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    Game List Z-index fun

    Scheduled Pinned Locked Moved Projects and Themes
    themetechniqueselectorz-indexgamelist
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    • FlyingTomahawkF
      FlyingTomahawk @ruckage
      last edited by FlyingTomahawk

      @ruckage

      You never cease to amaze us.
      Looking really forward to that video.

      1 Reply Last reply Reply Quote 0
      • lilbudL
        lilbud @Zigurana
        last edited by

        @Zigurana I got it
        alt text

        1 Reply Last reply Reply Quote 3
        • TMNTturtlguyT
          TMNTturtlguy @Zigurana
          last edited by

          @Zigurana said in Game List Z-index fun:

          @Syhles
          </waits patiently for @TMNTturtlguy to make a suitable pizza-pie reference...>

          Sorry! I was actually sleeping for a few hours or I would have been on it for sure! Now I am trying to get the kids to daycare! It isn't easy being green. (Wait is the Kermit the frog.....ohhhhh well. I made a funny!)

          lilbudL 1 Reply Last reply Reply Quote 2
          • ruckageR
            ruckage
            last edited by

            Below is a video showing the gamelist working. It also shows it working with a patterned background (slightly more complicated but the same principle).

            @Syhles is correct, everything is layered. So the setup is you set the gamelist z-index to render at the back, next you have the overlay image rendering on top of that (z index higher than gamelist), and in my example the background renders above everything else (zindex higher than both the game-list and overlay.

            The actual overlay image in my first examples is a graphic designed to cover exactly a single line in the game-list, however I use the <tile>true</tile> tag to repeat it vertically 9 times.

            This works well if the background is a single colour but things get slightly more complicated if you have an image or pattern in the background. To make that work your overlay needs to be a duplicate of the backgound but with transparent areas for the game-list to show through.

            So first you would have your background:

            0_1496401398500_pattern_back.png

            Next the gamelist

            0_1496401839557_gamelist.png

            And on top of those your overlay (copy of background with alpha transparency.

            0_1496401496087_pattern1.png

            I hope that explains it better.

            The z-index is a really useful addition, so many possibilities. You may have noticed the preview screenshots have scanlines - that is also an overlay.

            Regarding the border around 'marquee images', they are all edited to have that as I wanted an outline on them for this particular theme.

            SNES mini/Nes mini/Famicom mini theme developer.

            If you'd like to support my work you can donate here: Donate

            1 Reply Last reply Reply Quote 4
            • lilbudL
              lilbud @TMNTturtlguy
              last edited by

              @TMNTturtlguy said in Game List Z-index fun:

              Kermit the frog

              0_1496402954142_a8445590-3c87-4e74-9f37-109e25f4ebff-image.png

              ruckageR 1 Reply Last reply Reply Quote 1
              • ruckageR
                ruckage @lilbud
                last edited by ruckage

                @lilbud
                I'm going to be an old grump now but would you mind not cluttering up the topic with pictures of Kermit the frog.

                SNES mini/Nes mini/Famicom mini theme developer.

                If you'd like to support my work you can donate here: Donate

                lilbudL 1 Reply Last reply Reply Quote 2
                • lilbudL
                  lilbud @ruckage
                  last edited by

                  This post is deleted!
                  1 Reply Last reply Reply Quote 0
                  • S
                    Syhles
                    last edited by

                    @ruckage
                    Yay I was correct it seems.

                    On a more serious note, it would be nice if you made a more in-depth step by step tutorial for this, I followed how to do this, also didn't think of the patterned background working that easily.

                    Thanks for sharing how to do cool things.

                    ruckageR 1 Reply Last reply Reply Quote 0
                    • HexH
                      Hex
                      last edited by

                      @ruckage Thanks for clearing that up. I am sure it is jusk like Andoid z index. The only difference is android draws shadows below to show z-index thus giving it an awesome feel

                      Sent from 20,000 leagues under the sea.

                      Powersaver Emulation station : https://github.com/hex007/EmulationStation
                      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                      1 Reply Last reply Reply Quote 1
                      • ruckageR
                        ruckage @Syhles
                        last edited by

                        @Syhles said in Game List Z-index fun:

                        @ruckage
                        Yay I was correct it seems.

                        On a more serious note, it would be nice if you made a more in-depth step by step tutorial for this, I followed how to do this, also didn't think of the patterned background working that easily.

                        Thanks for sharing how to do cool things.

                        I'll see if I can come up with a tutorial, most of the work needed is image editing, the xml side of things is easy.

