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Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons

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  • F
    future.child
    last edited by 14 Jun 2017, 04:59

    @Used2BeRX Well things haven't really been progressing that much.
    The analog controls are still a problem, i now have a less sensitive joystick with a curve to it but for some reason the extra step it takes to do the adjustment in between reading the joystick and passing the modified value to the emulator takes too long for game-play (about a half to a full second of delay depending on how much adjustment is needed).
    Without the curve, there is no noticeable lag but this curve is needed for certain roms (i use Kaboom! for testing) where the paddle sometimes needs to travel fast and at other times needs to travel more slowly but accurate.

    I can't see any other way than using a mouse for now.

    So your controller issues have been solved with a fresh install ?
    Does that include the crosstalk from controller 2 to controller 1 ?

    U 2 Replies Last reply 14 Jun 2017, 20:53 Reply Quote 0
    • U
      Used2BeRX @future.child
      last edited by 14 Jun 2017, 20:53

      @future.child I don't know if the fresh install fixed the controller problems. I've been busy setting media up for another project I'm working with somebody else on to make gamelist.xmls that are going to take advantage of all of the media I've already collected for use on another emulation system.

      I'm hoping everything will work out. I will let you know if it works now.

      1 Reply Last reply Reply Quote 0
      • U
        Used2BeRX @mediamogul
        last edited by Used2BeRX 15 Jun 2017, 00:00

        @mediamogul said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

        @Used2BeRX

        The individual launch commands are located in /opt/retropie/configs/atari800/emulators.cfg and /opt/retropie/configs/atari5200/emulators.cfg. However, the per-game preferences for those launch commands are located in /opt/retropie/all/emulators.cfg.

        So....... I've installed 4.2 on a new SD card, installed the original atari800 emulator through the regular ways in emulationstation/retropie. I installed future.child's upgraded version. I've played a few games and changed the configurations to the ones that I made specifically for those games.

        Now I wanted to copy over the new per-game preferences file we spoke about before with the old one I had with all of the 5200 games set up.

        Unfortunately the directory "/opt/retropie/all/" doesn't even exist, so the "emulators.cfg" file is not getting saved there anymore. Yes, I did a refresh in the FTP program several times after making individual game launch preference saves to be sure that the folder isn't there. Is anybody aware of where this is being saved in version 4.2 vs the above directory where it was saved in RetroPie 4.1?

        EDIT: Nevermind. Either that was a typo when mediamogul made that post and I figured it out before, or it did change where it saves that information. The file is location is actually here:

        /opt/retropie/configs/all/emulators.cfg

        M 1 Reply Last reply 15 Jun 2017, 00:16 Reply Quote 0
        • M
          mediamogul Global Moderator @Used2BeRX
          last edited by mediamogul 15 Jun 2017, 00:16

          @Used2BeRX

          It was a typo on my part. The location hasn't changed.

          Edit: Fixed for posterity.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          1 Reply Last reply Reply Quote 0
          • U
            Used2BeRX @future.child
            last edited by Used2BeRX 15 Jun 2017, 00:45

            @future.child The fresh install did not fix any of the controller issues. BUG1 and BUG2 remain. I've tried both Choplifter (a 1 player game) and Countermeasure (a 2 player game. Here are the configuration files for them.

            Standard "atari5200.cfg" that Choplifter uses:

