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    • G

      Black Screen When Starting ColecoVision Game Under lr-bluesmx

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support coleco lr-bluesmx colecovision
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      mituM

      @gmarler said in Black Screen When Starting ColecoVision Game Under lr-bluesmx:

      Not sure how things got into this state, as the core_options_path simply disappeared from the /opt/retropie/configs/coleco/retroarch.cfg file when I updated to the latest RetroPie through retropie-setup as of 2025-04-07.

      In a default RetroPie installation, that config file shouldn't contain much and core_options_path is only set by RetroPie in the global /opt/retropie/configs/all/retroarch.cfg. Any core option overrides (per-folder/game) will be saved elsewhere.

    • T

      Raspberry Pi 400, no number pad on keyboard for games that need it.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers number pad sam coupe msx colecovision
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      T

      @mitu ah okay, so there's an improvised numberpad on there. A bit of a slanty one but that will do.

    • Striderx99S

      Colecovision and the Super Game Module

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support colecovision sgm bios
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      J

      @Striderx99 FBNeo is the emulator you want for SGM games, but it needs an FBNeo-specific ROMset. Pretty easy to find by Googling.

    • J

      The great Super Game Module mystery

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support colecovision sgm fbneo
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      B

      @JimmyFromTheBay said in The great Super Game Module mystery:

      I thought coders appreciated brevity

      Thanks for your concern, my bad for thinking you simply didn't want to bother.
      There is no need for such concern, we actually love seeing new users including greetings in their first post.

      Jumpland has been added to our coleco game roster.

    • V

      Coleco romset woes.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support colecovision fbneo romset
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      V

      @mitu
      Understood & (re)educated. Thank you for your time.

    • DTEAMD

      Lr-Gearcoleco

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support colecovision
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      DTEAMD

      @mitu said in Lr-Gearcoleco:

      @dteam said in Lr-Gearcoleco:

      I think lr-gearcoleco might be an emulator option in Retropie Setup.

      Is there any advantage over the existing Colecovision emulators that would make it worth while adding it ?

      Saves states seems to be more stable than Blue MSX. Better controller setup than BlueMSX (major point here).
      It runs No Intro romset,what Fbneo doesn't.

      They say :
      Accurate Z80 core, including undocumented opcodes and behavior like R and MEMPTR registers.
      Accurate TMS9918 emulation.
      Sound emulation using a fine tuned Sms_Snd_Emu library.

      At the end, I prefer Fbneo (but only fbneo romset can be used) and Lr-Gearcoleco is better than BlueMSX in my opinion.

      Maybe a longer testing period is needed, but it could be in the experimental section for now.

    • J

      Does anything on a Pi 4 emulate the Super Game Module for Colecovision?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support colecovision sgm
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      DTEAMD

      @jimmyfromthebay

      Try zaxxonsgm.zip = Zaxxon Super Game
      zaxxon-super-game.jpg

      It's an excellent game for the time !! It's a conversion of the Coleco ADAM disk game for ColecoVision

    • R

      Working Emulator for ColecoVision & Intellivison

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support roms wont work emulators colecovision intellivision
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      jamrom2J

      @rasp_renegade hello. As with ColecoVision and Intellivision...all emulators....Google is your friend for any BIOS/ROM files. And also keep in mind, there are variations to some that you have to keep trying versions until you get the right one.

    • TPRT

      How does MSX & ColecoVision Co-Exist in BlueMSX?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bluemsx colecovision msx
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      mituM

      @stoogesfan87 Please stop posting to old topics. If you have an issue or a question, just open up a new topic.

    • jamrom2J

      Reworked Coleco Vision logo for theme use.

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes retropie 4.7.1 colecovision logos adam
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    • A

      Colecovision Start-Up Error: Turn Game Off Before Inserting Cartridge or Expansion Module.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support coleco colecovision error message
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      F

      My script, from version 0265.01, will add the sgm module when installing coleco or colecop from the script.
      Seems the sgm module doesn't affect normal games when the sgm module is inserted.
      That way all supported non-sgm and sgm games can be played with the same runcommand.

    • DTEAMD

      Second generation video games with an end?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming 2nd generation atari 2600 colecovision
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      DTEAMD

      @rkoster
      Good point, I agree with you, we will stay with consoles. That was the first idea behind that survey/challenge.

    • UnknownU

      cannot get colceovision roms to work

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support rpi4 colecovision not running
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      UnknownU

      @dreamcastkid The problem was solved by using the default retroarch config file

    • A

      Systems with keypads buttons 0 and 9

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers colecovision keypad numbers
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      mituM

      The BlueMSX doesn't have any control mapping for keyboard, only for joypads. It expects a keyboard for keyboard input. The FMSX core has some extra options when mapping the controls and setting the Device Type to Emulated Keyboard, but it still doesn't cover the full keyboard (only a few F keys, Esc, Space, the direction arrows and Space).

    • Z

      Bezel Project - ColecoVision - System Generic bezels only

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bezel bezel project colecovision generic lr-bluemsx
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      mituM

      Run a Coleco game with verbose logging enable, then check /dev/shm/runcommand.log to see where RetroArch looks for each game's .cfg.

    • N

      Colecovision defaulting to fbneo-cv

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fbneo colecovision bluemsx
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      B

      @Neo-Rio said in Colecovision defaulting to fbneo-cv:

      Any info on what this emulator expects?

      https://docs.libretro.com/library/fbneo/

    • B

      Retropie 4.6 Colecovision issues

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support colecovision
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      BuZzB

      @jaddesa did you install the emulator?

      Please start a new topic and read the pinned guidance as agreed when registering.

      Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    • meleuM

      New consoles with RetroAchievements support

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming cheevos atari 7800 colecovision pc88 retroachievemen
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      meleuM

      Oh, I forgot to mention...

      To play ColecoVision with blueMSX core you'll also have to get the BIOS, as pointed out in the docs: https://retropie.org.uk/docs/Colecovision/#lr-bluemsx-bios

      I've updated the OP with this info.

    • quicksilverQ

      Colecovision Inspired Splash Screen

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes colecovision splash screen
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      mituM

      Very nice ! The scanlines are subtle enough - let's see how this works on a bigscreen TV.