                        @Hex said in Game List Z-index fun:

                        @ruckage Thanks for clearing that up. I am sure it is jusk like Andoid z index. The only difference is android draws shadows below to show z-index thus giving it an awesome feel

                        Not sure what you mean about Android z-index and shadows. You could easily add shadows between layers if you wish though in ES.

                        A good way to think of z-index is as an extra axis (like 3D). You position you images using x and y coordinates which left/right, up/down repectively, so z is just in/out.

                        SNES mini/Nes mini/Famicom mini theme developer.

                        If you'd like to support my work you can donate here: Donate

                        S 1 Reply Last reply Reply Quote 1
                        • S
                          Syhles @ruckage
                          last edited by Syhles

                          @ruckage
                          Thanks hope you share more inventive ways of using the z-index for things.

                          1 Reply Last reply Reply Quote 0
                          • HexH
                            Hex
                            last edited by

                            Yes I agree this is great.

                            Android as in the OS. I am also an Android Dev so I was not sure if it was the same thing or not.

                            Sent from 20,000 leagues under the sea.

                            Powersaver Emulation station : https://github.com/hex007/EmulationStation
                            ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                            1 Reply Last reply Reply Quote 0
                            • J
                              jdrassa
                              last edited by

                              @ruckage Amazing job! Although, I can't help but think, wouldn't this be easier if the gamelist could just render an image in place of the selection bar? I might have to look into it.

                              Get latest build of EmulationStation for Windows here

                              lilbudL ruckageR 2 Replies Last reply Reply Quote 5
                              • lilbudL
                                lilbud @jdrassa
                                last edited by

                                @jdrassa Didn't you find a way for the gamelist selector to be resized? Or was that someone else?

                                1 Reply Last reply Reply Quote 0
                                • ruckageR
                                  ruckage @jdrassa
                                  last edited by ruckage

                                  @jdrassa said in Game List Z-index fun:

                                  @ruckage Amazing job! Although, I can't help but think, wouldn't this be easier if the gamelist could just render an image in place of the selection bar? I might have to look into it.

                                  It definitely would be easier and would be a great addition as this method has limitations and can be a little tricky to get right. If you decide to add selector bar image support I'd be first in line to test it :).

                                  @lilbud said in Game List Z-index fun:

                                  @jdrassa Didn't you find a way for the gamelist selector to be resized? Or was that someone else?

                                  Hi @lilbud. Yeah, @jdrassa got y-offset and height working for the selector bar and it's great, if that was combined with image support it would be perfect.
                                  https://retropie.org.uk/forum/topic/10435/long-standing-es-bugs/21

                                  SNES mini/Nes mini/Famicom mini theme developer.

                                  If you'd like to support my work you can donate here: Donate

                                  1 Reply Last reply Reply Quote 1
                                  • W
                                    WXDFever
                                    last edited by

                                    HMM, does anyone know where I can download this theme?

                                    1 Reply Last reply Reply Quote 0
                                    • W
                                      wcarvalho
                                      last edited by

                                      @ruckage
                                      I'm trying to implement this same idea, but I'm not getting it, could you help me?

                                      I was able to make the background image appear for the gamelist, but it does not go to the selected game, always in the same direction as the first gamealt text

                                      J 1 Reply Last reply Reply Quote 0
                                      • J
                                        jdrassa @wcarvalho
                                        last edited by

                                        @wcarvalho @ruckage worked some black magic above to make this work. Fortunately, it inspired me to implement a simpler way to achieve the same effect. The textlist component now supports setting an image for the selector bar.

                                        Try setting the following property on your textlist.
                                        <selectorImagePath>path/to/image</selectorImagePath>

                                        Get latest build of EmulationStation for Windows here

                                        W 1 Reply Last reply Reply Quote 0
                                        • W
                                          wcarvalho @jdrassa
                                          last edited by wcarvalho

                                          Thanks for the tip @jdrassa . It worked here, I put an arrow-shaped icon, how do I put for that image to stay before the beginning of the game name?

                                          alt text

                                          Edit: I changed the <alignment> to the center and the right one stayed the way I wanted, but for the left alignment would it be possible to do this? put the icon before
                                          alt text

                                          alt text

                                          J 1 Reply Last reply Reply Quote 0
                                          • J
                                            jdrassa @wcarvalho
                                            last edited by

                                            @wcarvalho Have you read through the theme docs? I believe horizontalMargin is what you need.

                                            Get latest build of EmulationStation for Windows here

                                            W 1 Reply Last reply Reply Quote 0
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