            Atari 800 Emulator, Version 3.1.0
            ROM_OS_A_NTSC=
            ROM_OS_A_PAL=/home/pi/RetroPie/BIOS/Atariosa.rom
            ROM_OS_B_NTSC=
            ROM_OS_AA00R10=
            ROM_OS_AA00R11=
            ROM_OS_BB00R1=
            ROM_OS_BB01R2=/home/pi/RetroPie/BIOS/ATARIXL.ROM
            ROM_OS_BB02R3=
            ROM_OS_BB02R3V4=
            ROM_OS_CC01R4=
            ROM_OS_BB01R3=
            ROM_OS_BB01R4=
            ROM_OS_BB01R59=
            ROM_OS_BB01R59A=
            ROM_5200=/home/pi/RetroPie/BIOS/atari5200.rom
            ROM_5200_A=
            ROM_BASIC_A=
            ROM_BASIC_B=
            ROM_BASIC_C=/home/pi/RetroPie/BIOS/ATARIBAS.ROM
            ROM_XEGAME=
            ROM_400/800_CUSTOM=/home/pi/RetroPie/BIOS/ATARIOSB.ROM
            ROM_XL/XE_CUSTOM=
            ROM_5200_CUSTOM=
            ROM_BASIC_CUSTOM=
            ROM_XEGAME_CUSTOM=
            OS_400/800_VERSION=AUTO
            OS_XL/XE_VERSION=AUTO
            OS_5200_VERSION=AUTO
            BASIC_VERSION=AUTO
            XEGS_GAME_VERSION=AUTO
            SAVED_FILES_DIR=/home/pi/RetroPie/SAVES/Atari5200
            H1_DIR=
            H2_DIR=
            H3_DIR=
            H4_DIR=
            HD_READ_ONLY=1
            PRINT_COMMAND=lpr %s
            SCREEN_REFRESH_RATIO=1
            MACHINE_TYPE=Atari 5200
            RAM_SIZE=16
            DEFAULT_TV_MODE=NTSC
            MOSAIC_RAM_NUM_BANKS=0
            AXLON_RAM_NUM_BANKS=0
            ENABLE_MAPRAM=0
            DISABLE_BASIC=1
            ENABLE_SIO_PATCH=1
            ENABLE_H_PATCH=1
            ENABLE_P_PATCH=0
            ENABLE_NEW_POKEY=1
            STEREO_POKEY=0
            SPEAKER_SOUND=1
            BUILTIN_BASIC=0
            KEYBOARD_LEDS=0
            F_KEYS=0
            BUILTIN_GAME=0
            KEYBOARD_DETACHED=0
            1200XL_JUMPER=0
            CFG_SAVE_ON_EXIT=0
            MIO_ROM=
            BLACK_BOX_ROM=
            XLD_D_ROM=
            XLD_V_ROM=
            CARTRIDGE_FILENAME=
            CARTRIDGE_TYPE=4
            CARTRIDGE_PIGGYBACK_FILENAME=
            CARTRIDGE_PIGGYBACK_TYPE=0
            CARTRIDGE_AUTOREBOOT=1
            CASSETTE_FILENAME=
            CASSETTE_LOADED=0
            CASSETTE_WRITE_PROTECT=0
            RTIME=1
            COLOURS_NTSC_SATURATION=0
            COLOURS_NTSC_CONTRAST=0
            COLOURS_NTSC_BRIGHTNESS=0
            COLOURS_NTSC_GAMMA=0.3
            COLOURS_NTSC_HUE=0
            COLOURS_NTSC_GTIA_DELAY=26.8
            COLOURS_NTSC_EXTERNAL_PALETTE=
            COLOURS_NTSC_EXTERNAL_PALETTE_LOADED=0
            COLOURS_NTSC_ADJUST_EXTERNAL_PALETTE=0
            COLOURS_PAL_SATURATION=0
            COLOURS_PAL_CONTRAST=0
            COLOURS_PAL_BRIGHTNESS=0
            COLOURS_PAL_GAMMA=0.3
            COLOURS_PAL_HUE=0
            COLOURS_PAL_GTIA_DELAY=23.2
            COLOURS_PAL_EXTERNAL_PALETTE=
            COLOURS_PAL_EXTERNAL_PALETTE_LOADED=0
            COLOURS_PAL_ADJUST_EXTERNAL_PALETTE=0
            ARTIFACT_NTSC=NONE
            ARTIFACT_PAL=NONE
            ARTIFACT_NTSC_MODE=0
            SCREEN_SHOW_SPEED=0
            SCREEN_SHOW_IO_ACTIVITY=1
            SCREEN_SHOW_IO_COUNTER=0
            SCREEN_SHOW_1200XL_LEDS=1
            SOUND_ENABLED=1
            SOUND_RATE=44100
            SOUND_BITS=16
            SOUND_FRAG_FRAMES=0
            SOUND_LATENCY=20
            VIDEO_FILTERING=1
            VIDEO_ZOOM=1.00
            SDL_JOY_0_ENABLED=1
            SDL_JOY_0_LEFT=276
            SDL_JOY_0_RIGHT=275
            SDL_JOY_0_UP=273
            SDL_JOY_0_DOWN=274
            SDL_JOY_0_TRIGGER=306
            SDL_JOY_1_ENABLED=0
            SDL_JOY_1_LEFT=97
            SDL_JOY_1_RIGHT=100
            SDL_JOY_1_UP=119
            SDL_JOY_1_DOWN=115
            SDL_JOY_1_TRIGGER=306
            SDL_JOY_0_INDEX=0
            SDL_JOY_1_INDEX=1
            SDL_JOY_0_SECOND_AXIS=2
            SDL_JOY_0_SECOND_AXIS_ENABLED=0
            SDL_JOY_0_TRIGGER1=1
            SDL_JOY_0_TRIGGER2=0
            SDL_JOY_0_ASTERISK=3
            SDL_JOY_0_HASH=2
            SDL_JOY_0_SELECT=8
            SDL_JOY_0_START=9
            SDL_JOY_0_A52_PAUSE=12
            SDL_JOY_0_A52_RESET=999
            SDL_JOY_0_OPTION=999
            SDL_JOY_0_DIGIT_1=4
            SDL_JOY_0_DIGIT_2=5
            SDL_JOY_0_DIGIT_3=6
            SDL_JOY_0_DIGIT_4=7
            SDL_JOY_0_DIGIT_5=999
            SDL_JOY_0_DIGIT_6=999
            SDL_JOY_0_DIGIT_7=999
            SDL_JOY_0_DIGIT_8=999
            SDL_JOY_0_DIGIT_9=999
            SDL_JOY_0_DIGIT_0=999
            JOY_SPEED_ADJUST=999
            TRUE_ANALOG_JOYSTICK=0
            

