Take and Scrape Your Own Videos
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this will be great especially for making youtube videos
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@herb_fargus said in Take and Scrape Your Own Videos:
I'm thinking the correct way to go about it would be to have a launch perameter in runcommand like we do for netplay or verbose logging except have it be for running a core with recording enabled.
Since the recording is not an official feature, I think it wouldn't be a good way to go. But I've got an idea: what about a
runcommand-onmenu.sh
?A script to be launched only if user invoke runcommand menu and choose the option to launch it. I'll try to submit a PR and let you guys review the code. I can think other use cases for such feature...
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@meleu it may not be official now but if/when we update to stretch and ffmpeg is in the repos rather than requiring a source install then yes it may actually be viable to include by default but in the interim yes onmenu is a good solution (which I was unaware of) I await your solution
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@herb_fargus said in Take and Scrape Your Own Videos:
onmenu is a good solution (which I was unaware of)
runcommand-onmenu.sh
feature doesn't exist yet. I'll try to submit a PR forruncommand.sh
implementing this later today. -
@meleu how would the on menu be any different than onstart unless there is some mechanism for modifying the dialog menu for runcommand?
Or are you saying it's an option in the runcommand menu to run a script?
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@herb_fargus
runcommand-onmenu.sh
would be a script to be launched only if user invoke runcommand menu and choose the option to launch it.runcommand-onstart.sh
is always executed before the game is launched.edit
by the way, I've submitted the PR and tagged you there: https://github.com/RetroPie/RetroPie-Setup/pull/2009 -
@meleu Necropost AHOY!
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With the advent of raspbian stretch and subsequently ffmpeg integrated in the repos
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the runcommand onmenu functions integrated
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and Retroarch compiled with ffmpeg support:
I think I'm ready to give this another go. The integration is all pretty much handled as far as no more need for source compilations, now the trick is just configuring the onstart/onmenu scripts and optimal settings for ffmpeg to capture native res gameplay without degrading performance.
Runcommand OnMenu Options
As far as onstart/omenu scripts go, a few options:
- OnMenu that just launches the default config to the default video path with the saved video file being named after the rom.
- OnMenu that creates a videos folder for the system being launched, uses the default config, and saves the video in the created videos folder named after the rom.
- OnMenu with dialog options to select the saved video path and video config/container (mkv, mp4 etc), and maybe options to name based on rom, date, rom+date, etc.
Runcommand OnMenu
Per the docs, create a script called
recordvideo.sh
in `opt/retropie/configs/all/runcommand-menu/`
With the contents todo incomplete!
recordvideos.sh
#!/usr/bin/env bash system="$1" emulator="$2" rompath="$3" launch="$4" rom_file="${rompath##*/}" rom="${rom_file%.*}" mediadir="$HOME/RetroPie/roms/$system/images" videofile="$mediadir/$rom-video.mkv" # Create videos folder in system's rom folder if [[ ! -d "$mediadir" ]]; then mkdir -p "$mediadir" dialog --msgbox "$mediadir created!" 20 60 >/dev/tty fi # Launch to record gameplay on RetroArch Systems. if [[ "$launch" =~ retroarch ]]; then eval "$launch" "--record '$videofile'" exit 1 else dialog --msgbox "Video recording is not supported for this system" 20 60 >/dev/tty fi
if you want to force ~30 second limits for your videos you can substitute the following code:
eval "$launch" "--record '$videofile'" & sleep 33 killall retroarch exit 1
Configs
The default path for recorded videos is:
/opt/retropie/configs/all/retroarch/records/
If you add a custom config for ffmpeg the default path is:
/opt/retropie/configs/all/retroarch/records_config/
Examples:
default.cfg
:vcodec = libx264rgb pix_fmt = bgr24 acodec = flac format = matroska video_qp = 0
optimised.cfg
:format = matroska threads = 3 vcodec = libx264rgb video_preset = ultrafast video_tune = animation pix_fmt = bgr24 video_qp = 0 acodec = flac
mp4.cfg
:vcodec = libx264rgb pix_fmt = bgr24 acodec = aac format = mp4 video_qp = 0
twitch.cfg
:vcodec = libx264 acodec = libmp3lame pix_fmt = yuv420p scale_factor = 2 threads = 3 video_crf = 25 video_preset = superfast video_tune = animation audio_global_quality = 75 sample_rate = 44100 format = flv
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Hello @herb_fargus, I'm thinking about streaming my Retropie's screen to my Kubuntu desktop PC that's connected to my video projector, so that an audience of guests could watch the games. Can you kindly give me some hints how to set that up?
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@clyde haven't the foggiest. Could try the twitch thing, or there is some experimental streaming thing that doesn't use a vnc server. Can't remember what it is, never tried it myself though I imagine there would be some latency
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@herb_fargus Well, thanks anyway. I may look further into it when I have the time and leisure, since it isn't urgent at the moment. Latency wouldn't be a big issue as long as it's not more than a few seconds, since the audience wouldn't play but just watch. edit: On the players' side, there should be as little lag as possible, of course.
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@clyde I started a post specific to the whole streaming thing and I think I came up\with a viable software solution, the uv4l raspidisp driver / webrtc server enables you to stream video with not a terrible latency that can be accessed from any web browser on the same network. Audio may be a bit of a trick to sort but I've tested it and it functions.
Further discussion on this thread if interested.
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@herb_fargus Wow, that's great. I'll check it out.
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Great post. Unfortunately, I'm having an issue with the recording function on the RetroPie while recording gameplay. When launching an NES game, the emulator is really slow.
Has anyone encountered this problem?
Thanks,
Valente
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Just to follow up, I noticed a YouTube video of a user also complaining about lag when using ffmpeg. Even with my Raspberry Pi 3B+, the lag makes NES games unplayable.
I've tried using other core emulators and recording settings to no avail. Let me know if anyone has any positive experiences with RetroPie and recording.
Thanks,
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More necroposting,
There have been some changes with RetroArch with the video recording where in theory we should be able to use a hotkey to start/stop recordings. The latest Raspbian also has ffmpeg with hardware decoding so I wonder if that could help with some of the performance issues people have been having. though video recording is encoding a video so that may not help if it only has hardware acceleration for decoding.
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@herb_fargus I found that relying on sleep to properly time a 30 second video was getting mixed results so I modified your script a little to crop the video afterward for a more uniform recording length.
It requires that you install ffmpeg beforehand though.
#!/usr/bin/env bash system="$1" emulator="$2" rompath="$3" launch="$4" rom_file="${rompath##*/}" rom="${rom_file%.*}" mediadir="$HOME/RetroPie/roms/$system/images" tmpfile="/tmp/$rom-video.mkv" videofile="$mediadir/$rom-video.mkv" # Create videos folder in system's rom folder if [[ ! -d "$mediadir" ]]; then mkdir -p "$mediadir" dialog --msgbox "$mediadir created!" 20 60 >/dev/tty fi # Launch to record gameplay on RetroArch Systems. if [[ "$launch" =~ retroarch ]]; then eval "$launch" "--record \"$tmpfile\"" & sleep 120 killall retroarch # Crop video to 30 seconds eval "ffmpeg -y -t 30" "-i \"$tmpfile\"" "-acodec copy \"$videofile\"" & exit 1 else dialog --msgbox "Video recording is not supported for this system" 20 60 >/dev/tty fi
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