gx port1 (p1) .crd hp48gx port2 (p2) .crd
When running hp48gx I can now create a .crd file in the mame-gui.
Now using the the "disktype" program it will show up as empty disk image :pi@raspberrypi:~ $ disktype '/home/pi/hp.crd' --- /home/pi/hp.crd Regular file, size 128 KiB (131072 bytes) Blank disk/medium
This output looks hopeful, though more research has to be done.
We have to try to format the card from within the hp48gx and look if we can get a usable disk-image that we can write files to in, for example, linux.We can find a lot of information about these models over here :
https://github.com/wyatt8740/x48
Perhaps we are even able to use this emulator and tools to create .crd files. -
I tried some ram files that were created by the x48 emulator I mentioned earlier.
They seem not compatible once something has been written to it.
So even if files could be transferred in the x48 emulator the ram card files would not work in mame.For me it takes too much time to figure out some solution.
So I will probably stop trying.Perhaps you have more luck asking the same question on the mame forum :
https://forums.bannister.org/ubbthreads.php?ubb=postlist&Board=1 -
Ok. Anyway thanks for taking the time to look into it. I see there's also an Atari Portfolio thread. I will try that first.
-
Yes that's my thread.
I was hoping that I could do somewhat the same thing with the hp48gx.
But I think the format of the ram images is totally different. -
-
@Folly here are my scrapes and gamelist for Atari portfolio
if you like do what you want with them, all good.
hope i helped some!I stuck them here
https://archive.org/details/gamelist_202211 -
@Retrodade
Thanks. Great job! @Folly It's now on the project Google Drive -
@DTEAM great !
-
-
Western Bar -Game Watch game made by Casio which was published, in 1984
-
?
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.