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    lr-mame2003 driver improvement and backport

    Scheduled Pinned Locked Moved Ideas and Development
    mame2003mame-libretrodriverbackport
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    • arcadez2003A
      arcadez2003 @darknior
      last edited by arcadez2003

      @darknior said in lr-mame2003 driver improvement and backport:

      I'm lost, please can you list ROMs to use from MAMEoXtra ?

      bbbuster
      ghostlop
      ironclad
      sengoku3
      sngoku3n
      zupapa
      zupapan
      kof2001
      kof2k1nd
      kf2k1pls
      kof2002
      kof2k2nd
      kf2k2pa
      mslug4
      mslug4nd
      rotd
      rotdnd
      matrim
      pnyaa
      pnyaan
      mslug5
      mslug5nd
      svcchaos
      svcnd
      samsho5
      samsh5nd
      samsh5sp
      kof2003d
      crswd2bl
      zintrckb
      lasthope

      @darknior said in lr-mame2003 driver improvement and backport:

      What do you want i verify ? The game with MAME on PC ??

      Just boot Vasara in this Emulator and tell me if the sound is slow in this game or not.

      Arcade Addict

      1 Reply Last reply Reply Quote 0
      • arcadez2003A
        arcadez2003 @darknior
        last edited by

        @darknior said in lr-mame2003 driver improvement and backport:

        @gamez-fan is it possible to Outrunners single screen mode
        https://github.com/libretro/mame2003-libretro/issues/155
        Thanks

        Yes but you have to do it via the dip switch options look for monitors and select A Only

        PORT_START	// port F
        PORT_DIPNAME( 0x03, 0x01, "Monitors" )
        PORT_DIPSETTING(    0x01, "A only" )
        PORT_DIPSETTING(    0x03, "A and B" )
        PORT_DIPSETTING(    0x02, "B only" )
        

        Arcade Addict

        1 Reply Last reply Reply Quote 1
        • darkniorD
          darknior
          last edited by

          FIX - Might as well get Title Fight to work (titlef) - https://github.com/libretro/mame2003-libretro/pull/156

          Life is game, just play it !

          1 Reply Last reply Reply Quote 0
          • arcadez2003A
            arcadez2003
            last edited by arcadez2003

            The video above is from newer MAME where they totally broke the background Gfx, in MAME78 with the older video code it'll look more like this.......

            alt text![alt text]

            Not perfect but better than having none at all :)

            Arcade Addict

            1 Reply Last reply Reply Quote 2
            • darkniorD
              darknior
              last edited by

              FIX - Make Air Rescue Work (arescue) https://github.com/libretro/mame2003-libretro/pull/157

              Life is game, just play it !

              1 Reply Last reply Reply Quote 1
              • darkniorD
                darknior
                last edited by

                FIX : Optional Williams sound with the speedups : https://github.com/libretro/mame2003-libretro/pull/159

                Removed in MAME61 these are the speedhacks that will significantly boost performance
                in the following Midway games..........

                All Midway Y-Unit
                All Midway T-Unit barring MK2 which uses DCS sound

                This could be of great benefit for users of this MAME core on lesser hardware. Drivers that will be affected by this change...

                • mcr68.c
                • midtunit.c
                • midyunit.c
                • williams.c
                • mcr_sndhrdw..c

                Life is game, just play it !

                Z 1 Reply Last reply Reply Quote 2
                • darkniorD
                  darknior
                  last edited by

                  Might as well add Puzz Loop 2 which was playable from MAME 93.u2, this is the last of the later CPS dumps which can be added to the MAME78 codebase due to changes with the XOR decryption handling from MAME100 onwards.

                  https://github.com/libretro/mame2003-libretro/pull/160

                  Life is game, just play it !

                  1 Reply Last reply Reply Quote 0
                  • darkniorD
                    darknior
                    last edited by

                    https://github.com/libretro/mame2003-libretro/pull/162

                    0.91: David Haywood increased interleave in MegaSys1 driver, fixing speed in Avenging Spirit.

                    Life is game, just play it !

                    1 Reply Last reply Reply Quote 0
                    • PeriodicLogicP
                      PeriodicLogic
                      last edited by

                      Two possibly very simplistic questions...

                      1. To take advantage of these improvements and backports, does one simply need to update lr-mame2003 from source?

                      2. Does one still use the 0.78 roms, or does one need earlier/later roms to account for the changes being made?

                      Thanks in advance,
                      Rob

                      arcadez2003A 1 Reply Last reply Reply Quote 0
                      • Z
                        zerojay @darknior
                        last edited by

                        @darknior said in lr-mame2003 driver improvement and backport:

                        FIX : Optional Williams sound with the speedups : https://github.com/libretro/mame2003-libretro/pull/159

                        Removed in MAME61 these are the speedhacks that will significantly boost performance
                        in the following Midway games..........

                        All Midway Y-Unit
                        All Midway T-Unit barring MK2 which uses DCS sound

                        This could be of great benefit for users of this MAME core on lesser hardware. Drivers that will be affected by this change...

                        • mcr68.c
                        • midtunit.c
                        • midyunit.c
                        • williams.c
                        • mcr_sndhrdw..c

                        I was really hoping that openice would be one of the games that would get these speed boosts. Oh well. Right now, it runs with slowdown on mame2003 and runs perfect speed on anything older but nvram doesn't get written out so it's useless.

