Cardboard Mini NES + Nes mini and Famicom mini themes
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@Dochartaigh said in Cardboard Mini NES:
Very nice! Do you work for a package design company? I'm a Graphic Designer and whenever I do a layout for a package the prototype comes to us exactly like these! I wonder if my company would ever find out if I switched in a Nintendo version to get a prototype sent to me....lol
Thanks :). No, I don't work for a package design company, I just like to make things. I'm sure your employer would never suspect if you were to start having prototypes of retro systems made :D
@Stuart2773 said in Cardboard Mini NES:
where can i download that theme? that is amazing work :)
I've just tidied a few things up with the theme and will upload it somewhere so anyone who would like it can get it. I'll post again once it's ready.
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@ruckage King!! ๐
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This is awesome! Mad paper skills!
How exactly is your power button connected and how does it function? It looks like it's connected to the gpio and the power looks like it goes right from the barrel jack to the micro usb port... I don't quite get it, do you have some software running to control power on/off or do you have it wired to return to menu?
Also... where did you get that rectangular power button, i like the shape.
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@Capeman said in Cardboard Mini NES:
This is awesome! Mad paper skills!
How exactly is your power button connected and how does it function? It looks like it's connected to the gpio and the power looks like it goes right from the barrel jack to the micro usb port... I don't quite get it, do you have some software running to control power on/off or do you have it wired to return to menu?
Also... where did you get that rectangular power button, i like the shape.
I posted a youtube video a few posts up which shows you how to setup the power button step by step (the video was made by ETA PRIME). Basically a script is running in the background which checks the gpio pin that the button is connected to and when pressed it shuts down the system. The pin used is the default pin that can be used to restart the pi so when you press the button again the system comes back on.
To connect the barrel connector on the back to the raspberry pi I cut off the end of the lead of an official raspberry pi power supply this then plugs into the pi and the cut end is soldered to the barrel socket. On the lead of the now cut power supply I soldered a corresponding barrel plug - just be careful not to reverse the wires, they are marked but it's an easy mistake to make, in my case I soldered the positive wire to the centre pin on both the barrel and socket but definitely double check before plugging it into the pi (not sure what would happen if you accidentally reversed the polarity but I can't imagine it would be good).
The button came from CPC, you can find it Here.
It also comes in red. Make sure though if you plan to follow the tutorial that you get the Momentary version of the switch. -
One day I was going to try to make a NES Classic Edition theme, but looks like you beat me to it!
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I've uploaded the theme to mega. Here is the link: Nesmini ES theme
I still may work on it some more yet as it could maybe be streamlined a bit to make it easier to add more systems. I'd also like to add some sound effects so that will be next.
Currently it supports NES, Gameboy, and the Retropie setup menu. -
Thank you, very much appreciated :)
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@ruckage Did you make the logos yourself?
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@lilbud said in Cardboard Mini NES:
@ruckage Did you make the logos yourself?
I copied the NES logo from pictures of the NES classic menu. I rearranged it for the system select screen and converted it into an SVG. The Gameboy logo was copied from the real gameboy color loading screen and converted to SVG. I did though have to redraw the gameboy logo a bit for when it appears in the top bar as it was too tall.
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@ruckage This looks awesome. I've downloaded the theme so I can have a play with it.
Off-topic, but are you the same Ruckage from the old blog that made the NewGen Theme? If so, thank you. It was a big inspiration for when I made my MetaPixel Theme (along with Pixel obviously).
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Wow!
I just LOVE this theme! It is everything I've been looking for...
A few things I've noticed:
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for some reason the apostrophes are not showing up in the description area. Instead they are box outlines.
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I'd love to see other systems in this style.
The way I'm planning on using this theme is for ultra retro systems on a pi zero. Systems I'd love to see:
Atari 2600
Atari 7800
GBC
GBA
SNES (weird sized box... not sure how it would look...)
Genesis
SMS
GamegearAgain... AWESOME look and feel! Easily in my top 5 favorite themes!
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@mattrixk said in Cardboard Mini NES:
@ruckage
Off-topic, but are you the same Ruckage from the old blog that made the NewGen Theme?Yes, I'm the same Ruckage. I really should go back to NewGen and get it released as I'd put a lot of work into it, I was ill for most of last year so I just didn't feel like doing it.
@momaw27 said in Cardboard Mini NES:
Wow!
I just LOVE this theme! It is everything I've been looking for...
A few things I've noticed:
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for some reason the apostrophes are not showing up in the description area. Instead they are box outlines.
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I'd love to see other systems in this style.
.......
Yeah, I know about the apostrophe thing. It's because there are 2 different apostrophe symbols that can be used and only one of them is contained in the font (I think the non working apostrophe is a unicode character but the font only supports standard ascii). The standard apostrophe will display (the one that can be typed from your keyboard - it's near the enter key on the same key as the @ symbol on a UK keyboard). A simple fix is to open the gamelist in notepad++ and do a replace all of all the bad apostrophes with the working version. I did see if I could add in the extra apostrophe to the font but I wasn't sure how to do it - I may look again.
Regarding extra systems, since there seems to be a bit interest in this theme I'm happy to work on some more systems, I'll maybe get a few more done today.
You're right about snes though as the horizontal boxes may look odd (they will either have to be quite small or stretched) I think though you can get a set of custom snes box art which has been redesigned vertically so that may work better. The other alternative is to rotate the picture 90 degrees so they are on their side (I've done that for the Japanese nes games as those boxes are landscape also).@Kischa said in Cardboard Mini NES:
@momaw27 ad Neogeo to that list ;)
@ruckage what is the native resolution?
The Native resolution is 1280x720 but I'm using it at 1080p and it looks fine (it scales well due to the large pixels).
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Here's some run-command splash screens i made based on the nes/famicom disk system boot,
full Tutorial here :-
https://retropie.org.uk/forum/topic/4611/runcommand-system-splashscreens -
@Stuart2773 said in Cardboard Mini NES:
Here's some run-command splash screens i made based on the nes/famicom disk system boot,
Nice. I hope you don't mind but I made some changes to to them otherwise when scaled up on the pi they will look blurry as I believe bi-linear filtering is applied.
What I did first of all is alter your vertical resolution from 272 down to 270 (this is a multiple of 1080 so will scale up cleanly). Then scaled up the entire image to 1920x1080 using nearest neighbour scaling to get a clean pixel look.
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@Stuart2773 Nice ones!
Edit: Ah this was not a video splash my bad...well there still god!
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@ruckage I would love to finally see the release of NewGen Theme and this theme as well.
Do you plan on adding video support to?
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@Rion said in Cardboard Mini NES:
@ruckage I would love to finally see the release of NewGen Theme and this theme as well.
Do you plan on adding video support to?
Not sure - Is that a modified version of ES? If so I'd need to know how to add the videos to it and ideally there would need to be a windows version of the modified ES as well as otherwise it makes it more difficult to test as you have to keep switching to the raspberry pi.
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@ruckage I use this version of ES for Windows to test all my themes for Video Previews. You can also use UXS to scrape some videos for each rom. I have 5 games in 5 systems so it doesn't take long to scrape and it gives you enough to test with.
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