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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Monaco GP Remake

    Scheduled Pinned Locked Moved Help and Support
    simulatorlinuxretropie
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    • J
      JimmyFromTheBay
      last edited by JimmyFromTheBay

      This brilliant remake/update of Sega's 1979 classic arcade racer finally has a Raspberry Pi version:

      https://forum.arcadecontrols.com/index.php?topic=134445.0

      but I don't have the slightest clue how to run it on Retropie and the docs are no help. (I know zero about Linux so I'm just staring dumbly at a "linux.tar.gz" file.) The forum has nothing about it either.

      Can anyone assist? Is there some way to, for example, incorporate it into "Ports"?

      Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

      1 Reply Last reply Reply Quote 0
      • LolonoisL
        Lolonois
        last edited by

        Looks like you found a good learning experiment for ports.

        The archive contains also binaries for armhf and aarch64.
        Untar-gunzip the archive into the roms/ports folder. The script to start is mpgr.sh, most likely with the --static flag.

        You can testdrive from the console and then develop the ports integration.

        J 1 Reply Last reply Reply Quote 1
        • J
          JimmyFromTheBay @Lolonois
          last edited by

          @Lolonois I was with you all the way up to the word "binaries".

          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

          1 Reply Last reply Reply Quote 0
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