Tutorial: Handheld and Plug & Play systems with MAME
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@bbilford83 said in Tutorial: Handheld and Plug & Play systems with MAME:
has anyone actually figured out how to play the U.S. Games version handheld called "Electronic 2-Player Football"?
There are indeed some games of which it is not very clear how to play.
Perhaps an idea, you can find many manuals on progettosnaps. -
@Folly Thank you for the thought, I didn't know about that resource, but they also have most handheld manuals at www.handheldmuseum.com, which is also great because they organize by manufacturer. But alas, neither page has the manual for this game. I think it may just not be really playable without it.
And yeah, some of these games are just unbelievably impossible to figure out without the manual, it is amazing some of the manufacturers thought this hardware lent itself to such complicated setups :).
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Hi all. One more question as I am getting very close to finishing my new gamelists and such. One of the classic handhelds, Ultraman Monster Battle, has a corresponding mame artwork zip but the internal files in it look nothing like what I would expect, and it doesn't seem to do anything when you put it in the correct bios place. From what I've found elsewhere it seems that was required art in older versions of mess/mame that isn't needed anymore because it's integrated into the rom itself. Whether that's right or wrong, I can't seem to find any background image file that looks like what was on the original handheld (look at the artwork in the google folder, it is bultrman). It shows a tall building and the sky behind it, and that makes the gameplay make much more sense. I have also looked for videos of it being played on MAME on youtube and none of them have the sky/building background either. The game doesn't seem really playable to me without it, but I don't think that png exists anywhere :(. Anyone have any ideas?
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OK actually, I figured out the problem myself, but it isn't that there is missing art. The image in the google folder/being downloaded into the script is actually incorrect. This is what is currently being displayed:
I am not sure what that game is, but this is the game we are actually emulating when we play bultrman.zip.
It is a "pop-up" style game that, as you can see, has no background art. So that is good news, since the game is playable as it should be, but I would suggest replacing the gamelist art :). Which I am doing on that and a few other entries where I found minor issues or just better transparent pngs, so @DTEAM @Folly, if you want you can just see it all at once in a couple days when I am done.
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Alright, I overestimated how long it would take me to finish because I am done now. I think the easiest way to share everything was for me to create a google drive link for @DTEAM and @Folly so you can look at what I did. Here is that link. Note that because I had a pre-existing GameandWatch setup before your script, my gamelist for that isn't located in the same place (instead of in the roms folder it's in the configs folder), but I created subfolders for everything so they track where they would be in retropie. I also copy/pasted all the art in the media folders even though 95% of it is probably identical, but as I went through I did some replacing of art that was wrong or missing or just I was able to find better art. I think if you copy/pasted it into the existing repository for each folder and overwrote whatever was there, it would be OK, but I trust you to figure that out or you can just not use my art folders if you don't want to.
Hope this helps! I will probably still try to do All-in-One and RZone too sometime soon.
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@bbilford83 I would love to see casio game & watch and handhelds reproduced, like western bar or drunken sheriff ;)
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Nice, looks like it will improving many things ;-)
I had a quick look and noticed that you did not add support for .7z files.
Most roms are now in .zip but you never know in the future and some older roms were in fact in .7z format.
I think we need to keep supporting .7z too, don't you think ?The google drive for gamelists is managed by @DTEAM so basically he is the one that would have to overwrite it on his google drive.
A tip for @DTEAM, you can use
meld
on linux to see the changes in files and in text.
Or you can make a repository and overwrite all of @bbilford83 to it to see the changes and then delete the repository again. -
@Folly said in Tutorial: Handheld and Plug & Play systems with MAME:
Nice, looks like it will improving many things ;-)
I had a quick look and noticed that you did not add support for .7z files.
Most roms are now in .zip but you never know in the future and some older roms were in fact in .7z format.
I think we need to keep supporting .7z too, don't you think ?Oh, oops, sorry about that. I am probably in the minority for this but I actually keep the retropie setting "parse game lists only" on because it allows a lot more control and freedom. Like for example the emulator for Sega Saturn doesn't support m3u files, so the only way I could find to not display the second discs was to use this setting and that way it only will show what I tell it to in the gamelist. So because of that I had to remove the .7z entries because otherwise retropie will read those and display double-entries for each game. Maybe that is not really a concern for others if not many people use this setting? But for me I always had to edit the game list in the script to remove all the 7Z entries because of this.
