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    • I

      Hold and clear Turbo Button on RetroArch

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support turbo hold clear retroarch-conf
      4
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      E

      Thanks for the tip.
      Could you explain what do you mean exactly by : "using the RGUI I assigned the enable Turbo function to the same button I want to apply the Turbo function"?
      I cannot find how to do this in RetroArch.

      So far I created the cfg file for the game :
      input_player1_turbo_btn = 1
      input_player2_turbo_btn = 1

      And I put this code retroarch.cfg :
      input_turbo_period = 6
      input_turbo_duty_cycle = 3

    • jonnykeshJ

      Any way to hold a package?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hold package update source
      5
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      5 Posts
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      jonnykeshJ

      @capeman I suppose you are right. I have just got into a habit of updating "ALL" because to me that is somehow better, or what I should do... I understand that I need to do something different, not the software. I know how to hold packages that have binaries, I was just wondering if it was the same for those that don't. I guess I was just thinking about it a bit back to front. Thanks.

    • hiulitH

      Add delay (or "hold state") to gamepad button or keystroke

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hotkey delay hold
      1
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      1 Posts
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