            Countermeasure.cfg:

            Atari 800 Emulator, Version 3.1.0
            ROM_OS_A_NTSC=
            ROM_OS_A_PAL=/home/pi/RetroPie/BIOS/Atariosa.rom
            ROM_OS_B_NTSC=
            ROM_OS_AA00R10=
            ROM_OS_AA00R11=
            ROM_OS_BB00R1=
            ROM_OS_BB01R2=/home/pi/RetroPie/BIOS/ATARIXL.ROM
            ROM_OS_BB02R3=
            ROM_OS_BB02R3V4=
            ROM_OS_CC01R4=
            ROM_OS_BB01R3=
            ROM_OS_BB01R4=
            ROM_OS_BB01R59=
            ROM_OS_BB01R59A=
            ROM_5200=/home/pi/RetroPie/BIOS/atari5200.rom
            ROM_5200_A=
            ROM_BASIC_A=
            ROM_BASIC_B=
            ROM_BASIC_C=/home/pi/RetroPie/BIOS/ATARIBAS.ROM
            ROM_XEGAME=
            ROM_400/800_CUSTOM=/home/pi/RetroPie/BIOS/ATARIOSB.ROM
            ROM_XL/XE_CUSTOM=
            ROM_5200_CUSTOM=
            ROM_BASIC_CUSTOM=
            ROM_XEGAME_CUSTOM=
            OS_400/800_VERSION=AUTO
            OS_XL/XE_VERSION=AUTO
            OS_5200_VERSION=AUTO
            BASIC_VERSION=AUTO
            XEGS_GAME_VERSION=AUTO
            SAVED_FILES_DIR=/home/pi/RetroPie/SAVES/Atari5200
            H1_DIR=
            H2_DIR=
            H3_DIR=
            H4_DIR=
            HD_READ_ONLY=1
            PRINT_COMMAND=lpr %s
            SCREEN_REFRESH_RATIO=1
            MACHINE_TYPE=Atari 5200
            RAM_SIZE=16
            DEFAULT_TV_MODE=NTSC
            MOSAIC_RAM_NUM_BANKS=0
            AXLON_RAM_NUM_BANKS=0
            ENABLE_MAPRAM=0
            DISABLE_BASIC=1
            ENABLE_SIO_PATCH=1
            ENABLE_H_PATCH=1
            ENABLE_P_PATCH=0
            ENABLE_NEW_POKEY=1
            STEREO_POKEY=0
            SPEAKER_SOUND=1
            BUILTIN_BASIC=0
            KEYBOARD_LEDS=0
            F_KEYS=0
            BUILTIN_GAME=0
            KEYBOARD_DETACHED=0
            1200XL_JUMPER=0
            CFG_SAVE_ON_EXIT=0
            MIO_ROM=
            BLACK_BOX_ROM=
            XLD_D_ROM=
            XLD_V_ROM=
            CARTRIDGE_FILENAME=/home/pi/RetroPie/roms/atari5200/(1) Licensed/Pengo.bin
            CARTRIDGE_TYPE=4
            CARTRIDGE_PIGGYBACK_FILENAME=
            CARTRIDGE_PIGGYBACK_TYPE=0
            CARTRIDGE_AUTOREBOOT=1
            CASSETTE_FILENAME=
            CASSETTE_LOADED=0
            CASSETTE_WRITE_PROTECT=0
            RTIME=1
            COLOURS_NTSC_SATURATION=0
            COLOURS_NTSC_CONTRAST=0
            COLOURS_NTSC_BRIGHTNESS=0
            COLOURS_NTSC_GAMMA=0.3
            COLOURS_NTSC_HUE=0
            COLOURS_NTSC_GTIA_DELAY=26.8
