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    [Merged] Power Saver feature

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiotestingpowersaver
    164 Posts 10 Posters 67.3k Views
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    • HexH
      Hex
      last edited by Hex

      @cyperghost The programmer Alec "Aloshi" Lofquist, was probably coding on a PC and did not make things for small devices. Stock ES uses 1% at idle on my Linux laptop which equates to 60% on Pi 0.

      Lets say ES is a worker and OS is his manager. ES is at his desk. Never mind you just edited to add something like this :| And the 5mins is more like 1ms

      Sent from 20,000 leagues under the sea.

      Powersaver Emulation station : https://github.com/hex007/EmulationStation
      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

      1 Reply Last reply Reply Quote 2
      • cyperghostC
        cyperghost
        last edited by cyperghost

        @Hex
        I just wanted to write something everbody can imagine! It's better to talk about a pointer that is setted to a fixed RAM cell and sends a vector back to the pointer with annother value? Of course we are talking about GHz so 1ms is really a long long time :)
        Thank you for the technical background.

        1 Reply Last reply Reply Quote 1
        • SanoS
          Sano
          last edited by

          Optimizing is ALWAYS a good thing, even on the most powerful hardware.

          I know most devs (except maybe linux/free software devs) nowadays think it will be cheaper and faster to just add more RAM or whatever, but this is wrong on so many levels...

          As a sysadmin, I can swear I've seen so many poorly coded applications that I just want to flip a table over some devs head.
          I have tons of examples if you want to laugh :)
          Including some SQL request going down from 20min to 4s after simple optimization, or a soft doing 70000 iops (yup !) for a 3min long on-user-demand treatment that was optimized to a mere 15s (and 150iops usage).
          God sometimes I hate my life...

          1 Reply Last reply Reply Quote 1
          • HexH
            Hex
            last edited by

            Are your systems running on batteries or connected to a power supply? My battery life testing is quite simple. if i have to test different batteries I run Contra on NES emu. It has something like attract mode where the Cpu plays so i get comparison between different batteries or boost circuits.

            With ES I switch screensaver off and just leave it on Systems view. This allows me to compare power savings over multiple ES builds.

            Sent from 20,000 leagues under the sea.

            Powersaver Emulation station : https://github.com/hex007/EmulationStation
            ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

            1 Reply Last reply Reply Quote 2
            • HexH
              Hex
              last edited by

              I am switching to PS enabled by default and all changes are being finalized. Would the testers like to report any bugs or problems with the branch. One major problem is auto launch of screensaver doesnt work. Manual trigger works. I am looking into that and once that is stable the PR would be ready for merge

              Sent from 20,000 leagues under the sea.

              Powersaver Emulation station : https://github.com/hex007/EmulationStation
              ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

              meleuM 1 Reply Last reply Reply Quote 0
              • meleuM
                meleu @Hex
                last edited by

                @Hex said in Testers needed :: Power Saver features :: PR #172:

                One major problem is auto launch of screensaver doesnt work. Manual trigger works.

                I like this behavior. Can we label it as a feature instead of a problem. :-)

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                fellegF 1 Reply Last reply Reply Quote 0
                • SanoS
                  Sano
                  last edited by Sano

                  Ok, sorry guys, was short on free time the few past days.

                  I installed the powersaver version of ES on a Pi3, and just... Wow !
                  We're talking about a night and day difference here.

                  As I previously stated, ES CPU usage when active was around 30 to 40%, and dropped to 3-6% only after the screensaver timeout (5min).

                  Now we have :
                  25% when active
                  after a few seconds only, it drastically drops to 0.3 %
                  Very impressive !

                  I'll let the option activated in order to test more in real conditions, but I can't wait the merge with the main branch.
                  Congratulations @Hex

                  Edit :
                  @Hex Is the game number on carousel tweak an addition of yours too ? It may be me, but I didn't see it before using your version.
                  Anyway, this is brilliant.

                  1 Reply Last reply Reply Quote 0
                  • fellegF
                    felleg @meleu
                    last edited by felleg

                    @meleu said in Testers needed :: Power Saver features :: PR #172:

                    @Hex said in Testers needed :: Power Saver features :: PR #172:

                    One major problem is auto launch of screensaver doesnt work. Manual trigger works.

