Retropie/IPAC2/enabling Player 2 Control ..
-
you MIGHT be able to enable 2 sets of controls or 'cocktail' mode* in these games via dip switches or the service menu: https://github.com/RetroPie/RetroPie-Setup/wiki/lr-mame2003#service-menu
*however i would have thought that would also flip the image for player 2, but who knows!
-
@Stratty said in Retropie/IPAC2/enabling Player 2 Control ..:
And (due to IPAC 2being a keyboard emulator)
input_libretro_device_p1 = 3
input_libretro_device_p2 = 3I use an iPac 2 in my cab and i did a similar setup to what you did above, but i did not set the device ID parameter. You might be messing something up by using this, the pi may be looking for 2 separate device ID's because these are set this way. Try removing these or commenting them out with the hash and see if it makes a difference.
-
@Sano said in Retropie/IPAC2/enabling Player 2 Control ..:
AFAIK the games you're talking about either have no 2 player mode, or at best an alternate 2 players mode (one after another).
So the behaviour you're facing seems normal to me as there originally was just one set of controls.Actually, after reading deeper into this, @Sano is probably right.
-
@Sano - Yep, definitely remember the 'one player' stand in front cabinet where you 'shifted' to the left when you got smashed.. Back in those days I was flat out carrying .60c worth of chips home, equivalent to 3 games of galaxian, but then I was only 11.. :-) I was hoping that as the 'cocktail' cabinet enabled two sets of controls (either side of the table) I would be able have my 'side by side' controls control for each player.. It does seem that the 'one after another' behavior that you describe (and I currently have) is probably the best that I can achieve..
Many thanks for help..
-
Nice memories you have :)
Did you try to enable the cocktail mode via dip switches as @dankcushions said ?
I didn't understood if you tried this. -
@dankcushions Hey Dank, Yep I can enable cocktail mode MAME <TAB> Dip switches and you nailed it.. player two controls (joysick/buttons) work but the screen is flipped 180.. not ideal on the Home 65", well difficult to get a high score at least.. Looks like I'm building a cocktail cabinet.. :-)
Cheers,
Stratty
-
@Capeman Cheers Capeman, I've tried both settings (REMing or Hashing) the command out and in, doesn't seem to make a difference.. I really thought I'd found the mother lode when I stumbled across this.. V disappointing when it made no difference.. :-) Thanks for assisting though..
-
@Sano Yep, enabled cocktail mode and the 2nd contoller set was enabled.. unfortunately the graphics were rotated 180 (as expected) which made using the 'side by side' buttons a little difficult.. :-)
Cheers,
Stratty
-
@Stratty you need to remove the device id's. Even if it is not working without them. They wont ever work that way. The keyboard option is for computer systems (like msx) that use a full qwerty keyboard. You arent using a full qwerty keyboard. Even though it is a "keyboard" you are still using it as a controller.
-
@edmaul69 Cheers mate, I'm not sure why this is though.. Most of my tinkering has been conducted with the input ID's in the default state (hashed out) and it's had no effect either way unfortunately..
I have reset them back to default (on your advice) in order to avoid any pitfalls later down the track though..
Cheers again..
Stratty
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.