Question regarding .pce file format for PC Engine/TurboGrafx-16
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Hi,
I understand that the PC Engine emulator requires .PCE files in order to load the images. The only problem is the ROM that I have is in .ISO format, along with a bunch of high bitrate .wav files. I've downsampled the .wavs to .mp3s, and I believe I've edited the .cue sheet accordingly.
I still don't know what to do with the .iso. The tutorial videos that I've seen on YouTube shows each game as a single .pce file, with no .cue or audio files to be seen. Do I simply rename the .iso to .pce? What of the mp3's?
Sorry if this question has been answered-- I tried searching for this question but I couldn't find an answer, perhaps my keywords weren't accurate. I really just want to play Castlevania: Rondo of Blood, the SNES "Dracula X" isn't very good compared to the first few levels of Rondo that I played on PSP.Thanks :)
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'Castlevania: Rondo of Blood' is a CD-based game for the PC Engine CD/TurboGrafx-CD addon. You'll need to make sure you install the
syscard3.pce
BIOS for the system, as well as follow the information found here. While it references bin/cue files, the information is also relevant for iso/cue. I'm not sure if the PC Engine emulation options in RetroArch allow for downsampling .wavs to .mp3s, but it's worth a shot. I have the game installed myself with the .wav files and it runs very well. -
@mediamogul i kept them as .wav in sega cd for the games i had like that because it stated mp3's wouldnt work on the pi. I had been converting them all to bin/cue to not need the .wav files but i still have a few i never got converted. I finished converting my pc engine/tg-16 games i have.
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Very nice! This in particular is one of those games that's worth extra effort to get it running. I also love 'Symphony of the Night' for PSX, but even though Alucard controls very well and it's an interesting change-up, who wouldn't rather play as a whip-wielding Belmont like you do here?
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@mediamogul both were phenomenal games. I wasnt a big fan of 2 and 3 (i know, some people think two was awesome) but when i got dracula x back in the day, that was such an awesome game. And then i got symphony of the night and i had that same great feeling playing it as i did playing rhondo of blood. I never had played the snes one but the n64 ones were meh. The gba ones were great too.
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the n64 ones were meh.
What's funny is that 'Symphony of the Night' was seen only as a half-measure by Konami, just to keep the wheels turning until they could move Castlevania into a 3D environment with 'Castlevania 64'. Little did anyone know at the time that Castlevania, as well as Contra would never really translate well into 3D and that SotN would go on to become one of the most beloved entries in the franchise.
I should qualify what I said earlier about not being able to play as a Belmont in SotN. It is of course possible to play as Richter Belmont by entering the name "RICHTER" on a second playthrough after beating the game with Alucard. That, combined with the ability to play the inverted castle, really gives SotN a lot of play value.
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@mediamogul
I was surprised how playable the inverted castle was but it gave me some headaches from time to time. SotN is my favorite in the franchise with Dracula X being second.Has anyone played the Castlevania: Lords of Shadow games? I see it on sale on Steam from time to time but not sure if it is any good.
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@backstander said in Question regarding .pce file format for PC Engine/TurboGrafx-16:
Has anyone played the Castlevania: Lords of Shadow games?
I have not. The last "new" CV game I played was 'Castlevania: The Adventure ReBirth' on Wiiware, so it's been quite some time. Konami has such a bad reputation these days, that it pays to be cautious. It really is a shame too because thirty years ago they could do no wrong.
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