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The problem came from here
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@bbilford83 said in Tutorial: Handheld and Plug & Play systems with MAME:
Alright, I overestimated how long it would take me to finish because I am done now. I think the easiest way to share everything was for me to create a google drive link for @DTEAM and @Folly so you can look at what I did. Here is that link. Note that because I had a pre-existing GameandWatch setup before your script, my gamelist for that isn't located in the same place (instead of in the roms folder it's in the configs folder), but I created subfolders for everything so they track where they would be in retropie. I also copy/pasted all the art in the media folders even though 95% of it is probably identical, but as I went through I did some replacing of art that was wrong or missing or just I was able to find better art. I think if you copy/pasted it into the existing repository for each folder and overwrote whatever was there, it would be OK, but I trust you to figure that out or you can just not use my art folders if you don't want to.
Hope this helps! I will probably still try to do All-in-One and RZone too sometime soon.
I'll take a look, but first I'll add videos for tsimquest and tmegaman3 (they work!!). I'll add UBOAT, KST25 and TOPGUN2 (MAME 0.259) to the gamelists, i'll add your background for Fire (Silver) G&W and finally incorporate your changes to the gamelists.
I'm busy at work, It will take time, but I'll do it
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@bbilford83 said in Tutorial: Handheld and Plug & Play systems with MAME:
Oh, oops, sorry about that. I am probably in the minority for this but I actually keep the retropie setting "parse game lists only" on because it allows a lot more control and freedom. Like for example the emulator for Sega Saturn doesn't support m3u files, so the only way I could find to not display the second discs was to use this setting and that way it only will show what I want it to in the game with. So because of that I had to remove the .7z entries because otherwise retropie will read those and include them even if I don't have those files. Maybe that is not really a concern for others if not many people use this setting? But for me I always had to edit the game list in the script to remove all the 7Z entries because of this.
Ok, didn't know "parse game lists only" had some influence in this.
Well, lets discuss it later.
Perhaps we can ditch .7z, -
@Folly said in Tutorial: Handheld and Plug & Play systems with MAME:
Perhaps we can ditch .7z,
I disagree on this one. .7z files are smaller than .zip and this gives a big advantage for storage. Let the user choose and keep both in the game list files.
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Yes , I agree with you we should keep .7z also.
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@Folly OK, I understand. I know I'm not typical in using the "parse gamelist only" setting. I'll edit in duplicate entries for all the gamelists with .7z instead of .zip.
Edit: Done. All four gamelist.xml files now have .7z in them too. I left the original gamelists in there too renamed to say "(no .7z)" in the filename. You can remove them if you want but I thought maybe you'd want to leave them if people preferred that version. I understand it might overcomplicate things though.
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@duglor said in Tutorial: Handheld and Plug & Play systems with MAME:
@bbilford83 I would love to see casio game & watch and handhelds reproduced, like western bar or drunken sheriff ;)
Sorry I missed this before. Can't help you there though, I am as amateur as they come with this stuff :). I will say looking up info about these handhelds made me realize that the percentage of them we have emulated is a teeny drop in the bucket. It's amazing how many were made.
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tsimquest and tmegaman3 videos are now in the gamelist folder
In the second post, they promoted to working. -
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@DTEAM are those 2 game n watch? thanks
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@Retrodade They're tiger handhelds.
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@bbilford83
Thank you. -
New systems added in the konamih and classich gamelist files related to MAME 0.259 (logo, system and video)
classich
Bandai U-Boat [hap, Sean Riddle, eggs] ROM name= UBOAT
konamih
Konami Star Trek: 25th Anniversary (handheld) [hap, Sean Riddle, Mr. Do] ROM Name = KST25
Konami Top Gun: Second Mission (handheld) [hap, Sean Riddle] ROM NAME = KTOPGUN2MAME Artworks for KST25 and KTOPGUN2 are in this folder
You can use Folly script to install them
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