                        arcadez2003A markwkiddM 2 Replies Last reply Reply Quote 0
                        • arcadez2003A
                          arcadez2003 @PeriodicLogic
                          last edited by

                          @periodiclogic said in lr-mame2003 driver improvement and backport:

                          Two possibly very simplistic questions...

                          1. To take advantage of these improvements and backports, does one simply need to update lr-mame2003 from source?

                          2. Does one still use the 0.78 roms, or does one need earlier/later roms to account for the changes being made?

                          Thanks in advance,
                          Rob

                          Yes simply compile your own build from the latest source, all Roms that were supported previously are still MAME78 the newly supported games
                          will need Roms from later MAME builds i think someone was gonna create a dat to help in that regard.

                          Arcade Addict

                          markwkiddM 1 Reply Last reply Reply Quote 1
                          • arcadez2003A
                            arcadez2003 @zerojay
                            last edited by arcadez2003

                            @zerojay said in lr-mame2003 driver improvement and backport:

                            I was really hoping that openice would be one of the games that would get these speed boosts. Oh well. Right now, it runs with slowdown on mame2003 and runs perfect speed on anything older but nvram doesn't get written out so it's useless.

                            Totally experimental as i found it can break the sound in some T-Unit games not using the DCS soundcore, which will require a workaround to sort
                            but just now for testing purposes if you can compile your own build in the MAME-2003 source goto src/vidhrdw/midtunit and do this.......

                            #define FAST_DMA 1 /* DMAs complete immediately; reduces number of CPU switches */

                            This should boost up the performance in Open Ice Challenge but enough to playable on the Rpi im not sure..?? you'll need to try it and see.

                            Arcade Addict

                            Z 2 Replies Last reply Reply Quote 2
                            • Z
                              zerojay @arcadez2003
                              last edited by

                              @gamez-fan Thanks, I'll give it a shot and let you know.

                              1 Reply Last reply Reply Quote 0
                              • markwkiddM
                                markwkidd @arcadez2003
                                last edited by markwkidd

                                @gamez-fan said in lr-mame2003 driver improvement and backport:

                                i think someone was gonna create a dat to help in that regard.

                                Once the codebase and ROM checksums stabilize I'll put together a DAT. ( @gamez-fan I enjoy periodically checking the mame2003 commit log to see you at work with backports!)

                                For now if people want to experiment they might try MAME 0.139 (MAME 2010) and MAME 0.106 (AdvanceMAME) romsets. There is a good chance they will match since they are from a similar period to the one where most of these additions are coming from.

                                arcadez2003A 1 Reply Last reply Reply Quote 1
                                • markwkiddM
                                  markwkidd @zerojay
                                  last edited by

                                  @zerojay said in lr-mame2003 driver improvement and backport:

                                  nvram doesn't get written out

                                  Could you say more about what you mean by this?

                                  Z 1 Reply Last reply Reply Quote 0
                                  • arcadez2003A
                                    arcadez2003 @markwkidd
                                    last edited by

                                    @markwkidd said in lr-mame2003 driver improvement and backport:

                                    Once the codebase and ROM checksums stabilize I'll put together a DAT. ( @gamez-fan I enjoy periodically checking the mame2003 commit log to see you at work with backports!)

                                    Thanks man!! im going to add in support for a couple more games later and im plodding away on adding sound to another few, but im constrained
                                    really by the codebase being 78 if it had been say 79 after all the CPU and Mem changes between those builds then far more could have been backported
                                    as MAME 78 is missing support for alotta good Data East, Kaneko16, NMK16 and Sega games plus the Seibu Raiden Fighters Series.

                                    It would have been interesting to have seen how some of the above games might performed in this older MAME core but alas not to be as the code for
                                    those is either not there not compatable or the workload needed just too great.

                                    Arcade Addict

                                    1 Reply Last reply Reply Quote 1
                                    • darkniorD
                                      darknior
                                      last edited by darknior

                                      https://github.com/libretro/mame2003-libretro/pull/163

                                      @gamez-fan Hook up the recently dumped sound MCU
                                      Unfortunately i cant do the same for Vimana as the MCU needs some input tag handling
                                      not compatable with the MAME78 input code.

                                      Life is game, just play it !

                                      1 Reply Last reply Reply Quote 1
                                      • darkniorD
                                        darknior
                                        last edited by

                                        WOAW excellent i love these games lol

                                        https://github.com/libretro/mame2003-libretro/pull/164

                                        @gamez-fan Rythm action games like Rock'n Tread are better with well music :)

                                        Life is game, just play it !

                                        1 Reply Last reply Reply Quote 0
                                        • darkniorD
                                          darknior
                                          last edited by

                                          https://github.com/libretro/mame2003-libretro/pull/166

                                          Hyper Crash Gfx Fixes

                                          Life is game, just play it !

                                          1 Reply Last reply Reply Quote 0
                                          • Z
                                            zerojay @markwkidd
                                            last edited by

                                            @markwkidd said in lr-mame2003 driver improvement and backport:

                                            @zerojay said in lr-mame2003 driver improvement and backport:

                                            nvram doesn't get written out

                                            Could you say more about what you mean by this?

                                            nvram doesn't get written to disk.

                                            markwkiddM 1 Reply Last reply Reply Quote 0
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