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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Guys, which emulator do you use to play MAME

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    • RiverstormR
      Riverstorm @dankcushions
      last edited by

      @dankcushions said:

      in 2003 you can access the internal mame menu via the tab key, which lets you set up per game controls.

      Ok, I have never tested the retroarch cores. You can still access the core mame settings with tab and make adjustments? I like to setup everything via global settings if possible but for example Toobin' which requires left forward, right forward, left backward, right backward it's unfortunately a per game setup if you want to use 4 buttons. Like to paddle forward or backward in a right or left circle press the corresponding button but to move straight forward or straight backward you need to press both forward or both backward hand buttons at the same time.

      Also if that is the case if you have two commands the same does one take priority, like mame settings vs retroarch core settings?

      dankcushionsD 1 Reply Last reply Reply Quote 0
      • M
        movisman @Riverstorm
        last edited by movisman

        @Riverstorm

        @Riverstorm said:

        A quick question, what do you mean sample support added? Also what did you change to stop stretching? It sound like 2003 is pretty nice. Does it handle the Metal Slug games too? I don't know why but I've been using FBA for those games which I do like but if I could consolidate 3 emulators down to 2 that would be great.

        Hi,

        I didn't change anything to fix the aspect ratio, @dankcushions made some commits to lr-mame-2003 which fixed the problem, also recently sample support was added (so the sounds for zaxxon, mario, etc, etc). This was not supported previously (so before, I was using lr-imame4all for roms which had samples, now I use lr-mame-2003). Please note your samples should be placed in the /home/pi/RetroPie/BIOS/mame2003/sample directory for lr-mame-2003.

        To get the above changes, if you haven't already you need to update your retropie-setup script, update retroarch from the individual emulator install menu (option 5), and then update lr-mame-2003 from the same menu (all from binary is ok).
        @dankcushions should be able to confirm the above. This is what I did and all works as intended.

        Regarding Metal Gear Slug, i'm not sure on this because I only have Metal Gear Slug X, and I use lr-fba-next for it which works fine, so I haven't bothered changing. Someone else may be able to confirm the performance of it on lr-mame-2003.

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        • dankcushionsD
          dankcushions Global Moderator @Riverstorm
          last edited by

          @Riverstorm

          You can still access the core mame settings with tab and make adjustments?

          that's what i said :)

          Also if that is the case if you have two commands the same does one take priority, like mame settings vs retroarch core settings?

          sort of. you have to consider how retroarch works - it's (for the sake of this discussion) a 'wrapper' around an existing emulator (in our case, mame2003). with retroarch you globally bind every button to a virtual 'retropad' controller, and retroarch passes each button press to the emulator so that 'retropad A' is always ONE specific button press on the emulator.

          by rebinding at the emulator level (via the 'tab' mame internal interface), you're changing what the emulator does with that button press AFTER retroarch has sent it. it doesn't really 'override' retroarch, it's just letting you redefine button functions at the lower emulator-level, leaving all the higher-level retroarch button functions (save states, retroarch men control, quit, etc) untouched.

          retroarch has a built in way of achieving this same thing (core input remapping) but for various reasons that's not available on mame2003.

          RiverstormR 1 Reply Last reply Reply Quote 0
          • RiverstormR
            Riverstorm @dankcushions
            last edited by

            @dankcushions said:

            by rebinding at the emulator level (via the 'tab' mame internal interface), you're changing what the emulator does with that button press AFTER retroarch has sent it. it doesn't really 'override' retroarch, it's just letting you redefine button functions at the lower emulator-level, leaving all the higher-level retroarch button functions (save states, retroarch men control, quit, etc) untouched.

            Ok you clearly understand this at another level! :) I have used the core input remapping several times. But I struggled with position of the retroarch "fixed" inputs/labels and how I could change what they do based on values I used during the controller setup. Like button A in the core remap can be changed to what I assigned to button B during setup but it will always be called button A in the remap options. I just don't know a good way to say how core input mappings work to get a complete and good understanding of them.

            So just to clarify I could setup an arcade box (keyboard input) and multiple joysticks while using the 2003 retroarch core? I always thought I was stuck with what the retroarch core was doing and couldn't count on the native emulator input settings.

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            • dankcushionsD
              dankcushions Global Moderator
              last edited by

              @Riverstorm said:

              So just to clarify I could setup an arcade box (keyboard input) and multiple joysticks while using the 2003 retroarch core? I always thought I was stuck with what the retroarch core was doing and couldn't count on the native emulator input settings

              i think we're talking about different things. what i'm talking about is changing what each button of the virtual 'retropad' controller does in the internal emulator. so for example, you set up your controller through emulation station, but you notice that the button you bound to the 'L' retropad button doesn't do fierce punch in street fighter 2, and instead fierce kick (or whatever), and you want to change that in a single game, without having to work out what other retropad button it should be, or lose the built in select + L = load state functionality. to do that, you remap it via the mame tab interface.

              this is the exact same thing that core input remapping achieves, btw, in the cores that support it.

              i'm not sure what you're talking about above, but binding multiple controllers/keyboard to retroarch is nothing to do with this really. the problem i'm talking about manifests after you have your controller setup with retroarch.

