Game List and Gif ideas (ES)
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I would prefer boxart images as the carousel and to get md_name as optional element, because I asked for md_name for some reason i can't remember before.
But now that i think of it, the option to set which type of image we want to use is important. Because if someone wants to use marquees as carousel and edits the gamelists to have md_image to show marquees instead of boxart and vise versa, it would (maybe) break some themes that uses the delay thing for videos. It then would display the marquee as well before starting the videos and the boxart can be also look weird when it's shown by using md_marquee.
For someone like me, that wouldn't be a big problem, because i use my personal theme. But even if i wanted to test other themes they might look weird, just because of the way i've set up my gamelist (i already have that problem by using screenshots as marquees).
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From the programming side of things, this is not really an issue, you want to have a carousel element where the theme definition sets the source of images.
Now the real question is: do you want to enable your end-users to set the source, or should it be locked in the theme (requiring changes to the xml to change the source). -
@ectoone said in Game List and Gif ideas (ES):
I would prefer boxart images as the carousel and to get md_name as optional element, because I asked for md_name for some reason i can't remember before.
But now that i think of it, the option to set which type of image we want to use is important. Because if someone wants to use marquees as carousel and edits the gamelists to have md_image to show marquees instead of boxart and vise versa, it would (maybe) break some themes that uses the delay thing for videos. It then would display the marquee as well before starting the videos and the boxart can be also look weird when it's shown by using md_marquee.
For someone like me, that wouldn't be a big problem, because i use my personal theme. But even if i wanted to test other themes they might look weird, just because of the way i've set up my gamelist (i already have that problem by using screenshots as marquees).
Very good points there @EctoOne
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@zigurana said in Game List and Gif ideas (ES):
Now the real question is: do you want to enable your end-users to set the source, or should it be locked in the theme (requiring changes to the xml to change the source).
@Zigurana I think both your points are valid, it all depends on the theme creator, is it a nes classic style carousel (boxart) or a hyperspin style carousel (wheel/marquee). This is where the option would be great in the xml, to pick what is the source.
Update: The above could also be used by the end user renaming the folder to the relevant md_ as @EctoOne suggested in his personal build.
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@zigurana said in Game List and Gif ideas (ES):
Now the real question is: do you want to enable your end-users to set the source, or should it be locked in the theme (requiring changes to the xml to change the source).
That's a hard question.
Normally i would say that a way for users to choose what to show would be best but the problem here would be that some themes are pretty restricted in terms of element positions. So a theme can look good because it's optimized for a marquee carousel but it might look weird when using boxart.The problem with having the carousel determined by the theme is that maybe some creators want to offer both variants and therefore have to maintain multiple variants. This would be the lesser problem IMO.
Another solution would be to add some sort of new view type where the themer can create layouts for both options inside the theme and it then would use whatever the user selects.Example:
<view name="detailed" type="boxart"> <carousel name="systemcarousel"> <imagetype>boxart</imagetype> some position settings and stuff </carousel> <view name="detailed" type="marquee"> <carousel name="systemcarousel"> <imagetype>marquee</imagetype> different position settings and stuff </carousel>
I assume that this would be overkill to add tho, so i would say that the themer should decide what to use. And if they want to have both options available they can "simply" offer one. With that solution there will be no problems with breaking other themes (at least none that i can think of right now).
Speaking of it, will the carousel have the same theming options as the system carousel? Like can we make a vertical or vertical_wheel one? If so, was there any progress made on adding the horizontal_wheel option?
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My thoughts are just to use the md_marquee tag for the carousel, the user can then decide what to put in the marquee folder, wheelart, boxart, screenshot etc. This way it is a separate entity and everything can be kept 'as-is' without jeopardising anybody's current setup.
Hope this helps and makes sense.
Personal build...
Those are collections on the carousel wheel, I'm thinking maybe the vertical_wheel on the gamelist view could look very similar.
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Second vote for a minimal graphics only theme using Marquee art.
Here’s a rough mock-up of a vertical carousel, with the selected game highlighted
https://m.imgur.com/0F981lZ -
@lilbud said in Game List and Gif ideas (ES):
Videos on the system view
I like all your ideas, but this one is the most important for me :)
I have create a new thread for the other idea i have with some mockup to come...
https://retropie.org.uk/forum/topic/15029/savestate-loading-from-es-like-on-snesmini-with-screenshot -
Hey @Zigurana any more thoughts on this? What do you think regarding a marquee only carousel?
