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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    MAME 2003 bezel overlays not showing

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    mame 2003overlays
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    • rbakerR
      rbaker @SpudsMcToole
      last edited by rbaker

      @SpudsMcToole said in MAME 2003 bezel overlays not showing:

      I'm confused. Remove which #es? There are no hashes in the CFG file. I pasted it straight into my post as it stood.

      Oh, when I burned a fresh image, the majority of lines in my retroarch config file are preceded with a # meaning that they are ignored. So in order to activate the shaders in those lines, I had to remove the #. Then the shaders operate. So...

      # video_shader_enable = true
      

      Need to remove that hash. That's all I meant.

      1 Reply Last reply Reply Quote 0
      • S
        SpudsMcToole Banned @dankcushions
        last edited by SpudsMcToole

        @dankcushions said in MAME 2003 bezel overlays not showing:

        as for your issue, if everything is in the right place that cfg file should work. where are you roms located? the .zip.cfg file should be in there. if you want to do a test, try creating a new asteroids.zip.cfgin that folder (rename your old one)

        Actually that was one of the places I'd already tried putting a copy of the CFG file. (The ROMs are in Retropie/roms/arcade). No dice.

        But here's a weird thing - in the last few hours I've been messing around with totally unrelated stuff (eg installing the Virtual Boy emulator and scraping some database bits for it), and I just came back to find that the settings ARE now being saved in MAME, but are the same for every game.

        So if I've been playing Galaxian with the Galaxian bezel, and then load up Donkey Kong, Donkey Kong starts with the same shader and the Galaxian bezel. Which is progress of a sort, I guess :)

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        • FloobF
          Floob
          last edited by

          @SpudsMcToole
          Ideally the auto install is used, but if you want to do it manually it looks like your path here is slightly out
          /home/pi/RetroPie/roms/mame-libretro/arcade-bezel-retroarch-configs/asteroid.zip.cfg
          should read
          /home/pi/RetroPie/roms/mame-libretro/asteroid.zip.cfg (assuming your roms are in that dir as well)

          Your other issue with the wrong bezel could be an issue with the system based retroarch.cfg file - check that this file is default and clean.
          /opt/retropie/configs/mame-libretro/retroarch.cfg

          Please read the Docs before asking a new question.
          RetroPie Help Guides: https://goo.gl/3gcNsT

          S 2 Replies Last reply Reply Quote 0
          • S
            SpudsMcToole Banned @Floob
            last edited by SpudsMcToole

            @Floob No, my ROMs are in /home/pi/RetroPie/roms/arcade/, and I've already tried putting the CFGs in there too with no luck. I might try moving ROMs to the libretro folder and seeing if that helps, ta.

            "check that this file is default and clean"

            How would I know? What would a clean default one look like?

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            • S
              SpudsMcToole Banned @Floob
              last edited by SpudsMcToole

              @Floob Okay, so this is really freaky. Moving the ROMs into the mame-libretro directory alongside the CFG files suddenly makes the config files detect the overlays perfectly, but everything else gets seriously messed up.

              The actual game screen is blown up to enormous size and shifted into the bottom corner of the TV, to the extent you can't even read most of the Retroarch menus any more.

              0_1484648488980_astero.jpg

              0_1484648500250_mrd.jpg

              I haven't touched the contents of the CFG files. This is the Asteroids one:

              video_shader = "/opt/retropie/emulators/retroarch/shader/arcade-bezel-shader/crt-pi.glslp"
              video_shader_enable = "true"

              input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezel-overlays/asteroid.cfg
              input_overlay_enable = true
              input_overlay_opacity = 0.700000
              input_overlay_scale = 1.000000

              custom_viewport_width = "980"
              custom_viewport_height = "720"
              custom_viewport_x = "480"
              custom_viewport_y = "180"

              aspect_ratio_index = "22"

              video_scale_integer = false

                   And this is the Mr Do! one:
              

              video_shader = "/opt/retropie/emulators/retroarch/shader/arcade-bezel-shader/crt-pi.glslp"
              video_shader_enable = "true"

              input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezel-overlays/mrdo.cfg
              input_overlay_enable = true
              input_overlay_opacity = 0.850000
              input_overlay_scale = 1.000000

              custom_viewport_width = "750"
              custom_viewport_height = "1000"
              custom_viewport_x = "585"
              custom_viewport_y = "50"

              aspect_ratio_index = "22"

              video_scale_integer = false

              S 1 Reply Last reply Reply Quote 0
              • S
                SpudsMcToole Banned @SpudsMcToole
                last edited by SpudsMcToole

                @SpudsMcToole If I run Asteroids from the old roms/arcade directory, with the exact same config file, I get this:

                0_1484649036453_pacsteroids.jpg

                ...ie a full-size screen, properly centred, but with the last bezel I used (in this case Pac-Man) instead of the Asteroids one.

