RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Bomberman playable with 16 human (or CPU)

    Scheduled Pinned Locked Moved Ideas and Development
    gametestbombermandevelopmentcore
    29 Posts 5 Posters 10.7k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A
      alexis-puska
      last edited by

      thank's to you, i have develop on a version, test on 3.8, fedora, ubuntu, mac os X, but a configuration create problem, that help me to make some better code. i hope that will works for you in future, and that the game will make you enjoy ;). if it work, we can play together over internet ;)

      S 1 Reply Last reply Reply Quote 1
      • S
        sonicsheppard @alexis-puska
        last edited by sonicsheppard

        @alexis-puska Absolutely! I love Bomberman, so when I saw you'd done a lr- version with up to 16 players I jumped on it straight away! Hopefully I can assist you getting to the bottom of the problem, and we can both enjoy plenty of multiplayer fun!

        Just let me know when you have another version or method you'd like me to try.

        A little more info, RetroPie is fully updated to 4.2.3, EmulationStation is updated to v2.1.8RP and I'm fully updated with sudo apt-get update and sudo apt-get upgrade. Any other info you need, just ask.

        Thanks.

        A 1 Reply Last reply Reply Quote 1
        • A
          alexis-puska @sonicsheppard
          last edited by

          @sonicsheppard
          Hi,
          I buy a new SD card and i test it with a new clean and fresh install. I found something with the SDL2_mixer library. I don't know why i can't use the SDL_openaudio function and why this one stuck the game loading. I push some code on github. for the moment the game launch but they have no any sound played (SDL2_mixer function not executed). I think that in this version of retropie, they have the minimal audio driver installed, and a missing driver is required. Sorry for that you can play but no sound for the moment, i take a look in this week-end. Alexis

          1 Reply Last reply Reply Quote 1
          • S
            sonicsheppard
            last edited by

            Hi @alexis-puska ,

            Just tried this from scratch again with your update, and am happy to confirm that it's now loading into game! Looks great and runs really well!

            It is missing sound though, as you explained.

            Let me know if there are any other updates you want me to try whenever yo have something.

            Thanks!

            1 Reply Last reply Reply Quote 1
            • A
              alexis-puska
              last edited by

              4 hours of reflexion and debug, MIX_OpenAudio() is stuck when call. I don't know why on this specific version of raspbian. i don't know what is the difference in retropie parameter, i need to search. I hope that you can play and test it. I send a mail to the developer of SDL2_mixer to know if in past they have a similar problem.

              1 Reply Last reply Reply Quote 1
              • A
                alexis-puska
                last edited by

                you don't have to reinstall from scratch, when you are on the lr-multi-bomberman emulation station menu, you can update the git repository whit update line :), after this launch compile pi , and launch bomberman :).

                1 Reply Last reply Reply Quote 0
                • A
                  alexis-puska
                  last edited by

                  I have get some help on the LibSDL forum, i get a methode to debug with GDB, i will debug when i have some time, i hope that i will found something.

                  1 Reply Last reply Reply Quote 1
                  • S
                    sonicsheppard
                    last edited by

                    Great to hear @alexis-puska , if you get something you want me to test out, just let me know. Cheers!

                    1 Reply Last reply Reply Quote 0
                    • A
                      alexis-puska
                      last edited by

                      @sonicsheppard said in Bomberman playable with 16 human (or CPU):

                      ssing sound though, as you explained.
                      Let me know if there are any other updates you want me to try whenever yo have something.
                      Thanks!

                      i don't take time, i start a new project and i have no time to works on this two projects... famillial probleme this last two weeks. did you try with the last version ? you have no sound but it's works. I need to fix this very quick for a better game experience.

                      1 Reply Last reply Reply Quote 0
                      • S
                        sonicsheppard
                        last edited by

                        Hi @alexis-puska , I have not tried an update for over a week now, I'll try it later tonight (UK time). Previously it was working great, but it was missing all audio.

                        Very sorry to hear about your family problems, hope everything is ok.

                        1 Reply Last reply Reply Quote 0
                        • S
                          sonicsheppard
                          last edited by

                          Hi @alexis-puska , just wanted to confirm that I have the latest version (running Update.sh tells me I am up-to-date), but I'm still missing all audio.

                          Thanks.

                          1 Reply Last reply Reply Quote 0
                          • A
                            alexis-puska
                            last edited by

                            I have tried to compile on old version of retropie 3.8 -> OK
                            transfert to a new pi with new version of retropie -> KO.
                            The same compilation resultats don't work on the updated version of retropie and jessie, i continue to look inside and debug.

                            S 1 Reply Last reply Reply Quote 0
                            • S
                              sonicsheppard @alexis-puska
                              last edited by

                              @alexis-puska Thanks for the update.

                              Hopefully you can get to the bottom of it :) Thanks!

                              1 Reply Last reply Reply Quote 0
                              • A
                                alexis-puska
                                last edited by alexis-puska

                                Hi all,
                                @sonicsheppard
                                I have fixe the bug of sound library this night, i have found some time to fix it. you can update, compile and play it on the last version of retropie.
                                Alexis

                                1 Reply Last reply Reply Quote 0
                                • horsedH
                                  horsed
                                  last edited by

                                  i tried to follow all instructions here but when i got to

                                  this stage
                                  ./Compile\ pi.sh

                                  it was failing as i was out of memory

                                  is there any precompiled version or a easier way to play this?

                                  S 1 Reply Last reply Reply Quote 0
                                  • S
                                    son_link @horsed
                                    last edited by

                                    @horsed In the README.md on Compilation indicate that it is necessary to edit /etc/dphys-swapfile and change this
                                    CONF_SWAPSIZE=100
                                    to
                                    CONF_SWAPSIZE=200
                                    After reboot and continue the instructions

                                    horsedH 1 Reply Last reply Reply Quote 0
                                    • horsedH
                                      horsed @son_link
                                      last edited by

                                      @son_link

                                      i changed swap file size and then made it unlimited but still no dice.

                                      1 Reply Last reply Reply Quote 0
                                      • A
                                        alexis-puska
                                        last edited by

                                        @horsed said in Bomberman playable with 16 human (or CPU):

                                        nlimited but still no dice.

                                        In fact if you change the swap size of raspberry, reboot and compile that work's.

                                        here a link to download the compilation for RPi2/3

                                        https://drive.google.com/open?id=1Y9goeDtf0z6A6_CKb6fC-4G8ca8W_zRm

                                        horsedH 1 Reply Last reply Reply Quote 0
                                        • horsedH
                                          horsed @alexis-puska
                                          last edited by

                                          @alexis-puska thanks for the reply,

                                          can you give me some instructions on how to instaall this, sorry i was following a guide before and not sure what i need to do.

                                          Thanks

                                          also does your version have the saturn wide screen massive map?

                                          Thanks

                                          1 Reply Last reply Reply Quote 0
                                          • First post
                                            Last post

                                          Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                          Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.