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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Problems with some PSX roms

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    psx romspsx bios
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    • V
      VahnXDean
      last edited by

      Hey guys. So, i'm a new retropie user, just bought mine some days ago and in the last few days i'm studying it's hundred options of configuration. I just set the basic configuration and then i was able to run some SNES roms with no problem and no need to do any extra configuration. But my main target is to play my childhood games of PSX. I tried a first game and had no success, cause when i selected the game, the screen just got black and then return to the game selection menu. Then after reading some posts, watching some videos and doing some cmd commands, i was able to run this first game (with some audio delay. will search about it tomorrow). But then i tried to run some other games and had a problem with them: when i select the game, the screen instead of staying black go blue (like the input hdmi cable was disconectec) and then return to game selection menu. I've tried a few other BIOS, but had no success. Can anyone help me? is this a BIOS problem? How can i procced? the paste with these games are identical, with .bin file and .cue file .
      Thanks in advance

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @VahnXDean
        last edited by mitu

        @vahnxdean https://retropie.org.uk/forum/topic/3/read-this-first give more details about your installation (which system, how did you install, what emulator are you using etc.).

        The problem looks like bad BIOS and/or ROM file. Note that the .cue (which are just text file) may contain the name of the .bin in a different case (upper/lower case letters and numbers) than the actual .bin file that you have in the psx folder. Linux filesystems are case-sensitive, so make sure the .cue file has the correct file name.

        Enable verbose logging in the Runcommand launch menu (https://retropie.org.uk/docs/Runcommand/#runcommand-launch-menu) and paste the log file /dev/shm/runcommand.log on a site like pastebin.com to see what errors you get.

        1 Reply Last reply Reply Quote 0
        • V
          VahnXDean
          last edited by VahnXDean

          Sorry for the delay of my answer, i was at work. These are the informations

          Pi Model: 3
          Power Supply: DCAR-052A5
          RetroPie Version: 4.3
          Built from: Pre made SD image - retropie-4.3-rpi1_zero.img
          USB Devices connected: PS4 Controller
          Controller: PS4

          This is the runcommand result:

