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    Raspberry Pi 5 - official announcement

    Scheduled Pinned Locked Moved General Discussion and Gaming
    rpi5raspberry pi 5
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    • D
      Dopedtoinfinity
      last edited by

      Hi, not at home at the moment. It is fat32, and I rebooted the pi5 after enabling the usbromservice. Will post the log in a bit.

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @Dopedtoinfinity
        last edited by

        @Dopedtoinfinity No rush.

        D 1 Reply Last reply Reply Quote 0
        • D
          Dopedtoinfinity @mitu
          last edited by

          @mitu Hi,

          I get:

          pi@raspberrypi:~ $ systemctl status usbromservice
          Unit usbromservice.service could not be found.

          How do I mount manually?

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @Dopedtoinfinity
            last edited by

            @Dopedtoinfinity said in Raspberry Pi 5 - official announcement:

            systemctl status usbromservice
            Unit usbromservice.service could not be found.

            Actually, that's normal, the services created are dynamic and I forgot about it. The names are usbmount@dev-sda1, usbmount@dev-sda2, etc. (one for each partition detected). What if you run:

            systemctl status usbmount*
            
            

            it should show something like:

            ● usbmount@dev-sda1.service
                 Loaded: loaded (/lib/systemd/system/usbmount@.service; static)
                 Active: active (exited) since Sat 2023-11-25 04:38:16 GMT; 1min 51s ago
                Process: 631 ExecStart=/usr/share/usbmount/usbmount add (code=exited, status=0/SUCCESS)
               Main PID: 631 (code=exited, status=0/SUCCESS)
                    CPU: 345ms
            
            Nov 25 04:38:15 bookworm-pi systemd[1]: Starting usbmount@dev-sda1.service...
            Nov 25 04:38:16 bookworm-pi usbmount[685]: executing command: mount -tvfat -onodev,noexec,noatime,uid=1000,gid=1000 dev/sda1 /media/usb0
            Nov 25 04:38:16 bookworm-pi usbmount[704]: executing command: run-parts /etc/usbmount/mount.d
            Nov 25 04:38:16 bookworm-pi systemd[1]: Finished usbmount@dev-sda1.service.
            
            ● usbmount@dev-sda2.service
                 Loaded: loaded (/lib/systemd/system/usbmount@.service; static)
                 Active: active (exited) since Sat 2023-11-25 04:38:20 GMT; 1min 46s ago
                Process: 636 ExecStart=/usr/share/usbmount/usbmount add (code=exited, status=0/SUCCESS)
               Main PID: 636 (code=exited, status=0/SUCCESS)
                    CPU: 147ms
            
            Nov 25 04:38:15 bookworm-pi systemd[1]: Starting usbmount@dev-sda2.service...
            Nov 25 04:38:20 bookworm-pi systemd[1]: Finished usbmount@dev-sda2.service.
            

            How do I mount manually?

            Something similar to the command above:

            mount -tvfat -onodev,noexec,noatime,uid=1000,gid=1000 dev/sda1 /media/usb0
            

            You should see in /media/usb0 the retropie-mount folder, but it won't automatically populate the roms folder from it.

            D 1 Reply Last reply Reply Quote 0
            • D
              Dopedtoinfinity @mitu
              last edited by

              @mitu Hi, sorry to have wasted your time, it looks like something got corrupted. I tried a new stick and it works fine.

              Apologies,

              Rob

              1 Reply Last reply Reply Quote 0
              • windgW windg referenced this topic on
              • Z
                Zuluuk
                last edited by Zuluuk

                My Pi 5 arrived last week and have been using it for 3-4 days. I don't want to use the time to compile the code it just too time consuming. I have tested another distribution, and so far so good. Everything runs as it should youtube reviewers are spot on.

                I also moved to a Samsung fit 256Gb and its very fast loading compared to the sd card.

                I hope we have an official release soon :) can't wait to test it.

                1 Reply Last reply Reply Quote 1
                • retropieuser555R
                  retropieuser555
                  last edited by retropieuser555

                  Okay some more notes:-

                  I attempted to build Retropie on top of Ubuntu 23.10 and made various edits, installing the fan control script, setting it so ubuntu boots into the CLI and then into emulationstation rather than to the desktop etc.

