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    Create a custom ES system able to launch games for many systems

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiocustomisationscustom theme
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    • spruce_m00seS
      spruce_m00se @UDb23
      last edited by

      @UDb23 yeh, thats why they were in the film, it was reported at the time that they would only do the soundtrack in return for a cameo.

      i love the tron legacy soundtrack, its great,

      the cabinet looks great from what you see in the video right ?

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      • cyperghostC
        cyperghost
        last edited by

        @meleu
        I planed something similar and wanted to write a program called little favourite launcher - but as always.... There is no time :(

        It uses not symbolic links but description files.
        So you create a file like Tetris (GB).fav
        The file contains two lines

        1. ROM fullpath
        2. runcommand

        For example
        ROM location: ~/RetroPie/roms/GB/Tetris (JUE) (V1.1) [!].gb
        runcommand: /opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ gb

        The little launcher reads out those two lines and excutes the runcommand in addition with ROM path. and Execute: /opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ gb ~/RetroPie/roms/GB/Tetris (JUE) (V1.1) [!].gb. That's just a 6 to 8 liner in any language you want.
        The big advantage is that you don't have to mess around with symlinks. To create the FAV files you can use any frontend you want.

        Changes that must be done to es_launcher.cfg

            <fullname>Favorites</fullname>
            <path>/home/pi/RetroPie/roms/favorites</path>
            <extension>.fav .FAV</extension>
            <command>.lilfavlaunch %ROM%</command>
            <platform>all</platform>
            <theme>Favorites</theme>
          </system>
        
        meleuM 1 Reply Last reply Reply Quote 1
        • meleuM
          meleu @cyperghost
          last edited by

          @cyperghost pretty cool idea too. But one thing I can anticipate is that it won't be possible to scrape in the traditional ways.

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          • cyperghostC
            cyperghost
            last edited by

            Ah... You're right!
            Well, I never scrape :)
            I would suggest it as small workaround for a favorite folder

            meleuM 1 Reply Last reply Reply Quote 0
            • meleuM
              meleu @cyperghost
              last edited by meleu

              @cyperghost if you were about to write a program to create those files, your program could also get the game's metadata info from the respective gamelist.xml and dump it in favorites/gamelist.xml. ;-)

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              • pjftP
                pjft
                last edited by

                Sorry, this has been a bit hard to follow, I probably should know the answer here and it was likely answered before, but couldn't we just create a gamelist file that points to relative paths in other folders and achieve the same thing without the symbolic links?

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                • meleuM
                  meleu @pjft
                  last edited by meleu

                  @pjft perfectly doable, but the problems would be:

                  1. the users would need to edit konami/gamelist.xml manually, (less practical than ln -s target symlink).

                  2. the script to launch the game would be a little more complex (get the actual system from the xml file).

                  3. the use of gamelist.xml would be mandatory, not an option.

                  I'll add this question to the FAQ.

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                  • pjftP
                    pjft @meleu
                    last edited by

                    @meleu Got it, thank you.

                    Just wanted to check if I was missing something from the overall picture, but it was mostly curiosity and feasibility for non-Linux file tables (i.e. those who run their ROMs from a FAT32 USB drive like me).

                    Well done!

                    Hope your boy has fully recovered by now :)

                    meleuM 1 Reply Last reply Reply Quote 1
                    • cyperghostC
                      cyperghost @meleu
                      last edited by cyperghost

                      @meleu There is a difference in creating config files like a database or to create some filepieces to call some files. But here it is ... A pity I can't call other bash files.
                      I think it caused while a user (pi) calls user with privleges. It can run easy bash files and other binaries but this makes no sense so far :(

                      It's compiled on a raspberry 1 .... but due compatibilty it can run on the pi 2/3
                      Make it executable via chmod +x

                      Usage: create any file you want (maybe testfile.test)
                      First line contains parameters
                      Second contains binary or bash

                      run
                      ./lfl testfile.test

                      output is:
                      first line of testfile
                      second line of testfile
                      Execute firstline+secondline

                      EDIT:
                      Can't upload... well this small binary isn't usefull anyway :)

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                      • meleuM
                        meleu @pjft
                        last edited by

                        @pjft said in Create a custom ES system able to launch games for many systems:

                        feasibility for non-Linux file tables (i.e. those who run their ROMs from a FAT32 USB drive like me)

                        The symbolic links must be in a Linux partition, but the target file can be in any valid path. As a FAT32 partition is mounted in a valid path, I think the method works fine for those people. :-)

                        The boy is recovering well! :-)

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                        • pjftP
                          pjft @meleu
                          last edited by

                          @meleu said in Create a custom ES system able to launch games for many systems:

                          The symbolic links must be in a Linux partition, but the target file can be in any valid path. As a FAT32 partition is mounted in a valid path, I think the method works fine for those people. :-)

                          I think I get that, but if the whole ROM folder and subfolders are in a FAT32 partition, there's no way to add symlinks in a Linux partition for this purpose (i.e. all the roms are expected to be in that folder anyway), or am I missing something?

