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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Colecovision sound stutters

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    colecovisionsound issue
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    • D
      dman2552
      last edited by

      I recently built a Retropie box from image on a SD card with a Pi 3 B and can confirm the CoolCV sound issue. I've updated to Retropie 4.1.14 and manually updated CoolCV to the latest with no difference. The game slows slightly when there is lot's of sound and although the sound stutters, it doesn't seem to be related to CPU load. I thought I would see the CPU load spiking when there was stuttering sound but the load actually reduces. While playing Ladybug with it's short sfx sounds, CPU was sitting around 25-27%. When it plays it's little tune where the audio is continuous, CPU would drop to 18-20%.

      Darren

      RetroPie 4.1.18, RPi3B, 32GB microSD, Logitech F310, mini wireless keyboard

      1 Reply Last reply Reply Quote 0
      • R
        raymate
        last edited by

        Any updates on this, its still unplayable, keep updating each week with the hope it's fixed

        :( miss the coleco

        RPi 1b / 2b / 3b / 3b+ / Zero W
        iBuffalo gamepad / Logitech F310 gamepad / NeoGeoX ArcadeStick / Retroflag case and Controller

        mediamogulM 1 Reply Last reply Reply Quote 0
        • mediamogulM
          mediamogul Global Moderator @raymate
          last edited by

          @raymate

          The author of CoolCV is aware of the situation and has shown possible recent interest in updating the software with a few new features. If that happens, I'm sure he will address this slow down on the Pi as well. Be sure to watch this space for updates.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          R 1 Reply Last reply Reply Quote 1
          • R
            raymate @mediamogul
            last edited by

            @mediamogul Good stuff, thanks for the info and reply

            RPi 1b / 2b / 3b / 3b+ / Zero W
            iBuffalo gamepad / Logitech F310 gamepad / NeoGeoX ArcadeStick / Retroflag case and Controller

            1 Reply Last reply Reply Quote 1
            • BuZzB
              BuZz administrators
              last edited by BuZz

              I have been debugging this, and it is the sdl2.0.5 update that has caused the issue.

              Unfortunately as it is closed source, I am unable to debug it further (at least debugging coolcv), and don't know what in SDL2 would have affected it as other SDL2 apps seem ok. (Changed my mind - I can debug SDL of course)

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

              mediamogulM 1 Reply Last reply Reply Quote 1
              • mediamogulM
                mediamogul Global Moderator @BuZz
                last edited by

                @BuZz

                Thanks for taking the time to look into this. I've passed the information along to the developer here.

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                1 Reply Last reply Reply Quote 0
                • BuZzB
                  BuZz administrators
                  last edited by

                  It's quite likely it's an issue with SDL2.0.5 (SDL 2.0.5 has had heaps of problems on the rpi) - I am going to try and git bisect it, but this will take some time.

                  If I find the commit in SDL, I will revert it or backport any fix if there is one. If I can't (and the coolcv author cannot work around it), I may be forced to switch back to SDL2.0.4 again...

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                  1 Reply Last reply Reply Quote 1
                  • BuZzB
                    BuZz administrators
                    last edited by

                    I have found the commit that causes the issue (this references our git mirror, not the original repository)

                    commit f0a9a821497b8e9d3e2496a5c5ab844cdddc5e4c
                    Author: Sam Lantinga <slouken@libsdl.org>
                    Date:   Wed Oct 12 22:25:19 2016 -0700
                    
                        Work-around for a hang when USB devices are unplugged, contributed by James Zipperer
                    
                    diff --git a/src/audio/alsa/SDL_alsa_audio.c b/src/audio/alsa/SDL_alsa_audio.c
                    index 3fdbd82..574d51b 100644
                    --- a/src/audio/alsa/SDL_alsa_audio.c
                    +++ b/src/audio/alsa/SDL_alsa_audio.c
                    @@ -314,9 +314,20 @@ ALSA_PlayDevice(_THIS)
                         swizzle_alsa_channels(this, this->hidden->mixbuf, frames_left);
                     
                         while ( frames_left > 0 && SDL_AtomicGet(&this->enabled) ) {
                    -        /* !!! FIXME: This works, but needs more testing before going live */
                    -        /* ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1); */
                    -        int status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
                    +        int status;
                    +
                    +        /* This wait is a work-around for a hang when USB devices are
                    +           unplugged.  Normally it should not result in any waiting,
                    +           but in the case of a USB unplug, it serves as a way to
                    +           join the playback thread after the timeout occurs */
                    +        status = ALSA_snd_pcm_wait(this->hidden->pcm_handle, 1000);
                    +        if (status == 0) {
                    +            /*fprintf(stderr, "ALSA timeout waiting for available buffer space\n");*/
                    +            SDL_OpenedAudioDeviceDisconnected(this);
                    +            return;
                    +        }
                    +
                    +        status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
                                                              sample_buf, frames_left);
                     
                             if (status < 0) {
                    

                    I will see if this has been changed in newer versions and either revert or update.