                  The reason I did this is because AetherSX2 right now only works on Ubuntu, not Raspberry Pi OS. On the plus side PS2 now works from emulationstation booting AetherSX2 straight into a rom

                  GTA 3 - No issues, works fine
                  Dragon Quest 5 - No issues, works fine
                  Kingdom Hearts 1 Final Mix - No Issues, works fine
                  Lego Star Wars - No issues, works fine

                  Dragon Quest VII - very slow framerate, not playable for now
                  Harry Potter Chamber of Secrets - turning software rendering on it works a little better but framerate definitely isn't quite there as there's a bit of slowdown

                  and for standalone Dolphin (which will work on bookworm or Ubuntu)

                  Pikmin - No issues, works fine
                  Chibi Robo - No issues, works fine
                  Eternal Darkness - No issues, works fine
                  Tales of Symphonia - No issues, works fine
                  Baten Kaitos - Only played a little but seems fine
                  Warioware - No issues, works fine

                  Legend of Zelda - Wind Waker - Works great, some minor stutters when the shaders are loaded at points and in combat, nothing too significant. Edit :- Played further in, the forsaken fortress has really slow FPS, basically any area with that fog effect the game uses seems slow. I imagine by the time of the Fire dungeon it'll be way too slow to play

                  Paper Mario TTD - crashes at the boat intro, tried various settings, fixes and couldn't get it to work
                  Luigi's Mansion - Gameplay is fine, but the cutscenes are a complete slideshow. Once you get past those it's ok
                  Star Fox Adventures - Framerate is okay-ish but audio is a bit scrambled and slow
                  Simpsons Hit & Run - Framerate is too slow
                  Smash Bros Melee - At first it seems alright but certain levels the effects slow the framerate too much, the F Zero levels for example. Also with 4 players on screen rather than 2 it takes a bit of a dive.

                  Mario Kart Wii - Framerate is fine but audio is a bit scrambled and slow
                  Wii Sports - Little too slow framerate that makes it not quite playable. It's not far off though

                  Pi 5 4GB

                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                  Retroachievements:- lovelessrapture

                  1 Reply Last reply Reply Quote 2
                  • windgW
                    windg
                    last edited by

                    I didn't think it could run ps2 games, great news! I hope it will be possible to use this emulator with PI OS, but the developer is not active on this project due to the bad behavior of some people.

                    My English isn't at a good level.

                    1 Reply Last reply Reply Quote 0
                    • M
                      mbrennock @windg
                      last edited by

                      @windg Thanks! I'll get started on that when I have some free time this weekend.
                      I just got my Pi5 in the mail today. I'll test it with Raspian later tonight.

                      1 Reply Last reply Reply Quote 0
                      • 90sgamer9
                        90sgamer @mitu
                        last edited by

                        @mitu is there any news about when retropie will be released for pi 5?

                        ExarKunIvE 1 Reply Last reply Reply Quote 0
                        • ExarKunIvE
                          ExarKunIv @90sgamer
                          last edited by

                          @90sgamer nope, just what you see here.
                          its still going to be a good few months

                          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                          Maintainer of RetroPie-Extra .

                          1 Reply Last reply Reply Quote 0
                          • S
                            skankieflank
                            last edited by

                            Using Batocera beta builds lr-dolphin with API vulkan is working really well. Tested a bunch of games and mostly they worked with very good framerate.

                            Hopefully we can do the same with RetroPie.

                            windgW 1 Reply Last reply Reply Quote 0
                            • windgW
                              windg @skankieflank
                              last edited by

                              @skankieflank The addition of Vulkan is on his way, see: https://github.com/RetroPie/RetroPie-Setup/pull/3785 .

                              My English isn't at a good level.

                              S 1 Reply Last reply Reply Quote 0
                              • S
                                skankieflank @windg
                                last edited by

                                @windg
                                That's good news.
                                Batocera have someone making beta images for the Pi5 and it's working great. Almost all the systems which I use on pi4 with RetroPie are working as they should. The person working on it doesn't even have a Pi5 yet.

                                I'm a long time user of RetroPie and understand it will take much longer for RetroPie to have a image released but very excited for that in the future knowing how well the Pi5 is running.

                                1 Reply Last reply Reply Quote 2
                                • JirynJ
                                  Jiryn
                                  last edited by

                                  I'm just hoping it can play 3DO and Amiga CD/CD-TV Games without issue.

                                  roslofR 1 Reply Last reply Reply Quote 0
                                  • roslofR
                                    roslof @Jiryn
                                    last edited by roslof

                                    Regarding Pi 5 and Arcade games (lr-mame, lr-fbneo and similar) for what it's worth, I received my Pi 5 this past weekend and updated my Arcade Recommended Emulator List.

                                    Goal here is multiple:

                                    1. Reveal a highly optimized list of games that are very playable on the Pi 4B and now also for the Pi 5B (added column)
                                    2. Recommended emulators are shown
                                    3. Recommendations are explained on the first tab, but essentially, I'd like to get down to as few emulations as possible (lr-fbneo and lr-mame) with as much libretro functionality as possible.
                                    4. Provide notes and tips for how to best get these running. I use a DualShock 4 controller, so a few comments around this and similar controllers.

                                    Some takeaways for the Pi 5:
                                    From what I can tell. Killer Instinct (1 & 2) are still not quite playable with libretro arcade emulators. Same with the NFL Blitz series.

