RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Colecovision sound stutters

    Scheduled Pinned Locked Moved Help and Support
    colecovisionsound issue
    50 Posts 10 Posters 12.9k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • BuZzB
      BuZz administrators @mediamogul
      last edited by

      Nothing has changed AFAIK, apart from perhaps a compiler optimisation level, which shouldn't make a big difference. Can you provide me with more info (Which RPI, which game etc for reproducing).

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

      mediamogulM 1 Reply Last reply Reply Quote 0
      • mediamogulM
        mediamogul Global Moderator @BuZz
        last edited by mediamogul

        @BuZz

        Tested on a Rpi3 running RetroPie 4.1.11 here with Donkey Kong. I've just updated the setup script to 4.1.12 and updated CoolCV. I'll test with a few more games and get back.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        1 Reply Last reply Reply Quote 0
        • BuZzB
          BuZz administrators
          last edited by

          ignore my comment about compile options - it's binary only. So as far as I know nothing has changed, unless we updated our binary (Which I don't think has happened).

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

          mediamogulM 1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @BuZz
            last edited by

            @BuZz

            I don't know what to attribute it to, but something has definitely happened. I'm not completely sure that the game play itself has slowed down, but the sound sputters along at a crawl. I've now tried, 'Donkey Kong', 'Donkey Kong Jr.', 'Spy Hunter', 'Burger Time' and 'Lady Bug' and the sound is affected in all of them.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            1 Reply Last reply Reply Quote 0
            • BuZzB
              BuZz administrators
              last edited by

              I will look into it.

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

              1 Reply Last reply Reply Quote 0
              • BuZzB
                BuZz administrators
                last edited by

                @mediamogul if you boot with 16 bit framebuffer depth, does it make any difference ?

                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                mediamogulM 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @BuZz
                  last edited by mediamogul

                  @BuZz

                  I dropped down to the command line, set fbset -depth 16, reloaded Emulation Station and the launched a game and it still had the sound issue. I hate to yell fire in a theater and leave, but unfortunately I have an appointment to make. I'll help test further in any way I can when I get back. Thanks for looking into this.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  1 Reply Last reply Reply Quote 0
                  • R
                    raymate
                    last edited by

                    OK I did a test, downloaded 4.1 retro pie image and installed onto a new freshly formatted card.
                    Enabled the coleco emulator. Added a few roms my goto is donkey kong. Played perfect no sound issues.
                    Updated script to latest as of right now, 4.1.12 updated everything and tried again, sounds is messed up. So something changed.

                    A few versions back I cant remember say 4.1.8 ish when it finished a script update, after you shutdown the PI using the menu to shutdown system it started to say a problem with the coleco missing something then shutdown.

                    Running a RP3.

                    RPi 1b / 2b / 3b / 3b+ / Zero W
                    iBuffalo gamepad / Logitech F310 gamepad / NeoGeoX ArcadeStick / Retroflag case and Controller

                    BuZzB 1 Reply Last reply Reply Quote 0
                    • BuZzB
                      BuZz administrators @raymate
                      last edited by

                      @raymate thanks. I will try and reproduce and debug it.

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      mediamogulM 1 Reply Last reply Reply Quote 0
                      • mediamogulM
                        mediamogul Global Moderator @BuZz
                        last edited by mediamogul

                        @BuZz

                        Over the past couple of days, I've been thinking here and there on what changes might have been implemented in RetroPie since the last time I successfully used CoolCV, which was about two weeks ago. While there are no doubt many changes that I'm not aware of, the automatic USB mount addition came to mind. Although it was introduced in December, I was using the fstab method at the time and only decided to use auto mount last week when I was redoing my setup. After looking at the CoolCV release page to see if anyone there was having issues, this post stood out as also mentioning the use of external USB. Is it possible the new USB auto mount is different in any way from the fstab method that could affect performance?

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        edmaul69E 1 Reply Last reply Reply Quote 0
                        • edmaul69E
                          edmaul69 @mediamogul
                          last edited by edmaul69

                          @mediamogul i dont have mine on a usb mount and it lags directly on the sd card too. I also tried different versions of the emulator. Same issue. Really slow and laggy

                          mediamogulM 1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @edmaul69
                            last edited by

                            @edmaul69

                            Are you using this particular method?

