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    • roslof

      lr-mame & lr-mess binaries
      Help and Support • lr-mame lr-mess binaries script build • • roslof

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      roslof

      @mitu said in lr-mame & lr-mess binaries:

      Latest commit on the upstream repository is from May, 27 - I think the binaries are pretty close to the 'lastest version'. You can check when the binary was built and from which commit, just to compare with the upstream repo (https://github.com/libretro/mame).

      Ah, I see that now. Looks like they're dealing with one heck of a pull request. I'll keep an eye on the upstream repo. Cheers, and thanks!

    • hungsterx

      retropie_setup doesn't support setup mupen64plus with BITS=32 option
      Help and Support • mupen64plus build options • • hungsterx

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      hungsterx

      @mitu Ok i will try that and get back if I face the same problems. This is what I will do, I will install a debian 32 bit(somehow my tablet only support 32 bit uefi and can only detect 32 bit bootable linux distros). Then I just install retropi again through RetroPie-Setup.

    • vic-viper-001

      Will weekly builds of Retropie return?
      Help and Support • weekly build builds stopped happening • • vic-viper-001

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      BuZz

      @vic-viper-001 They should be updating again (I generated a new image earlier today also)

    • winer

      Where to buy HW within the European Union
      Help and Support • build hardware arcade controls • • winer

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      IanDaemon

      I think a "pre-historic laptop" rivals most (not all) Raspberry Pi hardware specs unfortunately. XD

    • MattyL42

      Dos/old PC build
      Help and Support • dos games pcgames build • • MattyL42

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      MattyL42

      @agtrigormortis Dosabian! Thank you... I will check that out. It's all changed from a few years ago.

      I'm no good with Linux script. On my acrade build I tried 3 different screens all wider x 16:9 and they all looked awful. I went with a 2000's style 4:3 flat 20inch monitor but I had to get someone to set the PI up for VGA output and resolution and sound output on the headphone jack for the amp. I also used a VGA signal booster. The screen filters on retro arch are amazing for getting the CRT scan lines and barrel shape...I'm still in awe of the display after 3 years!
      The guy also took all the things off that take away from a stand alone arcade machine... I found people go for a look in Amiga or PlayStation(keyboard+analogue inputs) and that makes it poor because it doesn't work with pure arcade inputs. I'd much rather get an expert to help with the script though. 😎

    • etheling

      Atari ST build / housing for RetroPie (x64)
      Projects and Themes • atari st build build notes housing mods • • etheling

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      WilsonB

      @etheling Hi, finished the same project...
      I have spent many hours trying to get the overlay and Atari ST screen to line up. Could you Please post all the config files? I say config because Im doing mine on a Raspberry Pi 3... Tanx

    • Kitarist

      Where to find Bartop Arcade Kits In Europe
      Projects and Themes • bartop arcade diy build kit europe • • Kitarist

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      BuZz

      @kitarist https://shop.pimoroni.com/products/picade

      (8 and 10" models). I have a couple of these.

    • dirty_monkee

      My (now finished) Retropie Cocktail Table Arcade Machine!
      Projects and Themes • arcade cabinet build cocktail table retropie selfbuild • • dirty_monkee

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      hallsie76

      I’ve just registered to say I love this! I’m currently building my long awaited man cave and would love one of these in it!!

      I’m a complete beginner when it comes to raspberry pi etc but am pretty handy with the mechanics/electrical side of things.

      An I ask what games you have?

      Many thanks!

    • sibsonian

      Migrating a build from RPi3 to Rpi4?
      Help and Support • micro sd transfer migrate build rpi3b+ • • sibsonian

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      YFZdude

      @sibsonian said in Migrating a build from RPi3 to Rpi4?:

      I know the configs dir will migrate the artwork and ES settings. Common sense would lead me to believe that I would also need to reinstall any optional packages and themes, yes?

      Correct.
      You will need to install the optional packages that don't come standard on the image.

    • etheling

      Update retroarch.sh to enable KMS/DRM on x11 platform?
      Ideas and Development • build retroarch retropie x86 update • • etheling

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      mitu

      @etheling said in Update retroarch.sh to enable KMS/DRM on x11 platform?:

      Other than patching files under RetroPie-Setup, is there some way to achieve this that I didn't realize?

      No, you need to patch the scriptmodule to have both vulkan and KMS support.

    • Snufkin

      NesPie birthday build for my brother. Tips?
      General Discussion and Gaming • retropie nespi build • • Snufkin

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      zerojay

      You don't actually want to do that with the cartridge as it will wear down the connectors but also, it's not very easy at all to remove the cartridge once it's in there anyways. It's clearly not meant to encourage you to keep swapping it in and out and mainly just for show.

