• Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
RetroPie forum home
  • Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

PS1 Loading Save State Problem (Oddworld)

Scheduled Pinned Locked Moved Help and Support
psxloadstatessave problemretropie 4
1 Posts 1 Posters 1.0k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F
    freepizza
    last edited by 3 Jan 2017, 22:51

    So I've been playing Abe's Odyssey, and it's been working great, but after several hours I figured out oh dang if I reset the game all my work is gone. After learning how to save and load states, which work great in all other systems including my other PS game Breath of Fire III, but I find in Oddworld it locks the game in a strange way. Sounds will keep going but the game is stuck and I can't move, and if I save and load in the menu, animations will keep playing and I'll be able to navigate the options, but as soon as I make a selection it freezes.

    I just want to save all the Modokuns, can someone help? What can be going wrong here?

    I'm using everything from the CanaKit on Amazon which has:

    Made in UK Raspberry Pi 3 (RPi3) Model B Quad-Core 1.2 GHz 1 GB RAM
    32 GB MicroSD Card (Class 10) - Raspberry Pi Recommended MicroSD Card with NOOBS
    USB MicroSD Card Reader
    CanaKit 2.5A Micro USB Power Supply with Noise Filter (UL Listed) specially designed for the Raspberry Pi 3 (5-foot cable)

    1 Reply Last reply Reply Quote 0
    1 out of 1
    • First post
      1/1
      Last post

    Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

    Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.

      This community forum collects and processes your personal information.
      consent.not_received