            COLOURS_NTSC_EXTERNAL_PALETTE=
            COLOURS_NTSC_EXTERNAL_PALETTE_LOADED=0
            COLOURS_NTSC_ADJUST_EXTERNAL_PALETTE=0
            COLOURS_PAL_SATURATION=0
            COLOURS_PAL_CONTRAST=0
            COLOURS_PAL_BRIGHTNESS=0
            COLOURS_PAL_GAMMA=0.3
            COLOURS_PAL_HUE=0
            COLOURS_PAL_GTIA_DELAY=23.2
            COLOURS_PAL_EXTERNAL_PALETTE=
            COLOURS_PAL_EXTERNAL_PALETTE_LOADED=0
            COLOURS_PAL_ADJUST_EXTERNAL_PALETTE=0
            ARTIFACT_NTSC=NONE
            ARTIFACT_PAL=NONE
            ARTIFACT_NTSC_MODE=0
            SCREEN_SHOW_SPEED=0
            SCREEN_SHOW_IO_ACTIVITY=1
            SCREEN_SHOW_IO_COUNTER=0
            SCREEN_SHOW_1200XL_LEDS=1
            SOUND_ENABLED=1
            SOUND_RATE=44100
            SOUND_BITS=16
            SOUND_FRAG_FRAMES=0
            SOUND_LATENCY=20
            VIDEO_FILTERING=1
            VIDEO_ZOOM=1.00
            SDL_JOY_0_ENABLED=1
            SDL_JOY_0_LEFT=276
            SDL_JOY_0_RIGHT=275
            SDL_JOY_0_UP=273
            SDL_JOY_0_DOWN=274
            SDL_JOY_0_TRIGGER=306
            SDL_JOY_1_ENABLED=0
            SDL_JOY_1_LEFT=97
            SDL_JOY_1_RIGHT=100
            SDL_JOY_1_UP=119
            SDL_JOY_1_DOWN=115
            SDL_JOY_1_TRIGGER=306
            SDL_JOY_0_INDEX=0
            SDL_JOY_1_INDEX=1
            SDL_JOY_0_SECOND_AXIS=2
            SDL_JOY_0_SECOND_AXIS_ENABLED=0
            SDL_JOY_0_TRIGGER1=1
            SDL_JOY_0_TRIGGER2=0
            SDL_JOY_0_ASTERISK=3
            SDL_JOY_0_HASH=2
            SDL_JOY_0_SELECT=8
            SDL_JOY_0_START=9
            SDL_JOY_0_A52_PAUSE=999
            SDL_JOY_0_A52_RESET=12
            SDL_JOY_0_OPTION=999
            SDL_JOY_0_DIGIT_1=4
            SDL_JOY_0_DIGIT_2=5
            SDL_JOY_0_DIGIT_3=6
            SDL_JOY_0_DIGIT_4=999
            SDL_JOY_0_DIGIT_5=999
            SDL_JOY_0_DIGIT_6=999
            SDL_JOY_0_DIGIT_7=999
            SDL_JOY_0_DIGIT_8=999
            SDL_JOY_0_DIGIT_9=999
            SDL_JOY_0_DIGIT_0=7
            JOY_SPEED_ADJUST=999
            TRUE_ANALOG_JOYSTICK=0
            

            I have tested controller output in jstest for JS0 and JS1 and it behaves exactly as you would expect it to and you don't get any cross-contamination with the 2nd joystick. All other emulators that I've used 2 controllers on whether in or out of the libretro umbrella have not had any issues with the controllers I'm using. I'm using "Medal of Honor" Airflow aftermarket PS3 controllers.

