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Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons

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  • V
    Veramacor
    last edited by 12 Apr 2017, 00:00

    I LIED and I'm sorry for that. I figured it out. SO I will post for those who are going to use this wonderful version of atari800:

    VIDEOMODE_WINDOW_WIDTH=336
    VIDEOMODE_WINDOW_HEIGHT=240
    VIDEOMODE_FULLSCREEN_WIDTH=640
    VIDEOMODE_FULLSCREEN_HEIGHT=480
    VIDEOMODE_WINDOWED=0

    The Key setting is the last line is set to:
    VIDEOMODE_WINDOWED=1

    And Indeed It makes sense as :
    VIDEOMODE_WINDOW_WIDTH=336
    VIDEOMODE_WINDOW_HEIGHT=240

    becomes the new screen size.

    Hey guys - thanks for all your help! Special thanks to both @jfroco and @future-child for their efforts!

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    • F
      future.child
      last edited by 12 Apr 2017, 05:07

      Thanks @Veramacor , This video issue has been in the back of my mind since @lakindc's post but was unsure of it's cause.
      I have updated my sample.cfg to include these videomode settings.

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      • U
        Used2BeRX
        last edited by Used2BeRX 15 May 2017, 05:25

        If you use a program called Altirra and load your 5200 roms, you can then save them with a header that will designate how the Pi emulator should load the game. Then if you remove the part of the emulators.cfg file that references cart type 4 and load the games normally they will all load without that screen asking you what type of cart the game is. :)

        I would share mine, but without even reading the rules here I'm sure that's not allowed. It's really easy once you figure it out, and it doesn't take all that long since the 5200 library is so small.

        I could post instructions on how to do this if anyone is interested.

        W 1 Reply Last reply 15 May 2017, 21:45 Reply Quote 0
        • U
          Used2BeRX
          last edited by 15 May 2017, 08:01

          Could somebody explain to me how the Robotron controls are supposed to work? I've got everything else working now, but the Robotron controls do not function for Robotron or Space Dungeon. Thanks!

          F 1 Reply Last reply 15 May 2017, 15:19 Reply Quote 0
          • F
            future.child @Used2BeRX
            last edited by future.child 15 May 2017, 15:19

            @Used2BeRX Robotron:2084 uses a two-joystick control scheme; player 1 joystick controls the on-screen character's movement, while player 2 controls the direction the character's weapon fires.

            It would take a fair amount of changes to the emulator to be able to remap the additional controller1 axis (ie thumb-right) to player2 controlls (plus it would be hardly fair in a two player game, as player 1 would be able to interfere with player 2).

            My advise would be to use either two joysticks, use the keyboard as input, or combine joystick and keyboard.

            U 1 Reply Last reply 16 May 2017, 01:08 Reply Quote 0
            • W
              weirdocollector @Used2BeRX
              last edited by 15 May 2017, 21:45

              @Used2BeRX said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

              If you use a program called Altirra and load your 5200 roms, you can then save them with a header that will designate how the Pi emulator should load the game. Then if you remove the part of the emulators.cfg file that references cart type 4 and load the games normally they will all load without that screen asking you what type of cart the game is. :)

              I would share mine, but without even reading the rules here I'm sure that's not allowed. It's really easy once you figure it out, and it doesn't take all that long since the 5200 library is so small.

              I could post instructions on how to do this if anyone is interested.

              Yes please!

              I'm interested :)

              Thanks in advance.

              U 1 Reply Last reply 16 May 2017, 01:06 Reply Quote 0
              • U
                Used2BeRX @weirdocollector
                last edited by 16 May 2017, 01:06

                @weirdocollector No problem man. I went ahead and made a separate thread for it. You can find it here: https://retropie.org.uk/forum/topic/10337/making-headers-on-your-atari-5200-game-images-to-auto-run-in-retropie

                Let me know if you have any problems with the instructions or if I could clear anything up with it.

                Cheers

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                • U
                  Used2BeRX @future.child
                  last edited by 16 May 2017, 01:08

                  @future.child Hey.... Did nobody ever get it working then? The OP of this thread at one point said that he put in maps that made the 2nd player joystick operate on your right joystick so you would be able to play Robotron 2084 or Space Duel with a single controller. That was something he said that he had updated with this about midway through this discussion. It didn't work for you either, huh?