                                    Also, still can't get many Sega/Titan games to run with any emulator except the stand-alone advmame.

                                    Almost all games that used to run well with lr-mame version 0.222 work fine with the most recent lr-mame. This is pretty huge, since MAME's addition to netlist discrete audio has been an issue on the Pis since 0.223.

                                    Overall, great improvement across the wide spectrum of games, but still tricky to find the right emulator for the job. (Eg. Starblade is now at full-speed with lr-mame2016 with full graphics, but not with any other emulator (including lr-mame which can't hit framerate or lr-mame2003-plus which lacks a lot of the visuals).

                                    So you don't just get more speed with the Pi 5. You definitely get more compatibility.

                                    Been enjoying tinkering so far. Should be amazing once all of the video drivers and such are in order and an official release happens in the future.

                                    C 1 Reply Last reply Reply Quote 7
                                    • C
                                      ChaosEffect @roslof
                                      last edited by

                                      @roslof Do you have an installation script (or perhaps a binary) for that "lr-mame 0.222" for Pi 5? I am curious about some games not on your list with that particular snapshot of MAME and want to try them out.

                                      I am also known as "StormedBubbles"

                                      roslofR 1 Reply Last reply Reply Quote 0
                                      • roslofR
                                        roslof @ChaosEffect
                                        last edited by roslof

                                        @ChaosEffect said in Raspberry Pi 5 - official announcement:

                                        @roslof Do you have an installation script (or perhaps a binary) for that "lr-mame 0.222" for Pi 5? I am curious about some games not on your list with that particular snapshot of MAME and want to try them out.

                                        Here is a link to the source from the lr-mame github repo:

                                        https://github.com/libretro/mame/releases/tag/lrmame0222

                                        and here is the referenced changelist to sync to:

                                        https://github.com/libretro/mame/commit/739058dac4d2d2a4553b8677cc54ebe474fea6c3

                                        I don't have a 64-bit binary handy at the moment, but if you backup and modify lr-mame.sh found in ~/RetroPie-Setup/scriptmodules/libertrocores/ you can add the first seven (7) characters of the changelist 739057d to this line:

                                        rp_module_repo="git https://github.com/libretro/mame.git master 739058d"
                                        

                                        This should build the 0.222 binary for you.

                                        NOTE: This may clobber your existing lr-mame binary found at /opt/retropie/libretrocores/lr-mame, so be sure to rename the directory first, to something like lr-mame-newest

                                        After lr-mame 0.222 builds, rename your binary folders as desired and update your emulators.cfg file to allow for multiple versions of lr-mame to be used.

                                        I use:
                                        lr-mame for the newest
                                        lr-mame0222 for 0.222

                                        And then have two (2) entries in emulators.cfg that point to each binary.

                                        Hope that helps. (this is all from memory, but I believe this is accurate).

                                        C 1 Reply Last reply Reply Quote 0
                                        • C
                                          ChaosEffect @roslof
                                          last edited by ChaosEffect

                                          @roslof Hey, thanks for the quick response.

                                          What you described is what I did try already (I also maintain several versions of some emulators for testing purposes), but the compile for this particular one just...crashes after about 43 minutes without any obvious error. I was able to compile upstream lr-mame just fine after increasing the swap size in the script (Pi 5, 4GB), but this particular 0.222 snapshot is not cooperating at all.

                                          (I named it lr-mame2020). It just seems to stop while in the middle of compiling a driver (not enough memory maybe?). Reducing the swap size in the script resulted in a similar effect with an earlier driver in the list. I do have one more thing to try in a few hours.

                                          Here's what popped up in the log:

                                          Archiving libemu.a...
                                          make: *** [makefile:1385: linux] Error 2
                                          Removing additional swap
                                          Could not successfully build lr-mame2020 - MAME emulator - MAME (current) port for libretro (/home/pi/RetroPie-Setup/tmp/build/lr-mame2020/mamearcade_libretro.so not found).
                                          /home/pi/RetroPie-Setup```

                                          I am also known as "StormedBubbles"

                                          roslofR 2 Replies Last reply Reply Quote 0
                                          • roslofR
                                            roslof @ChaosEffect
                                            last edited by roslof

                                            @ChaosEffect said in Raspberry Pi 5 - official announcement:

                                            (I named it lr-mame2020). It just seems to stop while in the middle of compiling a driver (not enough memory maybe?). Reducing the swap size in the script resulted in a similar effect with an earlier driver in the list. I do have one more thing to try in a few hours.

                                            I add -j1 to the make line. Slower, but those memory-zapping items have historically made it through for me -- having only one core using memory instead of 2-4.

                                            Let me try a run and see where things go since issue might be unrelated to memory.

                                            1 Reply Last reply Reply Quote 0
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