                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                    1 Reply Last reply Reply Quote 1
                    • BuZzB
                      BuZz administrators
                      last edited by

                      Please can you update retropie-setup and update coolcv and let me know if that sorts it (I reverted the problematic commit in sdl2).

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      1 Reply Last reply Reply Quote 1
                      • BuZzB
                        BuZz administrators
                        last edited by

                        Issue has been reported upstream to sdl here - https://bugzilla.libsdl.org/show_bug.cgi?id=3599

                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                        edmaul69E 1 Reply Last reply Reply Quote 1
                        • B
                          barbudreadmon
                          last edited by

                          I'll try to fix fbalpha-libretro's colecovision inputs soon, that way you'll have an alternative to CoolCV.

                          FBNeo developer - github - forum

                          BuZzB RionR herb_fargusH 3 Replies Last reply Reply Quote 3
                          • BuZzB
                            BuZz administrators @barbudreadmon
                            last edited by BuZz

                            @barbudreadmon that would be great :) thanks.

                            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                            mediamogulM 1 Reply Last reply Reply Quote 0
                            • mediamogulM
                              mediamogul Global Moderator @BuZz
                              last edited by

                              @BuZz

                              Everything is back up to speed and performing beautifully. It really does amaze me that a problem like this can be zeroed in on among an ocean of possible causes and rectified. Also, I know it doesn't "just happen", so again I thank you for taking the time to do this.

                              @barbudreadmon

                              I'll try to fix fbalpha-libretro's colecovision inputs soon, that way you'll have an alternative to CoolCV.

                              That would be fantastic! Thank you.

                              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                              E 1 Reply Last reply Reply Quote 1
                              • E
                                EVEGames @mediamogul
                                last edited by

                                @mediamogul , does that mean there is a new CoolCV binary to be had, with these fixes in place? What would be our best way to get it installed over the top of our existing CoolCV?
                                Thanks!

                                mediamogulM 1 Reply Last reply Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator @EVEGames
                                  last edited by mediamogul

                                  @EVEGames

                                  There's no new binary, but BuZz fixed the root of the problem and it can be applied by using the 'Update from Binary' option for CoolCV in the RetroPie-Setup.

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                  E 1 Reply Last reply Reply Quote 1
                                  • D
                                    dman2552
                                    last edited by

                                    Is anyone else here running a USB sound device with CoolCV? It seems as long as my rpi3 is configured for USB sound, my screen goes blank and becomes unresponsive to any connected keyboard/controllers when I try to play any CV game (even launching a game from command line). I have to SSH in to reboot. This happens with a fresh 4.1 install to the latest 4.1.18 update with sound fix. So far everything else I use RetroPie for is fine.

                                    RetroPie 4.1.18, RPi3B, 32GB microSD, Logitech F310, mini wireless keyboard

                                    mediamogulM 1 Reply Last reply Reply Quote 0
                                    • R
                                      raymate
                                      last edited by

                                      Sounds good, I updated from binary (think I did) and it didnt seem to change, I'm sure Im doing it wrong.

                                      For the newbies out here may just give us a quick guide.

                                      RPi 1b / 2b / 3b / 3b+ / Zero W
                                      iBuffalo gamepad / Logitech F310 gamepad / NeoGeoX ArcadeStick / Retroflag case and Controller

                                      BuZzB 1 Reply Last reply Reply Quote 0
                                      • BuZzB
                                        BuZz administrators @raymate
                                        last edited by

                                        @raymate you didn't update retropie-setup.

                                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                        1 Reply Last reply Reply Quote 0
                                        • mediamogulM
                                          mediamogul Global Moderator
                                          last edited by mediamogul

                                          My bad. I forgot to reiterate that above.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                                          • mediamogulM
                                            mediamogul Global Moderator @dman2552
                                            last edited by mediamogul

                                            @dman2552

                                            my screen goes blank and becomes unresponsive to any connected keyboard/controllers when I try to play any CV game

                                            I can't speak to the keyboard controls, but you might try adding the following to /opt/retropie/configs/all/runcommand-onstart.sh and see if it solves the screen issue. It was used to solve a similar issue in Kodi a while back and may work here.

                                            if [ "$2" = "coolcv" ]
                                            then
                                            fbset -depth 8
                                            fbset -depth 32
                                            fi
                                            

                                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                            D 1 Reply Last reply Reply Quote 0
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