                  F 1 Reply Last reply 16 May 2017, 05:29 Reply Quote 0
                  • F
                    future.child @Used2BeRX
                    last edited by 16 May 2017, 05:29

                    @Used2BeRX I must have missed the 2nd player part .
                    I'll have a look at the code @jfroco made, to see if i get it working for me (and let you know what i did to do so).

                    U 1 Reply Last reply 16 May 2017, 14:28 Reply Quote 0
                    • U
                      Used2BeRX @future.child
                      last edited by 16 May 2017, 14:28

                      @future.child Thanks for looking into that. I'm a code dummy so I never would have figured it out. Not sure if you'd be interested, but I posted that guide to putting headers on your 5200 roms so they load automatically. Worth doing if you play the system more than once or twice.

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                      • F
                        future.child
                        last edited by 16 May 2017, 16:14

                        As far as i can tell something is indeed wrong in joystick handing or enumeration.

                        When having two controllers connected, the first controller's second axis also controlls player two.
                        When having only one controller connected the second axis data is discarded.

                        I'll see if i can fix this (note, I'm no code hero).

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                        • U
                          Used2BeRX
                          last edited by 16 May 2017, 23:09

                          Sounds good. Keeping my fingers crossed. Maybe we can figure out why I couldn't get your update running as well. I had to revert to the OP's update. When I tried loading a game with your version it would just kick me back to the romlist. I wasn't going to do Atari 800 on the Pi, but I've spent today making headers for about 150 Atari 800 images so they auto-load like the 5200 carts. Would probably be wise for me to get your upgrade installed too. :)

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                          • F
                            future.child
                            last edited by future.child 17 May 2017, 19:09

                            @Used2BeRX I have updated my version to prevent discarding of 2nd axis data when not having two joysticks.
                            As far as i can tell 2nd axis now works as intended.

                            as for not being able to run my binary, i can't really say what's going on on your system without additional info.
                            The binaries should be interchangeable between jfroco's and mine (compiled on a raspberry pi 3).

                            Did you install using the following procedure ?

                            cd /opt/retropie/emulators/atari800/bin/
                            sudo cp atari800 atari800.original
                            sudo wget https://github.com/futurechild/atari800-rpi/blob/master/atari800?raw=true -O atari800
                            sudo chmod +x atari800
                            

                            I myself use the following emulators.cfg

                            atari800

                            atari800 = "/opt/retropie/emulators/atari800/bin/atari800 %ROM%"
                            default = "atari800" 
                            

                            atari5200

                            atari5200="echo %ROM: -\ % > /dev/null;/opt/retropie/emulators/atari800/bin/atari800 -config /opt/retropie/configs/atari5200/atari5200.cfg -cart %ROM%" 
                            default = "atari5200"
                            atari800 = "/opt/retropie/emulators/atari800/bin/atari800 %ROM%"
                            

                            and have the following config files:

