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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

input_player1_b not working in ROMS

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ipac2 configmame-mame4all
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  • G
    gaddy5
    last edited by 14 May 2017, 05:40

    Hello all. This is my first post and I've poured through the posts here and haven't found a fix for me. I have just completed a bartop cabinet using an RPi 2, IPAC-2 with arcade joysticks and buttons. The problem I'm running into is the functionality of input_player1_b mapping within the ROMS. The buttons works as it should in the Retropie menus, acting as the Back button. I've remapped the button on the IPAC and in the all config file just for kicks, but have the same issue. Has anyone else run into this issue? I appreciate any feedback. Thank you.

    E 1 Reply Last reply 14 May 2017, 06:04 Reply Quote 0
    • E
      edmaul69 @gaddy5
      last edited by 14 May 2017, 06:04

      @gaddy5 is your ipac seen as a keyboard or 2 controllers? For me, mine is seen as keyboard i couldnt use the f keys, number keys and num keys because not all retroarch emulators recognize them. Now on your ipac is it button 2 or b? I dont use the a and b buttons personally. I dont know which buttons those are when you program the ipac as they arent used in the main 6 button layout.

      G 1 Reply Last reply 14 May 2017, 17:24 Reply Quote 0
      • G
        gaddy5 @edmaul69
        last edited by 14 May 2017, 17:24

        @edmaul69 Yes, the ipac is seen as a keyboard. And I kept the default mappings for the ipac and my button layout is:

            1 2 3 
        

        JS 4 5 6

        Button 2 above is mapped to input_player1_b in my config file as input_player1_b = "alt" and is wired to 1SW2 on the IPAC. This button works in the menus in that it backs out to the previous screen but does not perform the in game function. The thing that gets me, is that this same button works perfectly ok for player 2. I have the same button layout for player 2, input_player2_b = "S", wired to 2SW2 on the ipac, and performs the in game action as should.

        E 1 Reply Last reply 14 May 2017, 18:00 Reply Quote 0
        • E
          edmaul69 @gaddy5
          last edited by 14 May 2017, 18:00

          @gaddy5 can you program b button to an unused letter. And then redo the controller configuration?

          G 2 Replies Last reply 14 May 2017, 18:44 Reply Quote 0
          • G
            gaddy5 @edmaul69
            last edited by 14 May 2017, 18:44

            @edmaul69 Good suggestion, and I did try that. I reconfigured the ipac so 1SW2 = B, then configured input_player1_b = "B" and ended up with the same results.

            1 Reply Last reply Reply Quote 0
            • G
              gaddy5 @edmaul69
              last edited by 14 May 2017, 18:47

              @edmaul69 I'm wondering if I should note, that I disconnected the ipac and used ONLY my keyboard for the inputs and had the same result. Alt on the keyboard worked to navigate back to previous screens in Retropie menus, but did not work in game roms.

              1 Reply Last reply Reply Quote 0
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