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Anyone got any more thoughts or input on this marquee carousel?
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@zigurana said in Game List and Gif ideas (ES):
For instance, you can describe in some detail how you would expect the system to work. This new component, it would act as a replacement of the gamelist, and themes should define how they would want to employ it.
I think this feature could be interesting... Specially to themes that mimic Snes Classic Mini gamelist. @ruckage and @frgn will get some benefits from this for his themes.
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I second this @danielmewhouse , there are so many options for this being horizontal and vertical. It would complete my retropie bubble lol.
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Here is a rough hack of a carousel using the existing ES
(basically just positioning text elements off screen and centering the artwork)
https://retropie.org.uk/forum/topic/15346/mame-minimal-marquee-theme -
@sturbek said in Game List and Gif ideas (ES):
Here is a rough hack of a carousel using the existing ES
(basically just positioning text elements off screen and centering the artwork)
https://retropie.org.uk/forum/topic/15346/mame-minimal-marquee-themeWhat exactly do you mean by a carousel hack?
just display a single image center and remove everything else? I don't get it.
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@sturbek said in Game List and Gif ideas (ES):
Here is a rough hack of a carousel using the existing ES
Sorry buddy, but this isn't the same thing we are talking about. In this case, the developer just removed the gamelist and is just showing the game marquee. We are talking about a gamelist with boxarts instead of just plain text. Something similar to the system select carousel.
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So i got my second Pi yesterday and today i took some time to install RetroPie again and updated my personal theme and i noticed something. As i mentioned before, it would be great if we could define what image to use for certain objects with something like
<imagetype>
, it would be awesome if the gamelist carousel had it's ownmd_image
.
Because then it would be possible to display three images (if no videos are used.)
I could use boxart with<showSnapshotNoVideo>
, screenshots with<marquee>
and marquees with that new tag in the carousel (or vise versa if we get the option to select what image to use).Or we could just get
md_screenshot
and/ormd_fanart
as new image elements. -
I'm with you @EctoOne , lets just hope someone picks this up.
I have an awesome theme just about completed with all systems and collections. I can upload some screens if you wanna see, I know it wont be everyones cuppa tea but I'm trying to stay away from AM as its too clunky imo. It's kinda like hyperspin but my own designs and own spin on it, gonna call it ultraspin ha! the only thing is it really needs the gamelist carousel to go with it, at the moment I'm using a large 3d boxart in place of the carousel, still looks cool but ya know. Ive also added a text gamelist version but like i say, it really would fit like a glove with a marquee type carousel.
Fingers crossed!
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@paffley Nah, no need to upload pictures. And to be honest, I probably won't even use a carousel in my theme. I prefer it more simple, but I would love to try something new.
Maybe over the holidays, I'll take some time to find fanart images for all my games, so that I can recreate the look of the Kodi theme I'm using. I tried that a while ago, but I ran into a wall back then because of layer issues. But that was fixed a long time ago.
But maybe I should start playing more, I mean that's why I got myself a second Pi for. -
@EctoOne Yeh i totally hear ya, fanart images sounds like a great idea! You'll have to keep us posted.
I'm the same, I always like to try new things and when ya get something in your head I like to see it visually. that's my job at the end of the day, I'm a designer by trade so when somethings in this bulbus of mine, I need it out ha! :)
I just wish i knew how to program cause I'd be all over this in an instant amongst other ES stuff like we've been talking about (more md_ tags).
I'm sure someone will pick it up, @Zigurana was starting to look into splitting the system carousel down to use for other styling so maybe he's the man, but no pressure as I don't like pressure myself ha! So if it happens it will be a bonus :)
I just have so many ideas i need out of my head haha! (to fill up with the next ones) :P
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@paffley What do you want to know about fanart? I was just planning on using
md_marquee
as fullscreen background with a semi-transparent bar at the bottom over it with the text gamelist, description and boxart on that bar. So that it is readable on busy backgrounds.
I have no design background but i think I've never seen a theme for anything that i fully liked. So i have to try to make something i do like. At least ES is easily to theme.And yeah, I wish i could code to help out. But i was happy that i was able to compile a small piece of software yesterday even tho it wasn't working quite right in the end. I hope @zerojay finds some time to take a look at it because the DOS version of that game is kinda buggy.
But as you said, no pressure. I'm happy enough that maybe someday someone will do something. And meanwhile, maybe I'll find a way myself when I'm bored enough to learn something. :D
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