EmulationStation localization (translation)
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@chwo I ran into the same problem last November, but alas, got no answers about it.
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@pablokk4 .....It works
Now I have to fix that it doesn't go to the console if I want to restart or turn off emulation station -
@chwo said in EmulationStation localization (translation):
LANG=de_DE ./emulationstation
try: LANG=de_DE.UTF-8 ./emulationstation
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@pablokk4 At least it didn't work for me. 😐 See my post that I linked to in my last post for the error message.
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@Clyde
I see your post, but I am a beginner. and I can´t help you, sory. -
@hiulit. I have a question. I have Es in spanish. Yesterday, I have updated EmulationStation V2.8dev and now it appears in English again. ES 2.10dev. I don´t understand. Thanks
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@pablokk4 It is very easy to understand when you updating the binary is replaced
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@pablokk4 I don't think you can update ES if you want to keep the using the translations. That's something that has been discussed here. There are some changes in newer versions of the main ES that don't match with this fork. Sorry, you should go back to the older version if you want to keep using the Spanish translations.
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Hello! Thank you! It works perfect, I translated into Spanish :)
But I have a little problem ... EmulationStation doesn't show me the loading screen at startup after installing the translated version of this forum.
How can I activate it?
I run my roms from external hard drive and I have 2 minutes black screen when loading ES
I try to activate from cmdline.txt, es_config and autostart.sh but it still doesn't appear :(
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@markpreva you can change the loading screen and put the image that you want
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Can I get an instruction? how to compile on rpi4?
"You need to add -DGL=On to the cmake command used to build EmulationStation"
Where and what should be prescribed? -
It is not started.
- failed to add service - already in use?
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@Rainishe said in EmulationStation localization (translation):
Where and what should be prescribed?
In the installation steps, the step that runs
cmake ..
should be replaced bycmake -DGL=On ..
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Hi everyone,
Since I needed it for my personal use, I managed to update the localized EmulationStation on the last version used by RetroPie 4.6 (2.9.3) by forking @Flyinghead repository.
Since I'm french, only this language is up-to-date (I modified a bit the original translation too to be more "accurate" imho) but translation files for other languages are already updated with new messages and should work correctly (not tested).
For your information, 90% of the interface is still translated (~310/340 messages are translated).Nothing changed for building or installation. It is still the same procedure.
Here is the GitHub repository: https://github.com/Yaoh/EmulationStation
It is my first repository on GitHub so I can ignore some "rules" or something like, If it is the case, please let me know.
If someone is interested to update/add a new translation, I will try to accept pull request (maybe it is very easy but I'm a GitHub noob !).As indicated in the README of the repository, I'm aiming to update my repository only on a tagged version from RetroPie repository.
Have a good day/night everyone and I hope my (little) work will be useful for somebody.
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@Yaoh thank you! I'll update the catalan and spanish translations when I can
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Restart/Shutdown/Reboot EmulationStation options do not work after translate, can help me?
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@mitu hi, i tested in my arcade with pi3, after compiling and running it i copy all the files and replace the original ones because i cant do this step:
cd /home/pi/EmulationStation
sudo cp ./emulationstation /opt/retropie/supplementary/emulationstation/
sudo cp -r locale /opt/retropie/supplementary/emulationstation/So i entered with winscp as root and copy directly overwriting all and runs fine in spanish.
I have a pi4 with retropie 4.6, i do exactly the same procedure but when i restart pi it fails and throw me to the command line. Thats because i must compile it adding DGL=ON like you said?
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@codafire said in EmulationStation localization (translation):
I have a pi4 with retropie 4.6, i do exactly the same procedure but when i restart pi it fails and throw me to the command line. Thats because i must compile it adding DGL=ON like you said?
If you're running on a Pi4, then yes - without adding
-DGL=On
tocmake
's command line, it won't work correctly. -
@mitu Working now!!! Thanks
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Im having an issue, after updating omxplayer in Rasperry 4 with Retropie 4.6 because it dont mix songs, allways plays the same order, i lost my spanish translation, i did again all (https://github.com/heloisatech/TranslationEmulationStation-TraduzirEmulationStation) but not working, stay in English.
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