What's your all time favorite game for each system?
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@muehltime said in What's your all time favorite game for each system?:
Arcade Cabinet:
so many... i think i'll have to go for windjammers. it's probably what i play most of.
Game Boy(includes color):
zelda: link's awakening. my favourite zelda game!
Game Boy Advance:
astro boy. a masterpiece by treasure.
Nintendo 64:
super mario kart 64.
Super NES:
chronotrigger.
PlayStation 1:
this is probably what i've played the most in my life. so hard to pick one, so i'll go for vagrant story as i played it recently and it's very good.
Sega Genesis/Megadrive:
so many! toejam and earl or gunstar heroes... don't make me choose!
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@dankcushions I have to finish Tj&E ... the controls always seem slow and muddy .
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@mattrixk will have to check out GC
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Ok, as i read this list i am seeing WAY too many people not saying SNATCHER as their favorite Sega CD game. This can only mean that everyone here hasn't played it! If you haven't, you must. It's Hideo Kojima's finest work.
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@capeman said in What's your all time favorite game for each system?:
It's Hideo Kojima's finest work.
I would added Snatcher to my "ToPlay" list if you mentioned this name before!
I've added it now. :)
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@capeman I think most SegaCD games are difficult to get into if you didn't play them originally in the pre-Internet world. The load times and flow-choppiness do not age well. Coming at Snatcher from present day, I found the tic-tac-toe shooting screens to seem very primitive and surprising.
With that said, it is on most people's top 5 lists for the system, and warrants a playthrough.
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@muehltime said in What's your all time favorite game for each system?:
@ecks Lot's O Mega Man.... have you seen the new fan made Mega Man Maker?
I grew up on Mega Man games really and honestly i still play Mega Man 2 to this point cause it will always be my all time favorite.
Also that Mega Man maker game/program sort of looks like it won't be that popular since you can make over powered weapons which defeats the purpose of the original series and there is also other people i have talked to about it and they seem it would last about 2 maybe 4 months at most and then people will then forget about it. -
@meleu You seem to be promoting that so often i see.
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Coming at Snatcher from present day, I found the tic-tac-toe shooting screens to seem very primitive and surprising.
The two times I've played through it, I used a light gun. Once on the original hardware with a Konami Justifier and once emulated on my hacked Wii with a Wiimote and Nyko Perfect Shot gun adapter. Both times the shooting scenes were very engrossing and a lot of fun. I can imagine that some of the excitement is lost while trying to navigate the grid to shoot.
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@mediamogul said in What's your all time favorite game for each system?:
I can imagine that some of the excitement is lost while trying to navigate the grid to shoot.
Oh it definitely is, it's a good thing those quicktime events are few and far between. Snatcher's real draw is the story, atmosphere and music. It's one hell of a presentation and oddly intense for a text based adventure game.
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@capeman I didn't realize it incorporated light gun. That makes more sense.
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