    • chicuelo

      Latest Bartop & theme Showcase
      Projects and Themes • arcade bartop build chicuelo epic-noir theme • • chicuelo

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      chicuelo

      Some process pics added

    • etheling

      Atari 2600 4-switch woodgrain housing for RetroPie
      Projects and Themes • atari 2600 build build notes housing mod • • etheling

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      Dandelion

      Way cool @etheling !! I've been thinking about doing this same exact thing. I've been perusing for Atari 2600s that are non-functioning because I can't bring myself to 'descrate' a working one. LOL. Doesn't seem like anyone held on to a non-functioning unit. (or at least I can't find one)

    • shaun57

      The Hardwood Build
      Projects and Themes • arcade bartop arcade cabinet build notes build • • shaun57

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      WeirdH

      Son of a birch, that is a good looking cabinet!!! Love me some woodgrain, so this is glorious all around.

    • A Former User

      Nintendo switch like build
      Help and Support • nintendo switch build crazy • • A Former User

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      Troopaking

      Hello currently trying to design a pcb to drop in NS lite housing. Titled Lite Berry . Just started a kickstarter and started paying for pcb design .

    • jamietuley

      Starting again.. New Pi image with Attract mode more recent than Floobs?
      Help and Support • pi image attract mode arcade clean build • • jamietuley

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      mitu

      @jamietuley said in Starting again.. New Pi image with Attract mode more recent than Floobs?:

      /home/pi/RetroPie/roms/mame-libretro
      Was that the right folder to place my roms in? They are from a 0.78 set - emulation station can see them but not attract mode?

      I can't help you with attract-mode setup, I'm not using it. I think you need to add the folder yourself and scan it for ROMs.

      I did wonder if the system volume at 0% was the issue but that's something that just wont save when I set it higher?

      If you disabled the on-board sound and your USB soundcard is the only output option, then the in EmulationStation the Audio Card should be set to 'Defaut' and the Default Device to PCM or Master (?). But the settings here affect only EmulationStation and not AttractMode or the emulators, so if you're not using EmulationStation, it's ok to leave them at defaults.

    • BC1

      Thinking about doing a Pi 4 SSD build and have some questions
      General Discussion and Gaming • pi4 b ssd build • • BC1

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      docbobo

      Okay, there is some problem with the onboard bluetooth. The documentation already mentions that the case interferes with 2.4 GHz wifi. The same is true for bluetooth, and I added a USB bluetooth adapter to mitigate that.

      Just for context, here is a comparison of uncached read performance:

      SSD

      $ sudo hdparm -tT --direct /dev/sda /dev/sda: Timing O_DIRECT cached reads: 520 MB in 2.00 seconds = 259.69 MB/sec Timing O_DIRECT disk reads: 902 MB in 3.00 seconds = 300.36 MB/sec

      SD

      $ sudo hdparm -tT --direct /dev/mmcblk0 /dev/mmcblk0: Timing O_DIRECT cached reads: 84 MB in 2.04 seconds = 41.13 MB/sec HDIO_DRIVE_CMD(identify) failed: Invalid argument Timing O_DIRECT disk reads: 124 MB in 3.02 seconds = 41.11 MB/sec

      Definitely worth the effort to me. Instructions for making the RPi4 boot from USB can be found here, btw.

    • vg8020

      Retroarch to be built with HAVE_TRANSLATE option (AI Service)?
      Help and Support • retroarch build buildflags • • vg8020

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      vg8020

      Thank you for your feedback and assurance. I needed to discard that option so your feedback is so valuable. In the end, I have used the good ol' method: copy Pre made SD Image to SD card and set things up anew.

      I have elaborated the table below to clarify the relationship between an SNES USB Gamepad , its Retroarch Port Binds and Default Actions as a result of Hotkey Binds. It's just a bit of an expansion of the Default joypad hotkeys section in the Wiki article on RetroArch configuration

      +------------------+------------------------+----------------------------+-------------------------+ | SNES USB Gamepad | RetroArch Port 1 Binds | Default Action | Hotkey Binds | +------------------+------------------------+----------------------------+-------------------------+ | Up | -1 | [AI SERVICE] *Free to use* | SELECT + Up | | Down | +1 | [PAUSE] *Free to use* | SELECT + Down | | Left | -0 | Savestate Slot - | SELECT + Left | | Right | +0 | Savestate Slot + | SELECT + Right | | SELECT | 8 | HOTKEY | | | Start | 9 | Quit Retroarch | SELECT + Start | | A | 1 | *Free to use* | | | B | 2 | Reset | SELECT + B | | X | 0 | Menu Toggle | SELECT + X | | Y | 3 | *Free to use* | | | Left Shoulder | 4 | Load State | SELECT + Left Shoulder | | Right Shoulder | 5 | Save State | SELECT + Right Shoulder | +------------------+------------------------+----------------------------+-------------------------+ Select button in SNES USB Gamepad is set as the HOTKEY button Free to use means Retroarch does not set a default Action, so it can be used for any purpose. [ACTION] = name of the manually-set action

      Setting a specific Hotkey Bin to pause the gameplay [PAUSE] seems particularly useful when setting AI Service Pause Toggle to ON (RGUI > Settings > AI Service): Retroarch will pause gameplay, allowing time to read translated text, to continue only upon pressing the Pause Hotkey Bind. And of course, Hotkey Binds for actions can be redefined.

      Cheers,