                    I like this behavior. Can we label it as a feature instead of a problem. :-)

                    This is a problem if you want to avoid screen burn-in. I'd much rather have the screensaver be able to start automatically, although, don't get me wrong, being able to start it manually is great in its own right.

                    cyperghostC meleuM 2 Replies Last reply Reply Quote 0
                    • cyperghostC
                      cyperghost @felleg
                      last edited by

                      @felleg Please explain "Screen Burn In" on LCD/TFT

                      1 Reply Last reply Reply Quote 0
                      • HexH
                        Hex
                        last edited by Hex

                        @meleu Hehe, i dont take any "prisoners of war". Its bad when bugs start being labelled as features.

                        @Sano Thank you. I dont understand what you mean by game number on carousel? Are you taking about the number of games in a system shown. That is available in the main branch since a long time.

                        @felleg Worry not, the screensavers video/dim/blank are working as expected with the PS mod. The logic is becoming very complex on the other hand.

                        @cyperghost there are some who use it on plasma or retro TV sets, might be for them?

                        Sent from 20,000 leagues under the sea.

                        Powersaver Emulation station : https://github.com/hex007/EmulationStation
                        ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                        SanoS cyperghostC 2 Replies Last reply Reply Quote 1
                        • SanoS
                          Sano @Hex
                          last edited by Sano

                          @Sano Thank you. I dont understand what you mean by game number on carousel? Are you taking about the number of games in a system shown. That is available in the main branch since a long time.

                          Yes, but I realized on your version that the number doesn't appear automatically after a delay. I have to press down direction for it to appear.
                          I like it, it's more convenient for me to not have this information unless I want it :)

                          1 Reply Last reply Reply Quote 0
                          • HexH
                            Hex
                            last edited by Hex

                            @Sano Again, bugs are not features. It might be okay for you but for someone who doesnt know about this behaviour will be perplexed and complain on forums.

                            Also what system are you getting this behaviour in?

                            Sent from 20,000 leagues under the sea.

                            Powersaver Emulation station : https://github.com/hex007/EmulationStation
                            ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                            1 Reply Last reply Reply Quote 1
                            • SanoS
                              Sano
                              last edited by

                              All of them :) (Mame/FBA/NES/SNES/SMS/Megadrive/Ports/Retropie)
                              I have to press a button (not only the down direction after some tests) for the number of games to appear.

                              1 Reply Last reply Reply Quote 0
                              • HexH
                                Hex
                                last edited by

                                System as in Pi1/2/3 Linux PC??

                                Sent from 20,000 leagues under the sea.

                                Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                1 Reply Last reply Reply Quote 0
                                • SanoS
                                  Sano
                                  last edited by

                                  Sorry.
                                  RPi3, retropie 4.2.8, 3A Aukru power supply.

                                  1 Reply Last reply Reply Quote 0
                                  • cyperghostC
                                    cyperghost @Hex
                                    last edited by cyperghost

                                    @Hex Okay... That's a point :) So ScreenBurn might be an issue.

                                    Other question. Can you help me out please? I wanted to melt your branch together with @pjft but I wasn't able to do this ... The issue is posted here

                                    I've also uploaded the binary you've provided for RPI1/0 build to my github

                                    https://github.com/crcerror/emulationstation-binary-archive

                                    1 Reply Last reply Reply Quote 0
                                    • HexH
                                      Hex
                                      last edited by

                                      @Sano are you compiling the binary?

                                      Sent from 20,000 leagues under the sea.

                                      Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                      SanoS 1 Reply Last reply Reply Quote 0
                                      • SanoS
                                        Sano @Hex
                                        last edited by

                                        @Hex compiled via @meleu script, yes !

                                        1 Reply Last reply Reply Quote 0
                                        • HexH
                                          Hex
                                          last edited by Hex

                                          Need testers to update and build to verify all changes. Finally please report any bugs (undocumented behaviour)

                                          Final changes are made:

                                          • PS enabled by default
                                          • Removed PS enable warning
                                          • Works nicely with all screensavers
                                          • Gameinfo is shown with PS enabled too
                                          • mVersion no longer shows PS state. Restored to default.

                                          Sent from 20,000 leagues under the sea.

                                          Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                          ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                          1 Reply Last reply Reply Quote 2
                                          • cyperghostC
                                            cyperghost
                                            last edited by cyperghost

                                            @Hex
                                            I've uploaded binary to my github >> https://github.com/crcerror/emulationstation-binary-archive (only PI2/3)

                                            This is an merged version with your and @pjft favorite branch!

                                            sadly it's an older release but it works the same way as @sano got -- CPU load is only 0,3%. Thank you mate. I'm sure this will be implented it's better as my suggestion ... the Standard ES branch still got a CPU load of 3% if Screensaver is enabeld.

                                            1 Reply Last reply Reply Quote 0
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