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            BuZzB edmaul69E 2 Replies Last reply Reply Quote 0
                            • BuZzB
                              BuZz administrators @mediamogul
                              last edited by

                              @mediamogul I don't think that can be related.

                              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                              1 Reply Last reply Reply Quote 0
                              • edmaul69E
                                edmaul69 @mediamogul
                                last edited by

                                @mediamogul nope. Two ways it doesnt work for me are having the es_systems.cfg point to my sd card or my hard drive. I dont use that method at all.

                                1 Reply Last reply Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator
                                  last edited by

                                  Pardon my language, but shucks.

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                  S 1 Reply Last reply Reply Quote 0
                                  • S
                                    svc123 @mediamogul
                                    last edited by

                                    Hi there. I'm the one who posted the same concern as this on the CoolCV support forum. I did a fresh install of Retropie 4.1 and installed the CoolCV script from the retropie setup. I then updated CoolCV to the latest version manually. I tested games running from the microSD card and a manual USB mount and as long as I dont update the Retropie setup script CoolCV performs fine. As soon as I update the Retropie setup script everything messes up.

                                    Hope this helps.

                                    E 1 Reply Last reply Reply Quote 1
                                    • E
                                      EVEGames @svc123
                                      last edited by

                                      @svc123 said in Colecovision sound stutters:

                                      I did a fresh install of Retropie 4.1 and installed the CoolCV script from the retropie setup. I then updated CoolCV to the latest version manually. I tested games running from the microSD card and a manual USB mount and as long as I dont update the Retropie setup script CoolCV performs fine. As soon as I update the Retropie setup script everything messes up.

                                      I agree with svc, I recently updated the CoolCV core manually and I have encountered no slowdown or stutter whatsoever. RPi3, RetroPie 4.1.12. Is my assumption correct that at this time, when you update the CoolCV core through the RetroPie GUI, you do not get the very latest version, which is v0.6.4? I say this because after updating through RPi, the multi-keypress input binding option did not work for me, but after manually updating with the binary from coolcv_v0.6.4_all.zip, it did work. Not to mention, the byte count of the binary from the zip is bigger than the latest one I was able to obtain through the GUI.
                                      Can we get the RPi update script pointed at the very latest release?
                                      Sorry if these are newbiesque questions, I'm still learning RPi.
                                      Thanks,
                                      -Dave

                                      herb_fargusH 1 Reply Last reply Reply Quote 0
                                      • herb_fargusH
                                        herb_fargus administrators @EVEGames
                                        last edited by

                                        @EVEGames I'll have to look at the binary we have hosted on our server. I feel like there was a reason we left it... Or maybe just forgot to upgrade. I'll have a chat with @BuZz .

                                        If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                                        Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                                        1 Reply Last reply Reply Quote 1
                                        • D
                                          dman2552
                                          last edited by

                                          I recently built a Retropie box from image on a SD card with a Pi 3 B and can confirm the CoolCV sound issue. I've updated to Retropie 4.1.14 and manually updated CoolCV to the latest with no difference. The game slows slightly when there is lot's of sound and although the sound stutters, it doesn't seem to be related to CPU load. I thought I would see the CPU load spiking when there was stuttering sound but the load actually reduces. While playing Ladybug with it's short sfx sounds, CPU was sitting around 25-27%. When it plays it's little tune where the audio is continuous, CPU would drop to 18-20%.

                                          Darren

                                          RetroPie 4.1.18, RPi3B, 32GB microSD, Logitech F310, mini wireless keyboard

                                          1 Reply Last reply Reply Quote 0
                                          • R
                                            raymate
                                            last edited by

                                            Any updates on this, its still unplayable, keep updating each week with the hope it's fixed

                                            :( miss the coleco

                                            RPi 1b / 2b / 3b / 3b+ / Zero W
                                            iBuffalo gamepad / Logitech F310 gamepad / NeoGeoX ArcadeStick / Retroflag case and Controller

                                            mediamogulM 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.