Top requested arcade games for overlays
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Metal Slug 4 overlay done.
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@UDb23 These overlays rock so hard.
Could you do some 5:4 or 4:3 ones? -
@AndersHP said in Top requested arcade games for overlays:
Could you do some 5:4 or 4:3 ones?
I'm doing the 16:9 ones 'cause on 1080p displays you get those ugly big black bars on the sides.
I don't see any use in that sense for 4:3 (or even 5:4).If you mean reducing the actual game area and having the original bezel/overlay displayed on screen then there's lots of overlays available at Mr. Do's Artwork website. It would require that you make the corresponding cfg files but images are already made.
Note: my overlays main goal is to KEEP maximum game area.
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@UDb23 said in Top requested arcade games for overlays:
Note: my overlays main goal is to KEEP maximum game area.
Oh, I'm definitely for this, I was just thinking about the vertical shooters and some of the old arcade classics like Pacman, BurgerTime, DonkeyKong etc. that still leaves black bars with 4:3.
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@andershp OK. What is your display/monitor actual resolution ?
I can accordingly check if/how to do adaptation of overlays. -
@andershp @AndrewH already made some 4:3 overlays.
Edit: just saw you already found them. -
@udb23 So when I am looking at these I see some have borders all around like Cadillacs and Dinosaurs but others are just the 4:3 sidebars?
All my games have 4:3 sidebars or the 3:4 sidebars (I think?) default for vertical games (Donkey Kong). None use the integer scale, is that what creates 4 borders?
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@greenhawk84 Emulators usually scale the original game screen resolution to fit your actual display best, keeping the original game screen aspect ratio.
That causes the empty areas (black borders or bars) on the sides of the gaming area.
You can also tell the emulator to stretch the game area to fully use your display but that, of course, gives the game a (more or less) distorted look vs the original.
We could also discuss about pixel aspect ratio of different type of displays...
If you use libretro emulators you can config screen / scale setting thru the RGUI.
Edit: and with specific settings in the CFG files of course.One specific scaling option, as you mentioned, is integer scale: it simply forces the core to scale to use maximum display area by scaling ONLY integer multiples or the original game resolution (e.g. 3x, 4x). That should maintain original game look best.
Usually I keep the core (emulator)'s default scaling and make the overlay to fill the black side bars. In some cases, when original artwork is worth it, I uses integer scale: that reduces the game area slightly, provides more space to place artwork and keeps original game look.
That's of course a matter of personal taste. -
Joust overlay available.
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@udb23 thank you for the information. I cannot understand any instructions about applying these awesome bezels to my Mame/FBAlpha games. I dumped files into my folders via WinSCP per one of your Readme files, but it did not work. Doesn't seem that straight forward..
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@greenhawk84 said in Top requested arcade games for overlays:
I cannot understand any instructions
Have you checked this ?
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@udb23
UPDATE [2017-June-29]: You can also install it on RetroPie Menu and then navigate through menus using a joystick. Just run the script with --install argument:
./rpie-art.sh --installI don't really understand what to do here, no. I am familiar with PuTTy if that's I think needs to be used.
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@greenhawk84 If you quit emulationstation and have a keyboard hoooked up to your pi, you can follow the steps in the link that UDb23 listed to install the overlays automatically. It's just at the command line of the pi.
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@greenhawk84 you can do through SSH (putty) as well.
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@hurricanefan thank you, I'll give it a shot this weekend hopefully. These bezels are so cool, since they use the original arcade art. I am tired of black borders!
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@greenhawk84 said in Top requested arcade games for overlays:
@udb23
UPDATE [2017-June-29]: You can also install it on RetroPie Menu and then navigate through menus using a joystick. Just run the script with --install argument:
./rpie-art.sh --installI don't really understand what to do here, no. I am familiar with PuTTy if that's I think needs to be used.
To install on RetroPie menu you have to perform that
--install
command after the others that there are on the same post (git clone, etc...). -
Hello, can someone use this and make an overlay for Turtles in Time arcade? This was the original side art.
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OK, so I figured an easy way for me to apply these amazing overlays through the Retroarch menu. How do I snag the .cfgs from Github pages?
Also, I have overlay files (.png) that I snagged from some other sources, but they did not come with .cfg. How do I apply it?
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@greenhawk84 use the rpie-art. Link on my signature.
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I found some really nice system-specific borders. I keep all my Neo Geo games in one category on ES. Unfortunately these are 2560x1440, I'll need 1920x1080. :(
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