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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    no Gamepads Detected

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    gamepad
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    • Y
      yctn @mitu
      last edited by

      @mitu i installed xfce and then the gamepad was detected just fine thank you!.
      not sure if i am allowed to ask other questions in this topic. but the n64 controller works fine in emulationstation. but it does not propperly work once i am in a n64 game. it seems i need to go into the retroarch menu once i am inside the rom to actualy change the mapping for n64?

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @yctn
        last edited by

        @yctn Not sure what you mean - once the gamepad is configured in EmulationStation, its configuration is also created for RetroArch.

        Is there an issue with the mapping profile for the N64 core - or you have a specific (N64) controller that is not correctly mapped ? You've not given any details about what controllers you have except for the dmesg blurb, which is not enough.

        Y 2 Replies Last reply Reply Quote 0
        • Y
          yctn @mitu
          last edited by

          @mitu i have configured a keyboard and i have configure the n64 controller in emulationstation and that works perfectly fine.
          but once i enter the mario kart game the keyboard soft of works. but the game controller does not work at all.

          Joystick (SWITCH CO.,LTD. Usb Controller) has 6 axes (X, Y, Z, Rz, Hat0X, Hat0Y)

          if i test the controller with jstest /dev/input/js0 it seems to work perfectly fine.

          mituM 1 Reply Last reply Reply Quote 0
          • Y
            yctn @mitu
            last edited by

            @mitu also when i look at the InputAutoCfg.init it seems to only contains support for the keyboard.

            ; InputAutoCfg.ini for Mupen64Plus SDL Input plugin

            ; Keyboard_START
            [Keyboard]
            plugged = True
            plugin = 2
            mouse = False
            DPad R = key(100)
            DPad L = key(97)
            DPad D = key(115)
            DPad U = key(119)
            Start = key(13)
            Z Trig = key(122)
            B Button = key(306)
            A Button = key(304)
            C Button R = key(108)
            C Button L = key(106)
            C Button D = key(107)
            C Button U = key(105)
            R Trig = key(99)
            L Trig = key(120)
            Mempak switch = key(44)
            Rumblepak switch = key(46)
            X Axis = key(276,275)
            Y Axis = key(273,274)
            ; Keyboard_END

            1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @yctn
              last edited by

              @yctn said in no Gamepads Detected:

              but once i enter the mario kart game the keyboard soft of works. but the game controller does not work at all.

              Which emulator are you using - the libretro core or the standalone emulator ? Can you please get a verbose log and then post the log file (/dev/shm/runcommand.log) on pastebin.com ?

              @mitu also when i look at the InputAutoCfg.init it seems to only contains support for the keyboard.

              I think that's ok, when using the standalone emulator the configuration is generated at runtime, when the game is started.

              Y 1 Reply Last reply Reply Quote 0
              • Y
                yctn @mitu
                last edited by

                @mitu i see mupen64plus-glide64 as emulator

                cat runcommand.info
                n64
                mupen64plus-glide64
                /home/test/RetroPie/roms/n64/mario-kart.n64
                /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh mupen64plus-video-glide64mk2 "/home/test/RetroPie/roms/n64/mario-kart.n64"
                

                and

                cat runcommand.log
                Parameters:
                Executing: /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh mupen64plus-video-glide64mk2 "/home/test/RetroPie/roms/n64/mario-kart.n64"
                grep: /opt/retropie/configs/all/retroarch-joypads/*.cfg: No such file or directory
                grep: /opt/retropie/configs/all/retroarch-joypads/*.cfg: No such file or directory
                grep: /opt/retropie/configs/all/retroarch-joypads/*.cfg: No such file or directory
                /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh: line 425: /proc/device-tree/compatible: No such file or directory
                

                since the output was quite small i thought it would be okay if i post them here.

                mituM 1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @yctn
                  last edited by

                  @yctn said in no Gamepads Detected:

                  grep: /opt/retropie/configs/all/retroarch-joypads/*.cfg

                  This means you have no gamepads profiles configured for RetroArch and thus the auto-configuration process didn't work since it uses those profiles to configure the gamepads in Mupen64plus (the standlone emulator). Did you disable the EmulationStation's auto-configuration scripts ?

                  Y 1 Reply Last reply Reply Quote 0
                  • Y
                    yctn @mitu
                    last edited by

                    @mitu no i did not disable Emulationstation auto-configuration scripts as far as i know. i just ran the retropie_setup.sh with all the default settings.

                    Y 1 Reply Last reply Reply Quote 0
                    • Y
                      yctn @yctn
                      last edited by

                      @yctn i checked in the ./retropie_setup.sh and auto-configuration is set to enabled perfectly fine.
                      would it matter if i ran ./retropie_setup.sh as root? but emulationstation is running as a non root user?
                      i already did chmod 777 /opt/retropi -R to make sure my non root user has access to everything there.

                      i am confused about how things should be exactly.

                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @yctn
                        last edited by mitu

                        @yctn said in no Gamepads Detected:

                        @yctn i checked in the ./retropie_setup.sh and auto-configuration is set to enabled perfectly fine.

                        That's not where the auto-configuration is saved, but if you didn't explicitely disable it, I don't understand why the EmulationStation configuration of the gamepad hasn't created the corresponding RetroArch profile(s) - perhaps folder permissions at the time when the configuration was run ?

                        would it matter if i ran ./retropie_setup.sh as root? but emulationstation is running as a non root user?

                        While retropie_setup.sh needs to have root permissions - but it should run with sudo, not as root - , running EmulationStation/emulators is not.

                        i already did chmod 777 /opt/retropi -R to make sure my non root user has access to everything there.