          Parameters:
          Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so --config /opt/retropie/configs/psx/retroarch.cfg "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue" --verbose --appendconfig /dev/shm/retroarch.cfg
          [INFO] RetroArch 1.6.7 (Git 8e8bdaa)
          [INFO] Redirecting save file to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).srm".
          [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).state".
          [INFO] === Build =======================================
          Capabilities: NEON VFPv3 VFPv4
          Built: Sep 10 2017
          [INFO] Version: 1.6.7
          [INFO] Git: 8e8bdaa
          [INFO] =================================================
          [INFO] [Config]: loading config from: /opt/retropie/configs/psx/retroarch.cfg.
          [INFO] Config: appending config "/dev/shm/retroarch.cfg"
          [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so"
          [INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/PCSX-ReARMed.cfg.
          [INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/Alundra (USA).cfg.
          [INFO] Shaders: preset directory: /home/pi/.config/retroarch/shaders/presets
          [INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/Alundra (USA).cgp.
          [INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/Alundra (USA).glslp.
          [INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.cgp.
          [INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.glslp.
          [INFO] Environ SET_VARIABLES.
          [INFO] Remaps: remap directory: /opt/retropie/configs/psx/
          [INFO] Remaps: no game-specific remap found at /opt/retropie/configs/psx/PCSX-ReARMed/Alundra (USA).rmp.
          [INFO] Remaps: no core-specific remap found at /opt/retropie/configs/psx/PCSX-ReARMed/PCSX-ReARMed.rmp.
          [INFO] Redirecting save file to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).srm".
          [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).state".
          Starting PCSX-ReARMed
          Running PCSX Version 1.9 (Sep 17 2017).
          psxMap: warning: wanted to map @80000000, got 0x7452b000
          Init new dynarec
          testing if we can run recompiled code..
          test passed.
          warning: RAM is not directly mapped, performance will suffer
          Mapped (RAM/scrp/ROM/LUTs/TC):
          77000000/1f800000/1fc00000/08000000/74cf8000
          [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
          found BIOS file: SCPH1001.BIN
          [INFO] Environ GET_CAN_DUPE: true
          [INFO] Environ SET_DISK_CONTROL_INTERFACE.
          [INFO] Environ GET_RUMBLE_INTERFACE.
          [INFO] Environ GET_VARIABLE pcsx_rearmed_frameskip:
          [INFO] 0
          [INFO] Environ GET_VARIABLE pcsx_rearmed_region:
          [INFO] Auto
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pad1type:
          [INFO] analog
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pad2type:
          [INFO] standard
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pad3type:
          [INFO] default
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pad4type:
          [INFO] default
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pad5type:
          [INFO] default
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pad6type:
          [INFO] default
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pad7type:
          [INFO] default
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pad8type:
          [INFO] default
          [INFO] Environ GET_VARIABLE pcsx_rearmed_multitap1:
          [INFO] auto
          [INFO] Environ GET_VARIABLE pcsx_rearmed_multitap2:
          [INFO] auto
          [INFO] Environ GET_VARIABLE pcsx_rearmed_vibration:
          [INFO] enabled
          [INFO] Environ GET_VARIABLE pcsx_rearmed_dithering:
          [INFO] enabled
          [INFO] Environ GET_VARIABLE pcsx_rearmed_duping_enable:
          [INFO] enabled
          [INFO] Environ GET_VARIABLE pcsx_rearmed_drc:
          [INFO] enabled
          [INFO] Environ GET_VARIABLE pcsx_rearmed_spu_reverb:
          [INFO] enabled
          [INFO] Environ GET_VARIABLE pcsx_rearmed_spu_interpolation:
          [INFO] simple
          [INFO] Environ GET_VARIABLE pcsx_rearmed_pe2_fix:
          [INFO] disabled
          [INFO] Environ GET_VARIABLE pcsx_rearmed_inuyasha_fix:
          [INFO] disabled
          [INFO] Environ GET_VARIABLE pcsx_rearmed_show_bios_bootlogo:
          [INFO] disabled
          [INFO] Environ PERFORMANCE_LEVEL: 6.
          [INFO] Content loading skipped. Implementation will load it on its own.
          [INFO] Environ SET_INPUT_DESCRIPTORS:
          [INFO] RetroPad, User 1, Button "B (bottom)" => "Cross"
          [INFO] RetroPad, User 1, Button "Y (left)" => "Square"
          [INFO] RetroPad, User 1, Button "Select" => "Select"
          [INFO] RetroPad, User 1, Button "Start" => "Start"
          [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
          [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
          [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
          [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
          [INFO] RetroPad, User 1, Button "A (right)" => "Circle"
          [INFO] RetroPad, User 1, Button "X (up)" => "Triangle"
          [INFO] RetroPad, User 1, Button "L" => "L1"
          [INFO] RetroPad, User 1, Button "R" => "R1"
          [INFO] RetroPad, User 1, Button "L2" => "L2"
          [INFO] RetroPad, User 1, Button "R2" => "R2"
          [INFO] RetroPad, User 1, Button "L3" => "L3"
          [INFO] RetroPad, User 1, Button "R3" => "R3"
          [INFO] RetroPad, User 2, Button "B (bottom)" => "Cross"
          [INFO] RetroPad, User 2, Button "Y (left)" => "Square"
          [INFO] RetroPad, User 2, Button "Select" => "Select"
          [INFO] RetroPad, User 2, Button "Start" => "Start"
          [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
          [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
          [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
          [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
          [INFO] RetroPad, User 2, Button "A (right)" => "Circle"
          [INFO] RetroPad, User 2, Button "X (up)" => "Triangle"
          [INFO] RetroPad, User 2, Button "L" => "L1"
          [INFO] RetroPad, User 2, Button "R" => "R1"
          [INFO] RetroPad, User 2, Button "L2" => "L2"
          [INFO] RetroPad, User 2, Button "R2" => "R2"
          [INFO] RetroPad, User 2, Button "L3" => "L3"
          [INFO] RetroPad, User 2, Button "R3" => "R3"
          [INFO] RetroPad, User 3, Button "B (bottom)" => "Cross"
          [INFO] RetroPad, User 3, Button "Y (left)" => "Square"
          [INFO] RetroPad, User 3, Button "Select" => "Select"
          [INFO] RetroPad, User 3, Button "Start" => "Start"
          [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
          [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
          [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
          [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
          [INFO] RetroPad, User 3, Button "A (right)" => "Circle"
          [INFO] RetroPad, User 3, Button "X (up)" => "Triangle"
          [INFO] RetroPad, User 3, Button "L" => "L1"
          [INFO] RetroPad, User 3, Button "R" => "R1"
          [INFO] RetroPad, User 3, Button "L2" => "L2"
          [INFO] RetroPad, User 3, Button "R2" => "R2"
          [INFO] RetroPad, User 3, Button "L3" => "L3"
          [INFO] RetroPad, User 3, Button "R3" => "R3"
          [INFO] RetroPad, User 4, Button "B (bottom)" => "Cross"
          [INFO] RetroPad, User 4, Button "Y (left)" => "Square"
          [INFO] RetroPad, User 4, Button "Select" => "Select"
          [INFO] RetroPad, User 4, Button "Start" => "Start"
          [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
          [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
          [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
          [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
          [INFO] RetroPad, User 4, Button "A (right)" => "Circle"
          [INFO] RetroPad, User 4, Button "X (up)" => "Triangle"
          [INFO] RetroPad, User 4, Button "L" => "L1"
          [INFO] RetroPad, User 4, Button "R" => "R1"
          [INFO] RetroPad, User 4, Button "L2" => "L2"
          [INFO] RetroPad, User 4, Button "R2" => "R2"
          [INFO] RetroPad, User 4, Button "L3" => "L3"
          [INFO] RetroPad, User 4, Button "R3" => "R3"
          [INFO] RetroPad, User 5, Button "B (bottom)" => "Cross"
          [INFO] RetroPad, User 5, Button "Y (left)" => "Square"
          [INFO] RetroPad, User 5, Button "Select" => "Select"
          [INFO] RetroPad, User 5, Button "Start" => "Start"
          [INFO] RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
          [INFO] RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
          [INFO] RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
          [INFO] RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
          [INFO] RetroPad, User 5, Button "A (right)" => "Circle"
          [INFO] RetroPad, User 5, Button "X (up)" => "Triangle"
          [INFO] RetroPad, User 5, Button "L" => "L1"
          [INFO] RetroPad, User 5, Button "R" => "R1"
          [INFO] RetroPad, User 5, Button "L2" => "L2"
          [INFO] RetroPad, User 5, Button "R2" => "R2"
          [INFO] RetroPad, User 5, Button "L3" => "L3"
          [INFO] RetroPad, User 5, Button "R3" => "R3"
          [INFO] Environ SET_PIXEL_FORMAT: RGB565.
          RGB565 supported, using it
          plugin: plugins/builtin_gpu
          plugin: plugins/builtin_spu
          plugin: plugins/builtin_pad
          plugin: plugins/builtin_pad
          Plugins loaded.
          Loaded CD Image: /home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue[+cue].
          Track 01 (DATA) - Start 00:02:00, Length 56:43:30
          selected sound output driver: libretro
          unsupported/invalid CD image: /home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue
          [ERROR] Failed to load content.
          [INFO] Saved core options file to "/opt/retropie/configs/all/retroarch-core-options.cfg"
          [ERROR] This core requires a content file.