                            atari800.cfg

                            Atari 800 Emulator, Version 3.1.0
                            ROM_OS_A_PAL=/home/pi/RetroPie/BIOS/ATARIOSA.ROM
                            ROM_OS_BB01R2=/home/pi/RetroPie/BIOS/ATARIXL.ROM
                            ROM_5200=/home/pi/RetroPie/BIOS/5200.ROM
                            ROM_BASIC_C=/home/pi/RetroPie/BIOS/ATARIBAS.ROM
                            ROM_400/800_CUSTOM=/home/pi/RetroPie/BIOS/ATARIOSB.ROM
                            OS_400/800_VERSION=AUTO
                            OS_XL/XE_VERSION=AUTO
                            OS_5200_VERSION=AUTO
                            BASIC_VERSION=AUTO
                            XEGS_GAME_VERSION=AUTO
                            ATARI_FILES_DIR=/home/pi/RetroPie/BIOS
                            HD_READ_ONLY=1
                            PRINT_COMMAND=lpr %s
                            SCREEN_REFRESH_RATIO=1
                            MACHINE_TYPE=Atari XL/XE
                            RAM_SIZE=64
                            DEFAULT_TV_MODE=PAL
                            MOSAIC_RAM_NUM_BANKS=0
                            AXLON_RAM_NUM_BANKS=0
                            ENABLE_MAPRAM=1
                            DISABLE_BASIC=1
                            ENABLE_SIO_PATCH=1
                            ENABLE_H_PATCH=1
                            ENABLE_P_PATCH=1
                            ENABLE_NEW_POKEY=1
                            STEREO_POKEY=0
                            SPEAKER_SOUND=1
                            BUILTIN_BASIC=1
                            KEYBOARD_LEDS=0
                            F_KEYS=0
                            BUILTIN_GAME=0
                            KEYBOARD_DETACHED=0
                            1200XL_JUMPER=0
                            CFG_SAVE_ON_EXIT=0
                            CARTRIDGE_TYPE=0
                            CARTRIDGE_PIGGYBACK_TYPE=0
                            CARTRIDGE_AUTOREBOOT=1
                            CASSETTE_LOADED=0
                            CASSETTE_WRITE_PROTECT=0
                            RTIME=1
                            COLOURS_NTSC_SATURATION=0
                            COLOURS_NTSC_CONTRAST=0
                            COLOURS_NTSC_BRIGHTNESS=0
                            COLOURS_NTSC_GAMMA=0.3
                            COLOURS_NTSC_HUE=0
                            COLOURS_NTSC_GTIA_DELAY=26.8
                            COLOURS_NTSC_EXTERNAL_PALETTE_LOADED=0
                            COLOURS_NTSC_ADJUST_EXTERNAL_PALETTE=0
                            COLOURS_PAL_SATURATION=0
                            COLOURS_PAL_CONTRAST=0
                            COLOURS_PAL_BRIGHTNESS=0
                            COLOURS_PAL_GAMMA=0.3
                            COLOURS_PAL_HUE=0
                            COLOURS_PAL_GTIA_DELAY=23.2
                            COLOURS_PAL_EXTERNAL_PALETTE=
                            COLOURS_PAL_EXTERNAL_PALETTE_LOADED=0
                            COLOURS_PAL_ADJUST_EXTERNAL_PALETTE=0
                            ARTIFACT_NTSC=NONE
                            ARTIFACT_PAL=NONE
                            ARTIFACT_NTSC_MODE=0
                            SCREEN_SHOW_SPEED=0
                            SCREEN_SHOW_IO_ACTIVITY=1
                            SCREEN_SHOW_IO_COUNTER=0
                            SCREEN_SHOW_1200XL_LEDS=1
                            SOUND_ENABLED=1
                            SOUND_RATE=44100
                            SOUND_BITS=16
                            SOUND_FRAG_FRAMES=0
                            SOUND_LATENCY=20
                            VIDEO_FILTERING=1
                            VIDEO_ZOOM=1.00
                            SDL_JOY_0_ENABLED=1
                            SDL_JOY_0_LEFT=276
                            SDL_JOY_0_RIGHT=275
                            SDL_JOY_0_UP=273
                            SDL_JOY_0_DOWN=274
                            SDL_JOY_0_TRIGGER=306
                            SDL_JOY_USE_HAT=1
                            SDL_JOY_0_SELECT=8
                            SDL_JOY_0_START=9
                            SDL_JOY_0_TRIGGER1=1
                            SDL_JOY_0_TRIGGER2=2
                            SDL_JOY_0_ASTERISK=0
                            SDL_JOY_0_HASH=4
                            SDL_JOY_0_OPTION=5
                            SDL_JOY_0_SECOND_AXIS=2
                            SDL_JOY_1_ENABLED=0
                            SDL_JOY_1_LEFT=97
                            SDL_JOY_1_RIGHT=100
                            SDL_JOY_1_UP=119
                            SDL_JOY_1_DOWN=115
                            SDL_JOY_1_TRIGGER=306
                            

                            atari5200.cfg has the following different settings:

                            MACHINE_TYPE=Atari XL/XE
                            RAM_SIZE=64
                            BUILTIN_BASIC=0
                            
                            1 Reply Last reply Reply Quote 0
                            • U
                              Used2BeRX
                              last edited by 19 May 2017, 03:46

                              Hey bud,

                              First off, this time I was able to get your version to work. I don't know what I was doing wrong before. AWESOME to see you got the Robotron controls to work for that game and for Space Dungeon. Perfect.

                              I had a few questions though. I did not use your configuration, so I'm having the screen size issue that you guys figured out. The reason that I'm not using it is because I'm using the python script the OP had created and pointed to instead of the standard configuration file. Here's what my emulators.cfg file looks like:

                              atari800="/opt/retropie/emulators/atari800/bin/atari5200.py; /opt/retropie/emulators/atari800/bin/atari800 %ROM%"
                              default="atari800"

                              I'm not sure what is in that python script that your config doesn't have, but I figured you were using it since you built off of his setup. I'm going to see if I can add the screensize fix and your additional controller button for the Atari800 in the python script.