              RiverstormR 1 Reply Last reply Reply Quote 0
              • RiverstormR
                Riverstorm @dankcushions
                last edited by

                @dankcushions

                Ok, thanks Dankcushions for taking the time to explain everything. I really appreciate it. I think I have it down now...I think...I am waiting for the ah-a light bulb to go from dim to full brightness! :) I am going to build a 0.78 set to give 2003 a try. Sometimes just diving in start messing around is the best way to learn.

                1 Reply Last reply Reply Quote 0
                • dankcushionsD
                  dankcushions Global Moderator
                  last edited by

                  haha no worries - it's really difficult to explain and i don't think i have a good way of explaining it :) but i think ultimately if you want to remap controls for a specific game, the mame internal menu of 2003 will probably do what you want to do.

                  FinheadF 1 Reply Last reply Reply Quote 0
                  • FinheadF
                    Finhead @dankcushions
                    last edited by

                    @dankcushions said:

                    haha no worries - it's really difficult to explain and i don't think i have a good way of explaining it :) but i think ultimately if you want to remap controls for a specific game, the mame internal menu of 2003 will probably do what you want to do.

                    You can remap the controllers for specific games with mame4all, I only have it running and get that option with the tab key. A few like SF I have to setup with this option.

                    RiverstormR 1 Reply Last reply Reply Quote 0
                    • RiverstormR
                      Riverstorm @Finhead
                      last edited by

                      @Finhead said:

                      @dankcushions said:

                      haha no worries - it's really difficult to explain and i don't think i have a good way of explaining it :) but i think ultimately if you want to remap controls for a specific game, the mame internal menu of 2003 will probably do what you want to do.

                      You can remap the controllers for specific games with mame4all, I only have it running and get that option with the tab key. A few like SF I have to setup with this option.

                      Fin, he definitely knows that, he was trying to explain something beyond basic remapping into the "symbiotic" relationship between the retroarch cores and native emulators and I didn't quite fully grasp it...yet! :)

                      1 Reply Last reply Reply Quote 0
                      • caver01C
                        caver01
                        last edited by

                        I am also having pretty good luck now using 2003 with custom configs in my ROM folder. My setup might be more complicated than many: I am using an iPAC-4 inside a "portable" cocktail design, with a three-sided control panel situated around the display. I have players 1 and 2 along the horizontal edge--perfect for side-by-side fighter games--and players 3 and 4 are on opposite sides. So, 4 players can enjoy Gauntlet. The best part though, and the reason I have some per-ROM configs is for vertical games. Games like Dig Dug, Donkey Kong, Pac Man--these I run in "cocktail" mode (setting the dip switch in the MAME2003 GUI) and I remap the controls for Players 1 and 2 to the side panels (technically 3 and 4). That way, the vertical games can be played from the sides and with cocktail support, the image flips for player 2.

                        Occasionally, a vertical game requires side-by-side controls, like 1941. I play these in letterbox on the horizontal side of the display, and here again, per-rom configs save the day! You can specify an aspect ratio index and rotation such that you can control the stretch.

                        I used to do all of this with AdvanceMAME in a single config file, but I am liking the libretro core support for scanlines and barrel distortion. It feels very authentic on an LCD, and custom configs and some MAME-GUI mapping is making it possible to get great results. I really appreciate all of the effort put into the 2003 core. I only wish I could stay in 2003 for analog (trackball/spinners). I can't get them to work which is too bad.

                        My 4-player cocktail style cabinet built as a custom "roadcase"

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                        • M
                          misslehead3
                          last edited by

                          I am using a combination of lr-mame-2003, advmame 0.94, and lr-fba-next and between the 3 I am covering everything I wanna play. The biggest drawback is there are some games that just dont work, ie Killer Instinct, but we have SNES for that

                          1 Reply Last reply Reply Quote 0
                          • CharcoC
                            Charco
                            last edited by Charco

                            Just a quick MAME-related question, I have romsets for AdvMAME 1.4 and MAME4All and see in RetroPie 3.7 there is an "arcade" folder in the roms folder. Can I add two folders for these romsets here and have only one MAME appear on my Emulation Station menu?

                            herb_fargusH dankcushionsD 2 Replies Last reply Reply Quote 0
                            • herb_fargusH
                              herb_fargus administrators @Charco
                              last edited by

                              @Charco you can put them in the arcade folder but they will show up under arcade not mame

                              If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                              Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                              1 Reply Last reply Reply Quote 0
                              • dankcushionsD
                                dankcushions Global Moderator @Charco
                                last edited by dankcushions

                                @Charco yes (although as Charco says it will appear as 'Arcade' in the menu, not Mame), but creating sub folders won't automatically mean those games run in those emulators, it would just make two subfolders in the meny.

                                you'd still have to (via the runcommand) set one (eg AdvMame) as the default emulator for mame, and then individually go through the other half and set it to the mame4all emulator, as per the documentation: https://github.com/retropie/retropie-setup/wiki/MAME#arcade

                                CharcoC 1 Reply Last reply Reply Quote 0
                                • CharcoC
                                  Charco @dankcushions
                                  last edited by

                                  @dankcushions @herb_fargus thanks guys

                                  1 Reply Last reply Reply Quote 0
                                  • D
                                    DragonSpace @Riverstorm
                                    last edited by

                                    @Riverstorm I'm also trying to get a "Golden Age of Arcade vide games" box up and running. Have you managed to get Dynablasters (aka Atomic Bomberman) up and running with 4 players? I bought 4 SNES USB controllers, that I'm hoping to be using for this. Any hints on that?

                                    1 Reply Last reply Reply Quote 0
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