          As i said, i'm a new user of retropie, but from what i understand about this log, it seems like the emulator is trying to running the .cue file instead of the .bin file, is that it? i don't understand, cause the .cue file is pointing to the correct .bin file, as the game that i could run without a problem. What should i do?

          jonnykeshJ markyh444M 2 Replies Last reply Reply Quote 0
          • jonnykeshJ
            jonnykesh @VahnXDean
            last edited by

            @vahnxdean At a guess it looks like your .cue file is pointing to the .cue file. Open the .cue file and paste the contents here.

            1 Reply Last reply Reply Quote 0
            • V
              VahnXDean
              last edited by

              I'm not at home right now,but once i get there i will post.but before posting my previous answer i checked the .cue file and i'm 100% sure that its pointing to the Bin file.
              Like: file "game.bin" binary
              And If the cue file is correct,what should i try?

              jonnykeshJ 1 Reply Last reply Reply Quote 0
              • jonnykeshJ
                jonnykesh @VahnXDean
                last edited by

                @vahnxdean It couldn't be. As you said it is trying to load the .cue file. The .cue file is what references the .bin file to load. I would be fairly sure the problem is within your .cue file.

                1 Reply Last reply Reply Quote 0
                • V
                  VahnXDean
                  last edited by

                  i even tried to copy the .cue file from the game that is working and edit it to the new game, but even doing this, it isn't working :( any other suggestion?

                  mituM 1 Reply Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @VahnXDean
                    last edited by

                    @vahnxdean What's your .cue file content ? Paste here in a code block.

                    1 Reply Last reply Reply Quote 0
                    • markyh444M
                      markyh444 @VahnXDean
                      last edited by

                      @vahnxdean how come you're using the Retropie image for Pi 1 and zero? I'd recommend getting the one built for 2/3 to start with so you're sure that isn't affecting things.

