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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Problems with some PSX roms

    Scheduled Pinned Locked Moved Help and Support
    psx romspsx bios
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    • V
      VahnXDean
      last edited by VahnXDean

      Sorry for the delay of my answer, i was at work. These are the informations

      Pi Model: 3
      Power Supply: DCAR-052A5
      RetroPie Version: 4.3
      Built from: Pre made SD image - retropie-4.3-rpi1_zero.img
      USB Devices connected: PS4 Controller
      Controller: PS4

      This is the runcommand result:

      Parameters:
      Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so --config /opt/retropie/configs/psx/retroarch.cfg "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue" --verbose --appendconfig /dev/shm/retroarch.cfg
      [INFO] RetroArch 1.6.7 (Git 8e8bdaa)
      [INFO] Redirecting save file to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).srm".
      [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).state".
      [INFO] === Build =======================================
      Capabilities: NEON VFPv3 VFPv4
      Built: Sep 10 2017
      [INFO] Version: 1.6.7
      [INFO] Git: 8e8bdaa
      [INFO] =================================================
      [INFO] [Config]: loading config from: /opt/retropie/configs/psx/retroarch.cfg.
      [INFO] Config: appending config "/dev/shm/retroarch.cfg"
      [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so"
      [INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/PCSX-ReARMed.cfg.
      [INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/Alundra (USA).cfg.
      [INFO] Shaders: preset directory: /home/pi/.config/retroarch/shaders/presets
      [INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/Alundra (USA).cgp.
      [INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/Alundra (USA).glslp.
      [INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.cgp.
      [INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.glslp.
      [INFO] Environ SET_VARIABLES.
      [INFO] Remaps: remap directory: /opt/retropie/configs/psx/
      [INFO] Remaps: no game-specific remap found at /opt/retropie/configs/psx/PCSX-ReARMed/Alundra (USA).rmp.
      [INFO] Remaps: no core-specific remap found at /opt/retropie/configs/psx/PCSX-ReARMed/PCSX-ReARMed.rmp.
      [INFO] Redirecting save file to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).srm".
      [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).state".
      Starting PCSX-ReARMed
      Running PCSX Version 1.9 (Sep 17 2017).
      psxMap: warning: wanted to map @80000000, got 0x7452b000
      Init new dynarec
      testing if we can run recompiled code..
      test passed.
      warning: RAM is not directly mapped, performance will suffer
      Mapped (RAM/scrp/ROM/LUTs/TC):
      77000000/1f800000/1fc00000/08000000/74cf8000
      [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
      found BIOS file: SCPH1001.BIN
      [INFO] Environ GET_CAN_DUPE: true
      [INFO] Environ SET_DISK_CONTROL_INTERFACE.
      [INFO] Environ GET_RUMBLE_INTERFACE.
      [INFO] Environ GET_VARIABLE pcsx_rearmed_frameskip:
      [INFO] 0
      [INFO] Environ GET_VARIABLE pcsx_rearmed_region:
      [INFO] Auto
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pad1type:
      [INFO] analog
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pad2type:
      [INFO] standard
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pad3type:
      [INFO] default
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pad4type:
      [INFO] default
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pad5type:
      [INFO] default
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pad6type:
      [INFO] default
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pad7type:
      [INFO] default
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pad8type:
      [INFO] default
      [INFO] Environ GET_VARIABLE pcsx_rearmed_multitap1:
      [INFO] auto
      [INFO] Environ GET_VARIABLE pcsx_rearmed_multitap2:
      [INFO] auto
      [INFO] Environ GET_VARIABLE pcsx_rearmed_vibration:
      [INFO] enabled
      [INFO] Environ GET_VARIABLE pcsx_rearmed_dithering:
      [INFO] enabled
      [INFO] Environ GET_VARIABLE pcsx_rearmed_duping_enable:
      [INFO] enabled
      [INFO] Environ GET_VARIABLE pcsx_rearmed_drc:
      [INFO] enabled
      [INFO] Environ GET_VARIABLE pcsx_rearmed_spu_reverb:
      [INFO] enabled
      [INFO] Environ GET_VARIABLE pcsx_rearmed_spu_interpolation:
      [INFO] simple
      [INFO] Environ GET_VARIABLE pcsx_rearmed_pe2_fix:
      [INFO] disabled
      [INFO] Environ GET_VARIABLE pcsx_rearmed_inuyasha_fix:
      [INFO] disabled
      [INFO] Environ GET_VARIABLE pcsx_rearmed_show_bios_bootlogo:
      [INFO] disabled
      [INFO] Environ PERFORMANCE_LEVEL: 6.
      [INFO] Content loading skipped. Implementation will load it on its own.
      [INFO] Environ SET_INPUT_DESCRIPTORS:
      [INFO] RetroPad, User 1, Button "B (bottom)" => "Cross"
      [INFO] RetroPad, User 1, Button "Y (left)" => "Square"
      [INFO] RetroPad, User 1, Button "Select" => "Select"
      [INFO] RetroPad, User 1, Button "Start" => "Start"
      [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
      [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
      [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
      [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
      [INFO] RetroPad, User 1, Button "A (right)" => "Circle"
      [INFO] RetroPad, User 1, Button "X (up)" => "Triangle"
      [INFO] RetroPad, User 1, Button "L" => "L1"
      [INFO] RetroPad, User 1, Button "R" => "R1"
      [INFO] RetroPad, User 1, Button "L2" => "L2"