                Somewhere in the middle of all this is the solution - I can get the bezel correctly placed and sized, and I can get the game screen centred, just not both at the same time. I'm jiggered if I can work out what it is, though.

                S 1 Reply Last reply Reply Quote 0
                • S
                  SpudsMcToole Banned @SpudsMcToole
                  last edited by

                  @SpudsMcToole These are the contents of /opt/retropie/emulators/retroarch/overlays/arcade-bezel-overlays/asteroid.cfg

                  overlays = 1

                  overlay0_overlay = asteroid.png

                  overlay0_full_screen = true

                  overlay0_descs = 0

                  1 Reply Last reply Reply Quote 0
                  • FloobF
                    Floob
                    last edited by

                    Bear in mind that the configs are expecting a 1080p display only.
                    Try it in mame-libretro first to rule out any other path issues, and the default system file should look like this:
                    http://pastebin.com/1TmhJ2tD

                    What does yours look like?

                    I'm assuming your global retroarch.cfg hasnt been tweaked?

                    Please read the Docs before asking a new question.
                    RetroPie Help Guides: https://goo.gl/3gcNsT

                    S 1 Reply Last reply Reply Quote 1
                    • S
                      SpudsMcToole Banned @Floob
                      last edited by

                      @Floob Well, I'm pretty certain it IS a 1080p display, but more to the point it's the same display and the same config files both times :)

                      Anyhoo, thanks to some of you guys' tips I found various global RETROARCH.CFG files, managed to locate the right one to switch off exit-saving, and manually adjusted all the overlay config files so that they all work the way I wanted. Took most of a day but everything looks brilliant now, so all's well that end's well.

                      I still can't work out why they don't work properly out of the box - the game area doesn't get shrunk to fit inside the overlay - and I still wish I could find a setting in Retroarch where the settings for Game X alone would be saved when I exited, rather than applied to every single game on the Pi, but a bodge is better than a fail :)

                      FloobF 1 Reply Last reply Reply Quote 0
                      • FloobF
                        Floob @SpudsMcToole
                        last edited by

                        @SpudsMcToole said in MAME 2003 bezel overlays not showing:

                        I still can't work out why they don't work properly out of the box - the game area doesn't get shrunk to fit inside the overlay - and I still wish I could find a setting in Retroarch where the settings for Game X alone would be saved when I exited, rather than applied to every single game on the Pi, but a bodge is better than a fail :)

                        https://retropie.org.uk/forum/topic/7358/saving-specific-configurations-for-separate-games/

                        Please read the Docs before asking a new question.
                        RetroPie Help Guides: https://goo.gl/3gcNsT

                        S 1 Reply Last reply Reply Quote 1
                        • S
                          SpudsMcToole Banned @Floob
                          last edited by SpudsMcToole

                          @Floob Yeah, I tried that but it doesn't work. I set game-specific options set to "true" in the global settings through Retropie-Setup, but if I set an overlay then save a game options file in the Retroarch menu and quit out, the overlay is gone when I load the game back up.

                          FloobF 1 Reply Last reply Reply Quote 0
                          • FloobF
                            Floob @SpudsMcToole
                            last edited by

                            @SpudsMcToole You could try packing up your configs so I could take a look:
                            http://smartretro.co.uk/forums/viewtopic.php?f=3&t=8289

                            If you manually install on a clean RetroPie it should work out of the box.

                            Please read the Docs before asking a new question.
                            RetroPie Help Guides: https://goo.gl/3gcNsT

                            1 Reply Last reply Reply Quote 0
                            • M
                              MrBlaschke
                              last edited by

                              Hi all.

                              Is there any progress? Were these "displacement issues" ever resolved?
                              I had these same issues yesterday on my dev-Pi - I have to investigate these coming weekend.
                              Most recent difference is that I have the lr-mame2010 as default for MAME at the moment.
                              Maybe I find the time to test my setting with the 2003 version tonight.

                              Anyway I am intrested in a solution/investigation :)
                              Thanks.

                              S 1 Reply Last reply Reply Quote 0
                              • S
                                SpudsMcToole Banned @MrBlaschke
                                last edited by

                                @MrBlaschke The problem for me was the system-specific RETROARCH.CFG file, whose settings were overwriting the ones for the individual games. Making sure that wasn't in conflict fixed it.

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