                              One thing I noticed is that when playing Ballblazer now, as I expected it would, you control both players now with the 1st player controller.

                              I was wondering if you could code this so it only steals the 2nd player control when loading Ballblazer or Space Dungeon, and also if you would be able to properly code the 2nd player controller so we have 2 player support. This is almost a perfect setup now.

                              Thanks so much for going back in there and fixing the Robotron controls. This is awesome. :)

                              1 Reply Last reply Reply Quote 0
                              • U
                                Used2BeRX
                                last edited by Used2BeRX 19 May 2017, 03:51

                                Here's the text in the python script that I'm referencing (/opt/retropie/emulators/atari800/bin/atari5200.py):

                                https://pastebin.com/embed_js/hTQiFkxx

                                I still can't figure out how to post the black boxes, but you can click on the link to see the python script. At least it's not taking up 10 pages on this thread now. :)

                                mediamogulM 1 Reply Last reply 19 May 2017, 03:58 Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator @Used2BeRX
                                  last edited by mediamogul 19 May 2017, 03:58

                                  @Used2BeRX

                                  I don't know why the code isn't showing up in the black boxes now.

                                  https://retropie.org.uk/forum/topic/3/read-this-first

                                  Format your posts! - put small logs in code blocks - see http://commonmark.org/help/ - and put large logs on a pastebin type site like http://paste.ubuntu.com/ http://pastebin.com/ or similar.

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                  1 Reply Last reply Reply Quote 0
                                  • U
                                    Used2BeRX
                                    last edited by 19 May 2017, 05:21

                                    That's great. I'll try it out. I'm wondering why yesterday code was automatically put in black boxes for me and today it's not.

                                    mediamogulM 1 Reply Last reply 19 May 2017, 06:11 Reply Quote 0
                                    • F
                                      future.child
                                      last edited by 19 May 2017, 05:22

                                      @Used2BeRX As far as i can tell the python script makes adjustements to the /home/pi/.atari800.cfg file based on what joysticks are connected and configured in /opt/retropie/configs/all/retroarch-joypads/.cfg*.

                                      I do not use this python script myself, neither do i use the global configuration file.
                                      This is because i use different emulator settings per system/romlist.

                                      As for the 2 player suport, a newer version is on it's way, this is just a temporary (ugly) quick fix, i'm trying to figure out a more elegant way to do it (and have it auto disable when second controller is actually being used).

                                      Just to be sure there is no misunderstanding, with "properly code the 2nd player controller so we have 2 player support" , did you mean the first player now interferes with second player or 2 player does not work at all ?

                                      1 Reply Last reply Reply Quote 0
                                      • U
                                        Used2BeRX
                                        last edited by Used2BeRX 19 May 2017, 05:27

                                        @future.child I actually don't have a 2nd controller yet, so I can't tell you if this code is interfering with the 2nd controller. I just noticed that when loading the 2 player only game Ballblazer that the left joystick controls the 1st player movement and the right joystick controls the 2nd player. I assumed that this would happen so it didn't surprise me.

                                        I'm really looking forward to your update. I'll have to get a 2nd USB controller to try it out when you get to that point.

                                        I'm going to try your setup without the python script. I'll let you know if I notice anything not working with it that was working before.

                                        BTW..... There are 2 games for the 5200 right now that you can't play without the keyboard attached. They are Beamrider and Congo Bongo. Both of these games require you to enter number of players (1-2) and Beamrider I believe asks also for skill level (1-4). Might be a good idea to map at least the 1+2 keys if possible. :)

                                        • This forum is no longer auto answering with @ either now. I don't know what's wrong. I'll have to reboot and see if that fixes these issues.
                                        F 1 Reply Last reply 19 May 2017, 05:54 Reply Quote 0
                                        • F
                                          future.child @Used2BeRX
                                          last edited by 19 May 2017, 05:54

                                          @Used2BeRX I'll see if i can add digits 1-3 as well (Beamrider has 1-3 skill levels).

                                          auto answering works fine for me, you may want to clear your cache if reboot did not work.

                                          1 Reply Last reply Reply Quote 0
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