                          Or would you suggest in the es_systems.cfgfile to add a <path> pointing to a folder in the SD card? Is that what you'd be recommending?

                          Thanks!

                          cyperghostC meleuM 2 Replies Last reply Reply Quote 1
                          • cyperghostC
                            cyperghost @pjft
                            last edited by cyperghost

                            @pjft That should work
                            Create a folder to /home/pi/RetroPie/symlinks and point from FAT32-ROM to that folder
                            Change es_systems.cfgfolder path to /home/pi/RetroPie/symlinks

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                            • meleuM
                              meleu @pjft
                              last edited by

                              @pjft yep! @cyperghost answered well.

                              Also, I've just updated the question 3 of the FAQ:

                              3. Is it possible to create symbolic links on a Windows machine and move them to my RetroPie later?

                              No. Symbolic links can't be created on Windows and can't be placed on a Windows partition.

                              But if your ROMs are stored on a Windows partition, you can use the method described here. You just have to place the symbolic links themselves on a Linux partition (target files can be in any valid path). Click here to see the conversation about it.

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                              • Howitzer99H
                                Howitzer99
                                last edited by

                                Excellent work, thanks for posting, will give this a go over the weekend!

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                                • meleuM
                                  meleu
                                  last edited by meleu

                                  Changelog:

                                  Small update in the runcustom.sh. I've just discovered the readlink command, no need to pipe ls output to sed in order to get the target file name.

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                                  • cyperghostC
                                    cyperghost @meleu
                                    last edited by

                                    @meleu
                                    So work done - I created a litlle unix binary for a fav launcher in a new thread

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                                    • meleuM
                                      meleu
                                      last edited by meleu

                                      Guess what? Yes, you're right, another script...

                                      This time it's a script to let you use the already existent metadata. So, there's no need to scrape the games in konami folder.

                                      The script can be found here: https://github.com/meleu/share/blob/master/custom-system-autoscraper.sh

                                      And you can download it with this command:

                                      wget https://raw.githubusercontent.com/meleu/share/master/custom-system-autoscraper.sh
                                      

                                      Launch it with --help to see the usage:

                                      $ ./custom-system-autoscraper.sh -h
                                      This script gets all the symbolic links in a custom ES system directory and
                                      tries to create a gamelist.xml based on already existent metadata, boxart,
                                      marquee, and video.
                                      
                                      More info here: https://retropie.org.uk/forum/post/84125
                                      
                                      Usage:
                                      ./custom-system-autoscraper.sh /path/to/custom/system/directory
                                      

                                      Updated the OP with this info.

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                                      • UDb23U
                                        UDb23 @meleu
                                        last edited by

                                        @meleu said in Create a custom ES system able to launch games for many systems:

                                        Maybe this one from title screen:

                                        Logo done. Complete manual design.

                                        0_1497034362790_megaman.png
                                        Works best on dark background.

                                        Available here.

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                                        • meleuM
                                          meleu
                                          last edited by

                                          OMG! I'm loving this theme tweaking stuff!!!

                                          0_1497060729318_megaman-ES-pixel.png

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                                          • Howitzer99H
                                            Howitzer99
                                            last edited by

                                            I'm still trying to fully understand the differences between the various config directories, but following along with the OP for setting up a Konani directory, I ended up getting it to work by editing my ~/.emulationstation/es_systems.cfg file instead of the one listed in /etc/emulationstation/ directory.

                                            Are the files in the ~/.emulationstation intended to be only for overrides, so essentially empty except for and local changes? I started with an existing image setup a few months ago, so while it's helpful for getting started, does add some confusion later on when trying to weed-out unnecessary files.

                                            melue, thanks for putting together this tutorial, very helpful, and thanks to UDB23 for the Mega Man vector, nice work!

                                            meleuM 2 Replies Last reply Reply Quote 2
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