                      Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                      Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                      Retropie in a PSX - Pi3
                      https://markyh444.wordpress.com

                      V 1 Reply Last reply Reply Quote 1
                      • V
                        VahnXDean
                        last edited by

                        So, i do a backup of my games then format the SD card and install the 2/3 retropie image, is that it?

                        markyh444M 1 Reply Last reply Reply Quote 1
                        • markyh444M
                          markyh444 @VahnXDean
                          last edited by

                          @vahnxdean I would start with that, yes. At least then you know you're working from the right base build.

                          Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                          Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                          Retropie in a PSX - Pi3
                          https://markyh444.wordpress.com

                          1 Reply Last reply Reply Quote 0
                          • V
                            VahnXDean
                            last edited by

                            Ok, i'm doing it right now. Just to check, you have any video showing how to install and config? just for me to make sure i'm doing this the right way

                            mituM 1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator @VahnXDean
                              last edited by

                              @vahnxdean https://retropie.org.uk/docs/First-Installation/

                              1 Reply Last reply Reply Quote 0
                              • V
                                VahnXDean @markyh444
                                last edited by

                                @markyh444 i'm redoing the tests now and it seems that the image was really the problem. i just need to do some tests with my PSX roms to confirm it. Just one more thing: i was in a hurry to test if the image was the problem, and my PSX roms were taking too much time to be transfered to my notebook while i was doing the backup, so i decided to do a backup of my micro SD card using the Win32diskimager, and then format my card to install the correct image. But now i don't wanna restore the backup in my SD cause i don't wanna mix anything of the previous image with the new one. Is there any way for me to access my backup roms that are in the backup file without the need to restore them in my SD?

                                markyh444M 1 Reply Last reply Reply Quote 0
                                • markyh444M
                                  markyh444 @VahnXDean
                                  last edited by markyh444

                                  @vahnxdean if you restore the SD it'll overwrite the correct image you already have. You might be able to open the IMG file, but you'd need to do this off a Linux platform as the partition with the games and config can't be read in Windows.

                                  I've not done it myself, but if you have a Google about there might be a Linux tool to do that.

                                  Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                                  Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                                  Retropie in a PSX - Pi3
                                  https://markyh444.wordpress.com

                                  1 Reply Last reply Reply Quote 0
                                  • V
                                    VahnXDean
                                    last edited by

                                    @markyh444 i will try to find this tool, i just need to see which roms are there, so i can download them again.

                                    what i should search? tool .img linux on windows?

                                    markyh444M chipsnblipC 2 Replies Last reply Reply Quote 0
                                    • markyh444M
                                      markyh444 @VahnXDean
                                      last edited by

                                      @vahnxdean I've got no idea.

                                      Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                                      Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                                      Retropie in a PSX - Pi3
                                      https://markyh444.wordpress.com

                                      1 Reply Last reply Reply Quote 0
                                      • SanoS
                                        Sano
                                        last edited by

                                        Best option is to use a linux live distro.
                                        Then use fdisk -l to spot the offsets of the partitions and mount it with correct options (see here : https://raspberrypi.stackexchange.com/questions/13137/how-can-i-mount-a-raspberry-pi-linux-distro-image), or use kpartx.

                                        1 Reply Last reply Reply Quote 0
                                        • chipsnblipC
                                          chipsnblip @VahnXDean
                                          last edited by

                                          @vahnxdean or if you are willing to set up a linux-based virtual machine, you can mount the image partitions from a terminal like this for example:

                                          display partitions on the image:

                                          sudo fdisk -l /path/to/image.img
                                          

                                          multiply the block size (eg. 512 bytes) by the starting sector (eg. 124928) and you have your offset:

                                          expr 512 \* 124928
                                          

                                          make temp directory to mount the partition:

                                          sudo mkdir /mnt/tmp
                                          

                                          finally mount the partition:

                                          sudo mount -o loop,offset=63963136 /path/to/image.img  /mnt/tmp
                                          

                                          when you create the virtual hard disk, be sure it's large enough to hold the OS, the .img (unless it's stored in a shared folder on the host OS), and the mounted partition(s). a live distro as mentioned above is a good option.

                                          BuZzB 1 Reply Last reply Reply Quote 1
                                          • SanoS
                                            Sano
                                            last edited by

                                            Busted :D
                                            But you definitely deserve an upvote here :)

                                            1 Reply Last reply Reply Quote 0
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