[Theme Changes] Attention Theme Makers: Upcoming Game Collections in ES
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@mediamogul said in [[Theme Changes] Attention Theme Makers:
They appear larger, but in motion there's no size change in focused logos. Could it be that the increased size was just never added back to the Carbon theme?
Hopefully my previous comment should clear things up for you. The logos are larger, but not quite as large as they had been previously.
Additionally you mention "in motion". Currently, the way the logos are handled, ES switches between 2 different logos (normal and large) so the logo just kind of suddenly becomes larger. One change that I have been working on is to actually have this transition animate properly so that the logos will appear to grow and shrink.
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the decision was made to set the default to 1.2x
so the logo just kind of suddenly becomes larger.OK, I see. It's just been made a bit more subtle. looking at it closely now and knowing when the change occurs, I can see a size increase.
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@jdrassa Weren't you the one who brought up the idea of the carousel having an origin function? Like the selected logo standing out much more than the non-selected ones.
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@lilbud There were some requests for something along those lines. What I settled on trying to implement were some alignment options for the logos relative to the carousel.
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@mediamogul said in [Theme Changes] Attention Theme Makers: Upcoming Game Collections in ES:
I have the day off and woke up with a little inspiration. I designed these for myself as a stopgap, but in the interest of sharing ideas, I thought I'd also post them here for feedback.
I would exchange the Favorites folder icon with an icon more like that. Or show a cup with a sash (#1) around. This icon was included into the IO theme! . The labeling is really cool.
.The COLLECTIONS .... WOW not more to say! Great idea
Also the LAST PLAYED icon and labeling is a good move - Thank you!Personally I don't like the "A1l Games" labeling ... it looks restless and messed up. But all the other suggestions +1
I think it's a cool theme and it is worth to be the default one :)
Of course that's only my liking! Don't take this personally. -
All great feedback, thank you. My original idea for 'All Games' was to do a ransom note style as I did, but using the various fonts from the more notable game systems. I lost interest in that direction when I realized the classic Nintendo logo couldn't really be used. Of course these are only meant to be quickly implemented stopgaps for myself until @UDb23 finishes his own stellar work, but you raise some good points and I might continue to develop them further if the mood strikes again.
Of course that's only my liking! Don't take this personally.
Certainly not. I've been in commercial design for too long to take any criticism personally. These days, as an art director, the first bit of advice I give our new designers is to get some thick skin and get it quick. Everyone's work can always be improved and in most cases, no one can see exactly where without the input of a group of like-minded people who share a common interest in the outcome.
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Seems everyone is getting around to adding these new features, and so i felt like i should too for my upcoming theme.
still need to get around to do the custom collection one but it's a start.
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Clean enough to eat off and sharp as a razor. Very nice!
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I agree with many other people. Love the Last Played folder and logo. I love the collections in folders. All Games isn't too hot on the logo. But that's already been mentioned.
As far as keeping things in line with design, all of the "controller" arts look great. And for logos, those change depending on system... there are no design rules for the logos. So they all work.
I have noticed some changes in the carousel since theming was added. There is a gap between the white bar with logos and the grey bar with the number of games. That was never there. And logos do not scale as large as they used to on the selected system. So those changes to ES actually changed how all themes look. I do not mind the gap between carousel and #games, and I can live with the logos not scaling as large as they used to. It's just something I noticed.
As long as these "collections" do not appear as default systems I am happy. I turned off the saving of metadata changes... it speeds up the shut-down time immensely. And I only scrape images, otherwise my boot time would be somewhere around 3 minutes because of the size of the XML files. So I cannot benefit from "recently played" or anything like that. Since changes aren't saved.
Also, if you need to get in touch with me, make sure to highlight me here on the forum since we don't have IM. I don't have enough time to read every topic and see what I should chime in on. But I'm happy to help and love to make graphics. :D
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Thanks all, and thanks @Rookervik for the reply. Indeed, none of these are default systems, you need to enable them. Even without metadata, though, you'll still be able to benefit from "All Games" if you'd have a use for it. :)
@UDb23 Here's a video with the latest icons:
Overall I like the direction it's taking - great job!
A few thoughts:
- The "Last Played" text feels misaligned, because its baseline is the lower part of the "y".
- The folder icons themselves are "larger" than the other controllers in the theme. It's weird, and I can only assume it's caused because of any blank space around the other controllers.
Both of these are solvable in the actual theme (I actually did so for the folders for the video, otherwise they'd be huge), but I'd probably prefer to have the theme values as standard as possible, but I imagine it's a minor thing.
I wasn't able to test the Custom Collections one yet just because it isn't implemented yet and I'd rather not butcher the theme even more :D
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All Games isn't too hot on the logo. But that's already been mentioned.
