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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Vectrex Overlay Artwork

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    • B
      backstander @sphiend
      last edited by

      @mediamogul @HurricaneFan @sphiend
      Did I miss something? I don't see this download link? I looked up and down this and couldn't find it :(

      HurricaneFanH 1 Reply Last reply Reply Quote 0
      • HurricaneFanH
        HurricaneFan @backstander
        last edited by

        @backstander It's hard to see in the original post above as it was only linked to the word "here".

        Here you go: https://mega.nz/#!no8wkQwT!bLJTcXSs338Pa24Uvl-dEdhU2xFv-kVi2E-GYF-wwpg

        B mediamogulM 2 Replies Last reply Reply Quote 2
        • B
          backstander @HurricaneFan
          last edited by

          Thanks @HurricaneFan !

          1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @HurricaneFan
            last edited by

            @HurricaneFan

            Thanks indeed. I also made the link more prevalent in the original post as well.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            1 Reply Last reply Reply Quote 2
            • FruitybitF
              Fruitybit @mediamogul
              last edited by

              @mediamogul This is superb!) I loved Vectrex games, still do, and even more so now! Revisiting my youth this morning- thanks for the hard work here:))

              1 Reply Last reply Reply Quote 0
              • rkosterR
                rkoster
                last edited by

                I just set this up, but the opacity setting doesn't seem to do anything. I have it all the way down at

                input_overlay_opacity = 0.05000

                And it is still pretty opaque -- too opaque for playability, even. Anyone know if something broke?

                Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                mediamogulM 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @rkoster
                  last edited by

                  @rkoster

                  I'll look at mine later tonight.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                  • rkosterR
                    rkoster
                    last edited by

                    Oh phooey... looks like I had started this process once previously, and had set up a different path for the config. :P I was following the instructions here and set up everything in the roms folder, but

                    Entering the RetroArch config screen, and going to

                    Settings > Onscreen Display > Onscreen Overlay

                    and adjusting the opacity there worked. That also showed me where the actual config it was reading was, which turnewd out to be ~/.config/retroarch./overlay. Whoops.

                    Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @rkoster
                      last edited by

                      @rkoster

                      Whoops.

                      No problem. Glad it's working.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      1 Reply Last reply Reply Quote 1
                      • rkosterR
                        rkoster
                        last edited by rkoster

                        Full solution:

                        • in ~/.config/retroarch/config/ make sure you don't have custom .cfg's per game.
                        • in that same directory, you can edit the input_overlay_opacity field and set it at 0.375000 (or use the Retroarch GUI to do it while in the emulator, and then save Core Overrides, but that only gives 1 digit of precision, so 0.4).
                        • in ~/RetroPie/roms/vectrex set up the various files as described on this thread. Those cfg's are still read, and they point to the correct overlays. They just don't seem to override VecX.cfg's opacity value.

                        Maybe VecX.cfg needs to not have input_overlay_opacity set at all? I could experiment, but it's working now so I am going to leave it. :)

                        Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

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                        • L
                          Lizard
                          last edited by

                          Berzerk
                          0_1507239901558_vectrex-berzerka.png

                          Default
                          0_1507239945035_vetrex-default.png

                          Here are some overlays for vectrex I modified from an overlay I got from Emumovies. I added the backdrop images commonly found out there to the window area of this overlay. I then turned down the opacity on it and added a semi-glass layer with a slight bedroom refection in the back. Came out not too bad. It's something different if anyone wants to use. I didn't create the CFG files to be put in the ROM folder however. For all of mine I adjusted using Retroarch menu and adjusted each to taste. ZIP File containing all images can be found attached. It includes 34 games and one default for those that do not have a backdrop.

                          I placed these in their own folder in /opt/retropie/configs/all/retroarch/overlay/vectrex. I then applied them using the retroarch menu. Generically the window should be resized to 480 horizontal, 600 vertical and window XY is (710, 110). I have however made some adjustments to taste and saved in Retroarch's Game Override. Hope these are of some use.