            1 Reply Last reply Reply Quote 0
            • F
              future.child
              last edited by 15 Jun 2017, 14:45

              @Used2BeRX i think i found the cause for the cross-contamination......

              I have taken the button input and mapped it to the atari keyboard input assuming the keypad would be the same for all users (like i said i was no 5200 kid).

              To solve this i will have to remap the joystick buttons to the emulated pokey chip.
              But first i have to find out if, and how i have to interact with the emulated gtia chip for two joystick support.

              Kat5200 seems to be getting more and more attractive as an emulator for the 5200.
              Once you have it installed, configured it with mouse and created different configs for different roms it just works.

              Current downside is there is no button combination support (i.e. for exiting the emulator), the author has plans to incorporate this function though after the upcoming release.
              There are no plans for a libretro port however, but anyone is welcome to create one.
              Plus side is joystick works as intended and it's highly configurable.

              U 1 Reply Last reply 15 Jun 2017, 16:06 Reply Quote 0
              • U
                Used2BeRX @future.child
                last edited by 15 Jun 2017, 16:06

                @future.child I wasn't even aware there was another 5200 emulator for the Pi lol...

                I really hope you figure this controller thing out though. If you manage to do that, with the configs I've made and all the work you've done we have the entire 5200 library working "perfectly" except for 3 games. (I'm adding Pole Position to the list because although it plays very good it still would benefit from a True Analog fix).

                I'll have to get you the config files somehow. Unfortunately, on the first launch of each game, you would have to follow the spreadsheet and pick the correct configuration for each game that doesn't use the default atari5200.cfg. That's because the file that saves this information changes if you have your roms in different folders than I have mine in, and I can guarantee that you don't have them in the same folders as I do :)

                I'll put them together in an upload for you to try out.

                1 Reply Last reply Reply Quote 0
                • F
                  future.child
                  last edited by 4 Jul 2017, 09:23

                  @Used2BeRX
                  Atari800 requires an extensive rewrite to descently support analog controls, for which i do not have the needed time.
                  Perhaps when i find enough time Atari800 will eventually have analog controls.

                  I have created a install script for the kat5200 emulator which has the necessary analog support already present.
                  You will find more details in this thread.

                  U 1 Reply Last reply 4 Jul 2017, 09:25 Reply Quote 1
                  • U
                    Used2BeRX @future.child
                    last edited by 4 Jul 2017, 09:25

                    @future.child Already saw it and replied about 3 seconds before you posted here. :)

                    Awesome work man. I should be able to test it out some time this week.

                    1 Reply Last reply Reply Quote 0
                    • JLsoftJ
                      JLsoft @future.child
                      last edited by 13 Jul 2017, 09:18

                      @future-child
                      Thanks for your fixes and additions :D

                      After messing around trying to figure out why Robotron 2084/Space Dungeon dual stick controls weren't working for me (shooting was always aiming northwest, and the config would always write out SDL_JOY_0_SECOND_AXIS_ENABLED=0) with a single gamepad connected to my Pi, I finally worked out that the simplest fix was to change the 2 lines in sdl/input.cthat contain "SDL_JOY_0_SECOND_AXIS_ENABLED" to something else.

                      I'm guessing that since the option SDL_JOY_0_SECOND_AXIS is a substring of SDL_JOY_0_SECOND_AXIS_ENABLED, that's the reason the segment where SDL_JOY_0_SECOND_AXIS_ENABLED option is read from the config file never actually got called.

                      F 1 Reply Last reply 13 Jul 2017, 10:14 Reply Quote 0
                      • F
                        future.child @JLsoft
                        last edited by 13 Jul 2017, 10:14

                        @jlsoft
                        could you post your config, there may be an issue in there causing it not to work for you with the original code.

                        It is possible because SDL_JOY_0_SECOND_AXIS is a sub string of SDL_JOY_0_SECOND_AXIS_ENABLED this variable should be placed first, but since the complete string is compared, there should be no problem having it in any other order.