                        Please don't change any permissions since they're not needed, retropie_setup.sh should handle any needed permissions. Did you ran EmulationStation as root as some point ? Or started as root the initial setup ? If the folders under /opt/retropie/configs do not have the correct permissions, then saving the controller profiles wouldn't work if the folders are/were owned by root.

                        Y 1 Reply Last reply Reply Quote 0
                        • Y
                          yctn @mitu
                          last edited by

                          @mitu i tried to run emulationstation as root but it refuses to do so. so i am running emulatorstation as a user.
                          no i did not explicitely disable it.
                          i already tried to reconfigure the controller in emulationstation but that does not seem to save the controller config.
                          when i open the retroarch menu it also looks pretty.... bugged/strange. i dont know how to proceed from here.

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @yctn
                            last edited by

                            @yctn I recommend you reinstall the OS and re-do the installation. Start the installation as a regular user with sudo, as explained in the installation docs. Start EmulationStation from the rpi shortcut/icon added by the installer - as regular user also.

                            Y 1 Reply Last reply Reply Quote 0
                            • Y
                              yctn @mitu
                              last edited by

                              @mitu thing is. this is not a raspbarry pi its an a gigabyte brix. anyway its just a regular pc with debian 12. on top of that i have installed the retropi installer thing. i also have 10+ years experience with working with linux so overall i have a pretty good understanding of what i am doing. i just dont know the whole retropi system and what it exactly needs/wants. i can definitly do a reinstall. but i would actualy prefer to learn/understand what is going on and fix it.

                              mituM 1 Reply Last reply Reply Quote 0
                              • mituM
                                mitu Global Moderator @yctn
                                last edited by

                                This post is deleted!
                                1 Reply Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator
                                  last edited by

                                  Then use retropie-setup to uninstall RetroPie, then install it again.

                                  Y 1 Reply Last reply Reply Quote 0
                                  • Y
                                    yctn @mitu
                                    last edited by

                                    @mitu after the recompile things are looking better. the n64 controller works. sort of inside an n64 game.
                                    i have 2 problems tho. in Emulationsstation i chose the HOME button on my controller as the hotkey button. that does not seem to do anything while ingame.

                                    also i have mapper A to the A button. but once inside mario kart it seems to be that i need to use the B button to actualy drive.
                                    please advice.

                                    Y mituM 2 Replies Last reply Reply Quote 0
                                    • Y
                                      yctn @yctn
                                      last edited by

                                      @yctn i checked with jstest my HOME button = 12 and A button = 2

                                      input_device = "SWITCH CO.,LTD. Usb Controller"
                                      input_driver = "udev"
                                      input_vendor_id = "3695"
                                      input_product_id = "4371"
                                      input_left_btn = "h0left"
                                      input_state_slot_decrease_btn = "h0left"
                                      input_right_btn = "h0right"
                                      input_state_slot_increase_btn = "h0right"
                                      input_r_btn = "5"
                                      input_save_state_btn = "5"
                                      input_down_btn = "h0down"
                                      input_l_btn = "4"
                                      input_load_state_btn = "4"
                                      input_y_btn = "3"
                                      input_x_btn = "0"
                                      input_menu_toggle_btn = "0"
                                      input_b_btn = "1"
                                      input_reset_btn = "1"
                                      input_a_btn = "2"
                                      input_up_btn = "h0up"
                                      input_select_btn = "8"
                                      input_start_btn = "9"
                                      input_exit_emulator_btn = "9"
                                      input_l_x_plus_axis = "+0"
                                      input_l_y_minus_axis = "-1"
                                      input_enable_hotkey_btn = "12"
                                      input_l2_btn = "6"
                                      input_l_y_plus_axis = "+1"
                                      input_l_x_minus_axis = "-0"
                                      

                                      so it would seems to be that this correctly configured...

                                      1 Reply Last reply Reply Quote 0
                                      • mituM
                                        mitu Global Moderator @yctn
                                        last edited by mitu

                                        @yctn said in no Gamepads Detected:

                                        i have 2 problems tho. in Emulationsstation i chose the HOME button on my controller as the hotkey button. that does not seem to do anything while ingame.

                                        The hotkey_enable by itself does nothing, you need to press the corresponding action in combination with it in order to trigger something - see here.
                                        NB: for standalone emulators, this doesn't work, though I think Mupen64plus makes an exception for the Exit hotkey combo.

                                        also i have mapper A to the A button. but once inside mario kart it seems to be that i need to use the B button to actualy drive.

                                        Use the libretro core and if you still get this assignment, you can open the menu and remap the buttons as you like, saving an input override for the game system.

                                        Y 1 Reply Last reply Reply Quote 0
                                        • Y
                                          yctn @mitu
                                          last edited by

                                          @mitu it seems i was able to fix the A button by manualy editing /opt/retropie/configs/n64/InputAutoCfg.ini this is not the correct way to do it? when i hit ESC on my keyboard it exits the n64 game perfectly fine. but i dont know which key id the ESC button is so i dont know how to change that in InputAutoCfg.ini

                                          hmm... i thought muten64plus-glide64 is not a libretro core and therefor i can not open the menu to remap the button using a UI?

                                          mituM 1 Reply Last reply Reply Quote 0
                                          • mituM
                                            mitu Global Moderator @yctn
                                            last edited by

                                            @yctn said in no Gamepads Detected:

                                            hmm... i thought muten64plus-glide64 is not a libretro core and therefor i can not open the menu to remap the button using a UI?

                                            That's why i said to use the libretro core ...

                                            Y 3 Replies Last reply Reply Quote 0
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