                          Vectrex Overlays

                          1 Reply Last reply Reply Quote 1
                          • E
                            edale
                            last edited by edale

                            Just found this thread, now using @mediamogul's overlays. I didn't know how much I needed these until I actually had them, now I can no longer live without them.

                            I own a Vectrex, and it's amazing to emulate it with the overlays (most of my real ones have been destroyed over the years).

                            @Lizard I'll check out your overlays, they look amazing.


                            *edit- I tried getting @Lizard's overlays to work by modifying @mediamogul's cfg files. I could get the overlay to display properly, but that stretched out the game window to cover my whole screen as well, so it was distorted. Can't figure out retroarch enough to try configuring them.

                            Can anyone make a .cfg to go in the rom's folder (not the one in the overlays folder) with settings to make these ones work?

                            1 Reply Last reply Reply Quote 0
                            • L
                              Lizard
                              last edited by Lizard

                              I don't think it is all necessary to have the CFG file in the ROM folder as I don't. I simply created a default setting with the values I described above entered into the retroarch settings with a default overlay and then save the core setting. This then applied to all games. After that I just opened each game and changed the overlay name.

                              One thing I did not mention is that Aspect Ratio must be set to CUSTOM. If you have it set for CONFIG or CORE these values will not be displayed properly. But if you were to modify and add a CFG file to the ROM folder these couple things I would verify :

                              1. Be sure that the name of the CFG file matches the file name. e.g. Filename is "Frogger.BIN" then the file is "Frogger.BIN.CFG"
                              2. the values I would enter would be as follows :

                              input_overlay_enable = true

                              input_overlay_opacity = 0.850000
                              input_overlay_scale = 1.000000

                              custom_viewport_width = "480"
                              custom_viewport_height = "600"

                              custom_viewport_x = "710"
                              custom_viewport_y = "110"

                              aspect_ratio_index = "22"
                              video_scale_integer = false

                              As said previous your aspect ratio index is probably off. Usually they are values of either 19, 21 or 22. These are respectively # 19 = Config, 20 = 1:1 PAR, 21 = Core Provided, 22 = Custom Viewport.

                              On another note here is another set. I modified the other one and made this a little more cleaner. ZIP set is below.

                              0_1507295052581_vectrex-poleposition.png

                              Vectrex Overlay Set 2

                              EDIT :

                              OK. So I created the CFG files to be dropped into the vetrex ROM folder for the overlays above. To have these wor properly you will have to do these things :

                              1. All of the overlays must be in a folder in your overlay folder called "vectrex".
                              2. All these files must be renamed to the file in your vetrex roms folder. I could have named them what mine are but the one in your folder could be renamed. So as an example if your file is "Clean Sweep (World).vec" then your filename will be "Clean Sweep (World).vec.cfg". For games that have no inlay just use the Default template and rename it. You may have to make several copies of this .

                              That is about it. Find the link to the files below.

                              CFG Files for ROM Folder

                              E 1 Reply Last reply Reply Quote 1
                              • E
                                edale @Lizard
                                last edited by edale

                                @lizard don 't have time tonight, but will test those out sometime over the weekend. Thanks for making that.

                                1 Reply Last reply Reply Quote 0
                                • L
                                  Lizard
                                  last edited by

                                  @edale sure. I hope they work out for you. I'll continue to improve these sets as I can. I'm slowly adding "unofficial" inserts for VEC games that don't have any or as far as I can see. I'll gladly replace them if there are ones.

                                  0_1507490374471_vectrex-vectrexians.png

                                  1 Reply Last reply Reply Quote 1
                                  • markwkiddM
                                    markwkidd
                                    last edited by markwkidd

                                    @mediamogul I'm having trouble visiting the recalbox forum link with the overlays that you shared and I'm worried they're disappearing from the web.

                                    Do you still have the image files saved somewhere, or know where they can be found? It would be great to add them to the libretro overlay github repository...

                                    Edit: This thread has a sister-thread at the libretro forums: https://forums.libretro.com/t/vectrex-overlays/6238 I wonder what we could do with our forces combined..