                        JLsoftJ 1 Reply Last reply 14 Jul 2017, 00:36 Reply Quote 0
                        • JLsoftJ
                          JLsoft @future.child
                          last edited by 14 Jul 2017, 00:36

                          @future-child
                          The problem/behavior I was getting was that I would set SDL_JOY_0_SECOND_AXIS_ENABLED=1 in the config, run the emulator, it'd have no effect, and then when the emulator wrote the config back out, it'd replace it with SDL_JOY_0_SECOND_AXIS_ENABLED=0.

                          I don't think anything else in my config would affect that, since it works fine after I only changed the name of that option and made a new build.

                          SDL_JOY_0_ENABLED=1
                          SDL_JOY_0_LEFT=7
                          SDL_JOY_0_RIGHT=5
                          SDL_JOY_0_UP=4
                          SDL_JOY_0_DOWN=6
                          SDL_JOY_0_TRIGGER=16
                          SDL_JOY_1_ENABLED=0
                          SDL_JOY_1_LEFT=97
                          SDL_JOY_1_RIGHT=100
                          SDL_JOY_1_UP=119
                          SDL_JOY_1_DOWN=115
                          SDL_JOY_1_TRIGGER=16
                          SDL_JOY_0_SELECT=0
                          SDL_JOY_0_START=3
                          SDL_JOY_0_TRIGGER1=13
                          SDL_JOY_0_TRIGGER2=14
                          SDL_JOY_0_ASTERISK=12
                          SDL_JOY_0_OPTION=11
                          SDL_JOY_0_HASH=15
                          SDL_JOY_0_SECOND_AXIS_ENABLED=1 <= Current build resets this to 0 on exit.
                          SDL_JOY_0_SECOND_AXIS_INDEX=2
                          SDL_JOY_0_DIGIT_1=16
                          SDL_JOY_0_DIGIT_2=16
                          SDL_JOY_0_DIGIT_3=16
                          SDL_JOY_0_DIGIT_4=16
                          SDL_JOY_0_DIGIT_5=16
                          SDL_JOY_0_DIGIT_6=16
                          SDL_JOY_0_DIGIT_7=16
                          SDL_JOY_0_DIGIT_8=16
                          SDL_JOY_0_DIGIT_9=16
                          SDL_JOY_0_DIGIT_0=16
                          SDL_JOY_0_A52_PAUSE=1
                          SDL_JOY_0_A52_RESET=2
                          SDL_JOY_0_INDEX=0
                          SDL_JOY_1_INDEX=1
                          JOY_SPEED_ADJUST=10
                          JOY_SPEED_ADJUST=10 <=This line is written twice by sdl/input.c :P
                          TRUE_ANALOG_JOYSTICK=0
                          

                          These are Dualshock 3 button numbers. Single controller connected.

                          F 1 Reply Last reply 14 Jul 2017, 05:07 Reply Quote 0
                          • F
                            future.child @JLsoft
                            last edited by 14 Jul 2017, 05:07

                            @jlsoft so you changed:
                            strcmp(option, "SDL_JOY_0_SECOND_AXIS" into strcmp(option, "SDL_JOY_0_SECOND_AXIS_INDEX" and
                            fp, "SDL_JOY_0_SECOND_AXIS=%d\n"... into fp, "SDL_JOY_0_SECOND_AXIS_INDEX=%d\n"...?

                            I will update the source and binary, later today, and also fix the JOY_SPEED_ADJUST being written twice.

                            JLsoftJ 1 Reply Last reply 14 Jul 2017, 06:45 Reply Quote 0
                            • JLsoftJ
                              JLsoft @future.child
                              last edited by 14 Jul 2017, 06:45

                              @future-child
                              HEH.

                              Ugh...

                              (I was about to reply to explain how during my fix attempts, adding _INDEX or adding other stuff onto the end didn't have any effect, and only until I actually changed part of the 'SDL_JOY_0_SECOND_AXIS' part would it work...)*

                              Okay, so I decided to start from scratch to make sure it was acting the way I was describing...went and changed the source to test, and realized I needed to also change the atari5200.py that auto-maps the RetroArch controls to the atari800.cfg...then noticed line 96:

                              elif line.startswith("SDL_JOY_0_SECOND_AXIS"):

                              'startswith'...so SDL_JOY_0_SECOND_AXIS_ENABLED was also getting set to 2 right before the executable ran...and it's looking for 1 or T(rue).

