I get small screenshots with the Skyscraper
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@Lord-Vek said in I get small screenshots with the Skyscraper:
The theme I am using (Carbon) doesn't shrink the images.
Are you sure ? The
md_image
tag for the theme has amax_size
specified, so it does try to fit the image to certain boundaries. What's your screen resolution ? You can also check the images produced by Skyscraper and see what's their size. -
@mitu !
Picture from my monitor running Retropie
This is how small they are. It is 640x480 in size. Is there a way to make Skyscraper to make them bigger? If, say, I give bigger height and width in artwork.xml, will it stretch them?
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@Lord-Vek I can't see the picture.
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@mitu Try it now, I made it into a PDF file.
Picture from my monitor running Retropie
The screenshot should be 1/4 of the screen.
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@Lord-Vek It's not the file format (image was fine), but your image is not public and requires a Gmail/Google account.
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@mitu Sorry, I didn't notice that. Try it again please, I made it public.
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@Lord-Vek This doesn't look like a Skyscraper created image - at least not with the default
artwork.xml
.Can you add some details about your setup - as asked in https://retropie.org.uk/forum/topic/3/read-this-first - and also post the
artwork.xml
that you have in$HOME/.screenscraper
? -
@mitu
I have a Raspberry Pi 400, powered from the original power supply.
My controller is a chinese knock-off of the XBox controller, and is recognizable from the computers as one.
I used a pre-made SD Image on RetroPie website and when the version changed in 2022 I updated it from inside Retropie, because I have made many changes i.e. I differentiated MSX 2 from MSX, added Samba to be able to connect with a PC.
I erased the files from the build in scraper I had, so I could use Skyscraper which can make composite images and connect to different sources.This is my artwork.xml. As it is, it creates pictures like the one in the screenshot I sent.
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@Lord-Vek said in I get small screenshots with the Skyscraper:
This is my artwork.xml. As it is, it creates pictures like the one in the screenshot I sent.
The
artwork.xml
is ok.
Just to make sure, when you're scraping from the source site, are you including covers and marquees in the cache ? If you don't enable scraping for them, Skyscraper cannot include them in the final output.
What source do you use for the cache creation/scraping ? Not all of them may have assets for covers and/or marquees. -
@mitu Depends. If I want to scrape NES or SNES, I would include covers and wheels. For the Arcades I didn't think it was necessary. I try screenscraper mostly and then I try the others, scraping only the Roms for which I didn't find anything on the screenscraper.
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@Lord-Vek said in I get small screenshots with the Skyscraper:
For the Arcades I didn't think it was necessary.
Then how do you expect the final image to include them ?
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@mitu I didn't say that. I ask why the pictures are so small and what I could do to make them bigger.
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@Lord-Vek You said:
What commands do I have to put into the artwork.xml to make it magnify them to i.e. 640 x 480 in a picture composed from screenshot, cover and wheel images?
Your picture looks small because the screenshot is resized to 520x390 in the composed image and the placeholders for cover and marquees are empty.
If you want to have a final picture composed just from screenshot and sized 640x480, then modify
artwork.xml
to remove the cover/marquee outputs and resize thescreenshot
output to 640x480:<artwork> <output type="screenshot" width="640" height="480"> <layer resource="screenshot" width="640" height="480" align="center" valign="middle"> </layer> </artwork>
You can probably save this artwork template in a separate file and then instruct Skyscraper to use it for the
arcade
system by modifyingconfig.init
:... [arcade] artworkXml="artwork-arcade.xml" ...
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@mitu Is it so simple then? OK, thank you for your answer and for your time.
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