                                    mediamogulM 1 Reply Last reply Reply Quote 0
                                    • mediamogulM
                                      mediamogul Global Moderator @markwkidd
                                      last edited by mediamogul

                                      @markwkidd said in Vectrex Overlay Artwork:

                                      I'm having trouble visiting the recalbox forum link with the overlays that you shared

                                      Are you speaking specifically about those overlays and not the set from my mega link? If it's the prior, I believe I could dig those up, but they were pretty poor quality. The ones I reworked for RetroArch weren't perfect either, but a huge step up. As a coincidence, I recently added an overlay for the 'Mr. Boston' variant of 'Clean Sweep'. Not being able to find one in the wild, I replicated one to match the quality of the others, based on samples I found on Ebay. I've updated the link above and will post it again here. Feel free to add them to whatever Github repo you feel is appropriate.

                                      All things considered, it would be great if we could find someone with an original set or high quality reproductions who could simply scan them at a minimum of 300dpi for preservation. If they had legitimate experience handling graphics, they could even finalize them, but if not, the scans could be handed off to someone else. The ones I worked with were the best I could find, but have glaring anti-aliasing issues that appear to come from up-scaling. In making the 'Mr. Boston' overlay, I intentionally replicated those issues, so that it would match with the lesser quality of the existing 'Clean Sweep' overlay I used as a base.

                                      Overlays with 'Mr. Boston' added:
                                      https://mega.nz/#!Gk8WSKIS!cGFrmmbL2jcRZHRd92aY-tw_KKACcTqfVQG84ryJtl0

                                      0_1520877154875_6157add3-388e-470e-b68f-9f217e7e0335-image.png

                                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                      UDb23U 1 Reply Last reply Reply Quote 0
                                      • markwkiddM
                                        markwkidd
                                        last edited by

                                        I'm looking for RetroArch-compatible Vectrex overlays that exist other than the 1080 collection that exists here: https://github.com/libretro/overlay-borders/tree/master/1080 GCE Vectrex

                                        Would you be interested in contributing your work to that repo, at least until there are better scans of the originals?

                                        mediamogulM 1 Reply Last reply Reply Quote 0
                                        • mediamogulM
                                          mediamogul Global Moderator @markwkidd
                                          last edited by

                                          @markwkidd

                                          Would you be interested in contributing your work to that repo, at least until there are better scans of the originals?

                                          Sure. I don't even feel a claim to them, as I just adapted existing scans from vectrexmuseum.com for use in RetroArch. If you happen hear of an effort to improve the quality from the ground up, let me know and perhaps I can help avoid certain graphical issues that seem all too common in these areas.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                          markwkiddM UDb23U 2 Replies Last reply Reply Quote 0
                                          • markwkiddM
                                            markwkidd @mediamogul
                                            last edited by markwkidd

                                            @mediamogul said in Vectrex Overlay Artwork:

                                            @markwkidd

                                            Would you be interested in contributing your work to that repo, at least until there are better scans of the originals?

                                            Sure. I don't even feel a claim to them, as I just adapted existing scans from vectrexmuseum.com for use in RetroArch. If you happen hear of an effort to improve the quality from the ground up, let me know and perhaps I can help avoid certain graphical issues that seem all too common in these areas.

                                            Since classic Vectrex games are public domain, every once in a while I make some tiny steps towards a comprehensive RetroArch Vectrex content download pack.

                                            A few months ago RobLoach and I updated the Vectrex ROMs that you can download through the RetroArch GUI. (Now they're No-Intro verified.) Next maybe a robust set of overlays. One day in the future -- manuals?

                                            Just a side project.

                                            Edit: although this is the kind of thing that would continue to gain steam if a few more people were putting their heads together. My guess is that Rob is mostly interested in this because I think Rob's interested in making homebrew and public domain games available through RA.

                                            I'm personally interested in seeing whether it's viable to consolidate all the essential content and metadata for a freely distributed collection into an automated download via RetroArch. I think Vectrex is very cool, but I'm not especially informed about it or a fan.

                                            mediamogulM 1 Reply Last reply Reply Quote 0
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