                              It is really sad how long I spent messing with this last night and looking at the wrong thing :D


                              So yeah, it's only your copy of the atari5200.py script that needs altered, since currently it'll match SDL_JOY_0_SECOND_AXIS_ENABLED= and make it's value the same as SDL_JOY_0_SECOND_AXIS=.

                              F 1 Reply Last reply 14 Jul 2017, 07:44 Reply Quote 0
                              • F
                                future.child @JLsoft
                                last edited by 14 Jul 2017, 07:44

                                @jlsoft Ok, now it makes sense to me.
                                As i do not use the python script myself, i did not notice anything wrong.
                                I specify a config file in the emulators.cfg file so i can have different configurations per system/rom where this python script afaik only uses/home/pi/.atari800.cfg.

                                I will make changes to the python script and fix the JOY_SPEED_ADJUST being written twice.

                                I think changing elif line.startswith("SDL_JOY_0_SECOND_AXIS") at line 96 to
                                elif line.startswith("SDL_JOY_0_SECOND_AXIS=") (notice the = sign) should be enough to fix it.

                                U 1 Reply Last reply 18 Jul 2017, 08:06 Reply Quote 0
                                • U
                                  Used2BeRX @future.child
                                  last edited by 18 Jul 2017, 08:06

                                  @future-child Hey bud.

                                  I still haven't had a chance to check out that new emulator on the two or three games that weren't working right with the other one.

                                  I was wondering though if you'd had an opportunity to look into the other issue with this emulator with the two bugs? I believe at some point you had said you belived that it was due to a difference between the Atari 5200 controller and the Atari 800 keypad, but then you didn't mention anything about it afterward.

                                  I'd like to spend some time getting back to this and wrapping everything up so I could give you the alternate configs for every game that makes the control functions as uniform as possible between all of the games.

                                  1 Reply Last reply Reply Quote 0
                                  • F
                                    future.child
                                    last edited by 18 Jul 2017, 12:59

                                    @Used2BeRX
                                    I did spend some time getting the inputs right but so far without success.
                                    To get it right the sdl input should have to be rewritten to use a event driven model instead of a polling model.
                                    The polling it now uses has timing issues causing the misfiring experienced in roms like choplifter.

                                    The input crosstalk is another thing requiring a lot of work.
                                    The original 5200 used multiplexers to select which joystick port places keypad (row/column) data on the bus, as far as i can tell the core does not have this implemented so all incoming data appears to come from all joystickports.

                                    U 1 Reply Last reply 23 Jul 2017, 16:36 Reply Quote 0
                                    • rkosterR
                                      rkoster
                                      last edited by 23 Jul 2017, 03:08

                                      Hey @future-child , a quick question related to the 800/XL/XE computers rather than the 5200, if I may... in several games, such as Archon or Bruce Lee, hitting the joy0 button 0 seems to pause the game as well as firing. I found reference online to hitting F7 to toggle "keyboard mode" but that didn't seem to work. I have both keyboard joysticks disabled. Normal pause is supposedly CTRL-1, and I don't understand why J0B0 would be triggering that. Since you've been in the code, any chance you could take a peek at this?

                                      Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                                      rkosterR 1 Reply Last reply 23 Jul 2017, 03:28 Reply Quote 0
                                      • rkosterR
                                        rkoster @rkoster
                                        last edited by 23 Jul 2017, 03:28

                                        Aha, figured it out. If you map the 5200 keypad to button 0, that will be pause on the Atari 800 for some reason. I moved it to J0B1 and now I can fire without pausing.

                                        Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                                        G 1 Reply Last reply 4 Sept 2017, 20:52 Reply Quote 0
                                        • hansolo77H
                                          hansolo77
                                          last edited by 23 Jul 2017, 04:05

                                          I'm eager to get Atari 5200 and Atari 800 working better on my system. Is this very hard to setup? The current method (using the one available in the Docs) really kinda sucks.

                                          Who's Scruffy Looking?

                                          1 Reply Last reply Reply Quote 0
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