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    Can we expect an lr-package for dosbox some day?

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    dosboxlr-packages
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    • P
      psyke83 Global Moderator
      last edited by

      I didn't. I'll re-test tonight when I have access to my Pi, using the same build configuration from your script. Perhaps that's the cause of the input bug, so it may not be fixed at all. Will let you know soon if I jumped the gun in that regard.

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      • edmaul69E
        edmaul69 @psyke83
        last edited by

        @psyke83 does it have a way of assigning a disk drive/cd drive? Both real and iso/img?

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        • K
          KevinsHope @BuZz
          last edited by

          @buzz I do not see the Lr-dosbox package under experimental or optional packages. Where is it listed at for instillation?

          BuZzB 1 Reply Last reply Reply Quote 0
          • BuZzB
            BuZz administrators @KevinsHope
            last edited by

            @kevinshope it's not yet.

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

            K 1 Reply Last reply Reply Quote 1
            • P
              psyke83 Global Moderator @BuZz
              last edited by psyke83

              @buzz said in Can we expect an lr-package for dosbox some day?:

              @psyke83 Regarding performance - did you enable the dynamic recompilation ?

              BTW see this branch for lr-dosbox - https://github.com/joolswills/RetroPie-Setup/tree/exp_modules

              Your script doesn't enable dynarec for rpi3:

                  isPlatform "armv6" && params+="WITH_DYNAREC=oldarm"
                  isPlatform "armv7" && params+="WITH_DYNAREC=arm"
              

              It will compile correctly when the following line is added:

                  isPlatform "armv8" && params+="WITH_DYNAREC=arm"
              

              Dynarec improves things. Before I could only manage 4 x 1000 cycles before audio dropouts, but now it can manage a bit under 2 x 10000 total cycles. Descent becomes playable - much much better, but probably still not at the level of the native port.

              It's probably still inferior, but now I'd recommend adding this to experimental for those that want to tinker. It's definitely usable when dynarec is enabled and I haven't noticed any repeating key input issues.

              I've experienced several hard crashes with the native dosbox port that I haven't seen with the libretro core, so that's one plus, at least.

              BuZzB 1 Reply Last reply Reply Quote 0
              • K
                KevinsHope @BuZz
                last edited by

                @buzz Being a new user to linux in general, I will eagerly wait for it to be added.

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                • P
                  psyke83 Global Moderator @edmaul69
                  last edited by

                  @edmaul69 said in Can we expect an lr-package for dosbox some day?:

                  @psyke83 does it have a way of assigning a disk drive/cd drive? Both real and iso/img?

                  "imgmount" is a recognized command in lr-dosbox, so I'm assuming it will work for mounting ISOs or hard disk images.

                  https://www.dosbox.com/wiki/IMGMOUNT

                  edmaul69E 1 Reply Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @psyke83
                    last edited by edmaul69

                    @psyke83 ok. Thanks.

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                    • P
                      psyke83 Global Moderator
                      last edited by psyke83

                      Update on Doom:

                      It seems that Doom & Doom 2 were failing on lr-dosbox due to case sensitivity (!). Even though DOS is supposed to be limited to 8.3 filenames and case insensitive, when the wad files are named DOOM.WAD and DOOM2.WAD on the actual ext4 root filesystem (in roms/pc/doom/), the Doom executable can't find the files, but only if running via lr-dosbox (the native port is fine). Manually renaming the files to lowercase outside of the emulator fixed the issue.

                      Performance is acceptable in lr-dosbox with dynarec enabled, but it's definitely a bit choppier than the native dosbox version, and certainly not reaching the 35fps engine limit at all times (whereas I suspect the native dosbox version does).

                      edmaul69E 1 Reply Last reply Reply Quote 0
                      • edmaul69E
                        edmaul69 @psyke83
                        last edited by edmaul69

                        @psyke83 is the 35fps the limit setting with pentium_slow with the cpu at "max" (95%) or setting it at "max 110%" (full speed)

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                        • P
                          psyke83 Global Moderator @edmaul69
                          last edited by psyke83

                          @edmaul69 said in Can we expect an lr-package for dosbox some day?:

                          @psyke83 is the 35fps the limit setting with pentium_slow with the cpu at "max" (95%) or setting it at "max 110%" (full speed)

                          The original Doom had an engine cap of 35fps - that's what I'm talking about. The speed difference I'm seeing may be due to lr-dosbox not supporting auto cycle rate detection, so whatever arbitrary CPU cycle speed you select will not be optimal compared to the native port automatically adjusting speed by default.

                          edmaul69E 2 Replies Last reply Reply Quote 1
                          • edmaul69E
                            edmaul69 @psyke83
                            last edited by

                            @psyke83 gotcha.

                            1 Reply Last reply Reply Quote 0
                            • BuZzB
                              BuZz administrators @psyke83
                              last edited by BuZz

                              @psyke83 thanks. re rpi3, it's an older wip branch. Not complete - just rebased it earlier to show. (Hence no pr yet) - but will go over code before doing the pr.

                              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                              • BriganeB
                                Brigane
                                last edited by

                                Has anybody been trying the new lr-dosbox found in the experimental section yet?

                                Systems: Raspberry Pi 0/2/3 Model B+
                                Os: RetroPie 4.5
                                Frontend: Emulationstation & Attract Mode

                                hooperreH D 2 Replies Last reply Reply Quote 0
                                • hooperreH
                                  hooperre @Brigane
                                  last edited by hooperre

                                  @brigane I attempted to use it, but it doesn't handle .sh files >> .conf files from what I've seen.

                                  It'll just try to run the .sh file in Dosbox, not run the config file and run the [autoexec] section.

                                  4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

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                                  • D
                                    dudleydes @Brigane
                                    last edited by dudleydes

                                    @brigane

                                    @hooperre is correct in saying lr-dosbox will not launch games from .sh files but it will launch from .conf files. For example, to get Albion running in the lr-dosbox, I created a text file, Albion.conf, in the PC roms folder with the following contents:

                                    [autoexec]
                                    # Lines in this section will be run at startup.
                                    # You can put your MOUNT lines here.
                                    
                                    MOUNT c /home/pi/RetroPie/roms/pc
                                    C:
                                    cd ALBION
                                    LAUNCH.EXE
                                    EXIT
                                    

                                    On the plus side, lr-dosbox , by default, maps the mouse to my PS3 controller. Mouse movement is mapped to the right analog stick. The left mouse button is mapped to the right trigger (R2) and the right button to the left trigger (L2).

                                    On the down side, the key mapper doesn't work so games such as Abuse require a keyboard.

                                    hooperreH edmaul69E 4 Replies Last reply Reply Quote 1
                                    • hooperreH
                                      hooperre @dudleydes
                                      last edited by

                                      @dudleydes Is there any way to work around this issue with a .sh? It would be great if I didn't need multiple entries for each game. I would love to use lr-dosbox for my Windows 3.1x based games as the mouse mapping would be immense!

                                      4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

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                                      • edmaul69E
                                        edmaul69 @dudleydes
                                        last edited by

                                        @dudleydes does a real mouse work too? I am interested in this if it can. But i dont want to change 200 .sh files if i cant mount an actual cd drive or use a mouse.

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                                        • edmaul69E
                                          edmaul69 @dudleydes
                                          last edited by edmaul69

                                          Deleted. I figured it out

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                                          • edmaul69E
                                            edmaul69 @dudleydes
                                            last edited by

                                            @dudleydes how do you get it to recognize a controller? Retroarch recognizes it but the games dont? The joysticks mouse works.

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