New 4.1.20 RetroPie images for testing
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Also thank you @BuZz and others for keeping RetroPie going great! Just sent a donation. I have started an arcade cabinet side job on etsy and I've customized retro pi for it, so I will be making a donation for each unit I sell. Keep up the good work (and please find someone to get kiosk mode into the core ES :P)
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Good job !!!
But i tried to connect to my pi Zero W in SSH with Putty and he say "my network connection isn't established."
I can download update, my wifi connection is correct, ping also, samba work arlready, ...
No problem with other devices (PI2 and PI3) -
@figolu31 did you read my post? I detail SSH.
Please do not post on this thread for help - this is a thread for testing before release. If you need help you should not be using this image.
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@DigitalMonkey said in New 4.1.20 RetroPie images for testing:
Downloaded the new image, went to install the Virtualboy emulator.... but can't seem to find it anywhere.
Where did you look?
I'm primarily after testing feedback rather than this being a support thread. If you are saying it's missing, I'll take a look.
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@figolu31 Its missing. I looked in all the different packages sections (main, experimental etc)
Can't find it at all.
Also: Excuse my noobness etc - downloaded/installed this image but my version says 4.1.19. Is that normal?
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@DigitalMonkey said in New 4.1.20 RetroPie images for testing:
@figolu31 Its missing. I looked in all the different packages sections (main, experimental etc)
Can't find it at all.
It's under optional packages as lr-beetle-vb for rpi2/rpi3 users (not available for rpi1/zero - I've just changed the code so it is, but it probably won't be playable on an armv6 based device).
Also: Excuse my noobness etc - downloaded/installed this image but my version says 4.1.19. Is that normal?
You can ignore that, it's just because I didn't commit the version bump before I started building.
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Friend could you add a favorites system to the official standard emulationsystion? I really want to see my favorite games at the top with not having the extra ES kids and kiosk features plus the mode switcher
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thank you Buzz and everyone, i'm very pleased to see Attract-Mode still being supported, thanks
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@sergioad this is not the place for feature requests. There are already threads regarding favourites
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@BuZz ok, did you saw my new wiki page? I hope you like it 😀 talking about the new version I like the changes
Apologies for my request friend
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@AlexMurphy Who is working on ES now? Looks like Aloshi is gone, but there are hundreds of forks.. which is being used in RPi?
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@dsstrainer Various forks and changes are being developed by members of this forum. Hopefully some of that will be merged into ES. Or RetroPie will use its' own fork.
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@dsstrainer Our fork is here - https://github.com/RetroPie/EmulationStation
Please can we get this back on topic. If you have something to say that is not related to testing the new images, please start a new thread.
Seems so far the only use of this topic has been for people to ask support questions, which was not the intention.
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@BuZz Sorry.
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Shaders applied to one core seem to be applied to all cores (on the upside, they run freaking great on my pi-zero!)
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@jcook84 said in New 4.1.20 RetroPie images for testing:
Shaders applied to one core seem to be applied to all cores (on the upside, they run freaking great on my pi-zero!)
I need more information including configs etc and what you did / how you did it.
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@BuZz
It resolved itself with another restart. I had applied different shaders via the retroarch gui to lr_gambette, quicknes, and prboom. I was installing a bunch of optional cores and themes around that time, so who knows.
Anyways, great update! -
I tried the daphne controller script...with just a controller. Still testing.....need to remap the controller and see if that makes daphne behave as it was mapped prior to adding daphne. It works...but its not mapping a quit button.
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Thank you for all the hard work... I am new to this, so I will be hunting the Support Forum for help
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I wasn't trying the new build but since amiberry is mentioned here and I already had it manually installed before, I was curious about the new method it uses to start games anyway.
- In my case the amiberry executable was missing after the installation from binary. It returned back to ES when I tried to start a game. I've put the amiberry build from the devs github into the folder by myself and it gave me at least a black screen.
- I don't know how the amiberry.sh works and to be honest I didn't try that hard, but it wasn't able to load uae files that have been created by the method mentioned in the wiki. Since I've already spend so much time to get it running, I just edited the emulators.cfg back to what I had before.
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