• 0 Votes
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    @Swampy @sugarfree

    I found this:

    Note: Since ScummVM 2.7.0 the folder structure from the original media needs to be preserved. Older versions of ScummVM allowed to move files to the top level folder, while they now need to remain in their respective subdirectories. If your game is no longer detected by ScummVM, you may need to move back the files to their original subdirectories.
    https://wiki.scummvm.org/index.php/Broken_Sword_1

    The game needs

    CLUSTERS folder (with *.clu and swordres.rif file) MUSIC folder (Except 2M29.WAV in CD2) SMACKSHI folder SPEECH folder Rename speech.clu on CD1 to speech1.clu Rename speech.clu on CD2 to speech2.clu

    I moved the files *.clu and swordres.rif to CLUSTERS and now the game is running again!
    But my folder SMACKSHI is empty. Can you list the files you have in that folder? In case these files still exist in my game folder, I would like to move them too.

    Thanks!

  • 0 Votes
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    @Lolonois Thank you!

  • lr-scummvm and scummvm

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    mituM

    @mcpat said in lr-scummvm and scummvm:

    I got an retropie image with many roms.

    We don't support 3rd party images loaded with ROMs here - as per the forum rules.

  • stop ScummVM from generating .svm files?

    Help and Support
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    @sleve_mcdichael said in stop ScummVM from generating .svm files?:

    If you run the command manually, does your output look like mine?

    nope, there's an additional line: Using configuration file: /opt/...

    using tail -n +4 solves that then. Sorry for bothering you with this, seems like something I could've figured out...

    You can try scraping them. That's what the <platform> tag is for in es_systems.cfg, where you configured the custom system.

    looks like I'd removed that line (in my attempts to isolate from the main scummvm), but I'm adding it back in now.
    (even though not all games there are scummvm...)

    i've used skyscraper before, thanks for the tips!

    Was there a reason you want to use the scummvm.ini contents, specifically?

    oh, no, it just looked like there's more info in there, but not much of it is useful for scraping anyway

    thanks for everything, i think i can handle it from here :)

  • Minor issue with scummvm game shortcuts

    Help and Support
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    LolonoisL

    Thanks for replying with the workaround you found.
    And yes, the implementation and wiki are not aligned yet as there is a pull request pending.

    If you stick to ScummVM only (and not plan to use retroarch / lr-scummvm) these suggested changes work well, as they do interchange filename and filecontent.

    However, when lr-scummvm is considered to use the same setup things get a little more wicked, I assume this is why there is no decision yet which way to implement it.

  • 1 Votes
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    LolonoisL

    @windg well, the ScummVM RP documentation is not aligned with the implementation. And it will create a clutter in the scummvm/ folder, plus will rewrite the *.svm files everytime after exiting ScummVM, which is surplus.

    This and the missing interop with the LR variant made me to have a design which creates a more "it just works" experience for the user.