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    Famicom Mini (NES Classic Edition) Hacked!

    Scheduled Pinned Locked Moved General Discussion and Gaming
    neslinux
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    • hansolo77H
      hansolo77 @dankcushions
      last edited by

      @dankcushions

      https://www.nintendo.co.jp/support/oss/

      Check the very last entry at the bottom of the page. :)

      Who's Scruffy Looking?

      dankcushionsD 1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @hansolo77
        last edited by

        @hansolo77 said in Famicom Mini (NES Classic Edition) Hacked!:

        @dankcushions

        https://www.nintendo.co.jp/support/oss/

        Check the very last entry at the bottom of the page. :)

        yeah it contains OSS licensed software (along with any linux-based device), but the emulator won't be one of them.

        E 1 Reply Last reply Reply Quote 2
        • E
          enderandrew @dankcushions
          last edited by enderandrew

          @dankcushions said in Famicom Mini (NES Classic Edition) Hacked!:

          @hansolo77 said in Famicom Mini (NES Classic Edition) Hacked!:

          @dankcushions

          https://www.nintendo.co.jp/support/oss/

          Check the very last entry at the bottom of the page. :)

          yeah it contains OSS licensed software (along with any linux-based device), but the emulator won't be one of them.

          Correct. I just double-checked. They use the following OSS:

          • Linux kernel
          • glibc
          • sdl2_mixer
          • sdl
          • soloud
          • busybox
          • eudev
          • cryptsetup
          • libpng
          • alsa-lib
          • luajit
          • kmod
          • clovercon

          Looks like the only really useful stuff in there would be in the kernel and clovercon in how they handle controllers.

          1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @trixta
            last edited by mediamogul

            @trixta said in Famicom Mini (NES Classic Edition) Hacked!:

            If you think a 3rd party emulator is better then one made by nintendo, you are clearly delusional.

            Actually, Nintendo has a precedent of preferring the use of third party open source emulators in their official releases. The GameBoy Advance 'NES Classics' line was published using the source code for PocketNES. Most all of the emulator's features were stripped away, leaving only the single cartridge multiplayer link transfer ability for games under 190kB. They have also freely admitted to using open source emulators for several of their 'Virtual Console' titles, but I'm unaware of what projects were used in those cases.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            herb_fargusH dankcushionsD 2 Replies Last reply Reply Quote 0
            • herb_fargusH
              herb_fargus administrators @mediamogul
              last edited by

              @mediamogul don't forget downloading pirated ROMs and selling them to you ;)

              http://forums.nesdev.com/viewtopic.php?t=4412

              If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

              Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

              mediamogulM 1 Reply Last reply Reply Quote 1
              • mediamogulM
                mediamogul Global Moderator @herb_fargus
                last edited by

                @herb_fargus

                Wow! That's too funny. I can't help but think of Tyler Durden selling people their own fat back to them in the form of soap.

                soap

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                1 Reply Last reply Reply Quote 1
                • dankcushionsD
                  dankcushions Global Moderator @mediamogul
                  last edited by

                  @mediamogul said in Famicom Mini (NES Classic Edition) Hacked!:

                  . They have also freely admitted to using open source emulators for several of their 'Virtual Console' titles, but I'm unaware of what projects were used in those cases.

                  do you have a source for that? if nintendo used any third party emulators they would need to show the appropriate license for them. i'm sure they have never done this and would create their own in-house.

                  B mediamogulM 2 Replies Last reply Reply Quote 0
                  • B
                    backstander @dankcushions
                    last edited by

                    @dankcushions @mediamogul
                    I've never heard of this either and legally they would need to follow the license agreements and release the source code (where applicable) but I could also see the creators of these 3rd party emulators scared to go after Nintendo in fear that Nintendo would send them back a cease and desist. Plus it would cost a lot of money in legal fees going after a big corporation but I'm sure the Electronic Frontier Foundation would help them out.

                    I could also see lazy developers that are on a short deadline looking at the open source code to help finish their project. It's happened before.

                    1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @dankcushions
                      last edited by mediamogul

                      @dankcushions

                      if nintendo used any third party emulators they would need to show the appropriate license for them.

                      @backstander

                      legally they would need to follow the license agreements and release the source code.

                      Both your reactions and assertions fueled page after page of discussion at the original PocketNES forums during the time the 'NES Classsic' line was introduced. However, concerning their admission of open source emulators for the Virtual Console, It's entirely possible that I'm mis-remembering their use of other OSS technologies, in various WiiWare titles. Any official admission of open source software used by Nintendo would be documented below.

                      https://translate.google.com/translate?hl=en&sl=ja&u=https://www.nintendo.co.jp/support/oss/

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      edmaul69E 1 Reply Last reply Reply Quote 1
                      • edmaul69E
                        edmaul69 @mediamogul
                        last edited by

                        @mediamogul i never heard all this but the first time i played super mario bros 3 i knew they were using a known emulator because it it had the same glitches as the emulator. I forget which one (possibly snes9x) but it had the same flickering of the ground and stuff like that.

                        1 Reply Last reply Reply Quote 0
                        • mediamogulM
                          mediamogul Global Moderator
                          last edited by mediamogul

                          Nintendo's in-house emulators seem to be hit or miss. NES titles on the WiiU are notoriously murky; yet thankfully, the 'NES Classic Edition' doesn't suffer from that.

                          Edit: Although I can't find an official confirmation of this, it seems to be widely speculated that the murky colors found in the NES WiiU VC games was in fact an intentional aesthetic decision to help reduce the risk of epileptic seizures. It's further speculated that this was not necessary in the 'NES Classic Edition' due to rom hacking on the part of Nintendo to alter the way images flash on screen.

                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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