'All Games' definitely presents the biggest challenge to represent visually for a user interface. Do you have any personal thoughts on how it might be best illustrated?
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'All Games' definitely presents the biggest challenge to represent visually for a user interface.
Well this is really a hard nut :)
For IO my idea was ... well... what is all?... RetroPie is a linux system....
Yes ... all means ROOT-dir so the sign I choose was </>
You can take a look hereI'm going to be excited how the Carbon theme will look like. There are tons of good designer work here :)
Maybe </roms> is a good looking one :) -
@mediamogul Yeah I'm not sure. It is a very hard one to include. I was thinking some sort of galaxy font. All-encompassing. Or maybe some ALL ӕ GAMES with that little infinity symbol. Or using a letter from game system logos. Might be best to just go with a single font. As using different logos letters looks a little off:
(Can you tell which letters come from which system?)
Or maybe even have a folder in the logo for it.
"Folder Icon" ALL GAMES
"Folder Icon" FAVORITES
"Folder Icon" ETCThose are just some ideas that I might try. I won't be using the folders so I am not too judgmental on how they look :D
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Or using a letter from game system logos.
Yeah, I had that same idea, but hated not being able to utilize a letter from the NES. Also, as you say and no matter how you arrange them, it ends up looking off and too chaotic like a ransom note which is where I landed temporarily for mine.
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Yes ... all means ROOT-dir so the sign I choose was </>
These are the type of creative solutions I appreciate the most as pitches where I work, as they show a lot of personal thought and break away from overused conventions. However, an argument can be made here to keep with overused conventions for user interface elements, so as not to alienate the user with new concepts of iconography. That said, </> is a striking graphic image indeed.
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@pjft said in [Theme Changes] Attention Theme Makers: Upcoming Game Collections in ES:
A few thoughts:
The "Last Played" text feels misaligned, because its baseline is the lower part of the "y".
You're right, will be fixed.
The folder icons themselves are "larger" than the other controllers in the theme. It's weird, and I can only assume it's caused because of any blank space around the other controllers.
I will use some standard controller logos taken from original Carbon theme and check the actual "page size" in px that are used and if there is some "transparent border" around the controller graphics. Will the size the "folder" icons accordingly; that should solve the "too big" issue.
I wasn't able to test the Custom Collections one yet just because it isn't implemented yet and I'd rather not butcher the theme even more :D
I've been thinking (and searching the web for inspiration) a lot on how to make the "all game" text logo. Not yet ready with a new proposal but I found some more really interesting free fonts that could be used (also for "last played").
In my opinion for these "text logos" Bold title (and in some case condesed) fonts should be used; not too strange (would not fit with carbon aesthetic) and not too common (wouldn't stand out). Of course if, in addition the selected font would allow inclusion, as suggested, of some small icon, it would be perfect.
Will come with some new proposal soon.Additional thought: as it's already the standard for music, could we call 'em "playlists" instead of "collections" ? Maybe it's just a crazy idea ;-)
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btw If interested I can share here the free fonts I found and get your opinion, before creating a logo out of them.
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not too strange (would not fit with carbon aesthetic) and not too common (wouldn't stand out).
I couldn't agree with this more. However, in it's own way, this balance is almost as difficult to achieve as any single design element. The other logos these have to compete with visually are some of the most creative and well-thought-of designs ever produced. My tendency in these situations is always to get as creative as possible out of the gate and pull back when necessary.
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Are there any plans to make a "custom" list for games that support RetroAchievements? It's built into RetroArch, and more games are getting added all the time. The way I'm doing it now is having a subfolder inside each system folder (called "Acheviements"). Then if I decide to play a game with them, I go into that subfolder for the list of games that have them. A more simplified method, using these "non-system specific" collection lists would be awesome. Of course a change would need to be made to the skins/etc. I was just wondering if anybody is working on this?
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@udb23 said in [Theme Changes] Attention Theme Makers: Upcoming Game Collections in ES:
Additional thought: as it's already the standard for music, could we call 'em "playlists" instead of "collections" ? Maybe it's just a crazy idea ;-)
It's an interesting idea. I'm not especially fixated on any particular terminology, and as far as themes go, theme makes can call them what they feel resonates the most with them.
In terms of playlist vs collections, at least my initial thought is that playlist is a good term for music because it's a sequential list of things to be played. In terms of games, I always thought of it as collections (in fact, per @Zigurana 's suggestion, which I was immediately sold on).
When I was younger, I could bring over my friends to see my fighting games collection, my favorite games collection, my Mega Man games collection... That term Is very much associated with games, at least for me. It also aims to bring back the physical aspect, as well as the collectible aspect of videogames.
I wouldn't think of playlists for games myself, I think.
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