      [INFO] RetroPad, User 1, Button "R2" => "R2"
      [INFO] RetroPad, User 1, Button "L3" => "L3"
      [INFO] RetroPad, User 1, Button "R3" => "R3"
      [INFO] RetroPad, User 2, Button "B (bottom)" => "Cross"
      [INFO] RetroPad, User 2, Button "Y (left)" => "Square"
      [INFO] RetroPad, User 2, Button "Select" => "Select"
      [INFO] RetroPad, User 2, Button "Start" => "Start"
      [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
      [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
      [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
      [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
      [INFO] RetroPad, User 2, Button "A (right)" => "Circle"
      [INFO] RetroPad, User 2, Button "X (up)" => "Triangle"
      [INFO] RetroPad, User 2, Button "L" => "L1"
      [INFO] RetroPad, User 2, Button "R" => "R1"
      [INFO] RetroPad, User 2, Button "L2" => "L2"
      [INFO] RetroPad, User 2, Button "R2" => "R2"
      [INFO] RetroPad, User 2, Button "L3" => "L3"
      [INFO] RetroPad, User 2, Button "R3" => "R3"
      [INFO] RetroPad, User 3, Button "B (bottom)" => "Cross"
      [INFO] RetroPad, User 3, Button "Y (left)" => "Square"
      [INFO] RetroPad, User 3, Button "Select" => "Select"
      [INFO] RetroPad, User 3, Button "Start" => "Start"
      [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
      [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
      [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
      [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
      [INFO] RetroPad, User 3, Button "A (right)" => "Circle"
      [INFO] RetroPad, User 3, Button "X (up)" => "Triangle"
      [INFO] RetroPad, User 3, Button "L" => "L1"
      [INFO] RetroPad, User 3, Button "R" => "R1"
      [INFO] RetroPad, User 3, Button "L2" => "L2"
      [INFO] RetroPad, User 3, Button "R2" => "R2"
      [INFO] RetroPad, User 3, Button "L3" => "L3"
      [INFO] RetroPad, User 3, Button "R3" => "R3"
      [INFO] RetroPad, User 4, Button "B (bottom)" => "Cross"
      [INFO] RetroPad, User 4, Button "Y (left)" => "Square"
      [INFO] RetroPad, User 4, Button "Select" => "Select"
      [INFO] RetroPad, User 4, Button "Start" => "Start"
      [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
      [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
      [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
      [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
      [INFO] RetroPad, User 4, Button "A (right)" => "Circle"
      [INFO] RetroPad, User 4, Button "X (up)" => "Triangle"
      [INFO] RetroPad, User 4, Button "L" => "L1"
      [INFO] RetroPad, User 4, Button "R" => "R1"
      [INFO] RetroPad, User 4, Button "L2" => "L2"
      [INFO] RetroPad, User 4, Button "R2" => "R2"
      [INFO] RetroPad, User 4, Button "L3" => "L3"
      [INFO] RetroPad, User 4, Button "R3" => "R3"
      [INFO] RetroPad, User 5, Button "B (bottom)" => "Cross"
      [INFO] RetroPad, User 5, Button "Y (left)" => "Square"
      [INFO] RetroPad, User 5, Button "Select" => "Select"
      [INFO] RetroPad, User 5, Button "Start" => "Start"
      [INFO] RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
      [INFO] RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
      [INFO] RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
      [INFO] RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
      [INFO] RetroPad, User 5, Button "A (right)" => "Circle"
      [INFO] RetroPad, User 5, Button "X (up)" => "Triangle"
      [INFO] RetroPad, User 5, Button "L" => "L1"
      [INFO] RetroPad, User 5, Button "R" => "R1"
      [INFO] RetroPad, User 5, Button "L2" => "L2"
      [INFO] RetroPad, User 5, Button "R2" => "R2"
      [INFO] RetroPad, User 5, Button "L3" => "L3"
      [INFO] RetroPad, User 5, Button "R3" => "R3"
      [INFO] Environ SET_PIXEL_FORMAT: RGB565.
      RGB565 supported, using it
      plugin: plugins/builtin_gpu
      plugin: plugins/builtin_spu
      plugin: plugins/builtin_pad
      plugin: plugins/builtin_pad
      Plugins loaded.
      Loaded CD Image: /home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue[+cue].
      Track 01 (DATA) - Start 00:02:00, Length 56:43:30
      selected sound output driver: libretro
      unsupported/invalid CD image: /home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue
      [ERROR] Failed to load content.
      [INFO] Saved core options file to "/opt/retropie/configs/all/retroarch-core-options.cfg"
      [ERROR] This core requires a content file.

      As i said, i'm a new user of retropie, but from what i understand about this log, it seems like the emulator is trying to running the .cue file instead of the .bin file, is that it? i don't understand, cause the .cue file is pointing to the correct .bin file, as the game that i could run without a problem. What should i do?

      jonnykeshJ markyh444M 2 Replies Last reply Reply Quote 0
      • jonnykeshJ
        jonnykesh @VahnXDean
        last edited by

        @vahnxdean At a guess it looks like your .cue file is pointing to the .cue file. Open the .cue file and paste the contents here.

        1 Reply Last reply Reply Quote 0
        • V
          VahnXDean
          last edited by

          I'm not at home right now,but once i get there i will post.but before posting my previous answer i checked the .cue file and i'm 100% sure that its pointing to the Bin file.
          Like: file "game.bin" binary
          And If the cue file is correct,what should i try?

          jonnykeshJ 1 Reply Last reply Reply Quote 0
          • jonnykeshJ
            jonnykesh @VahnXDean
            last edited by

            @vahnxdean It couldn't be. As you said it is trying to load the .cue file. The .cue file is what references the .bin file to load. I would be fairly sure the problem is within your .cue file.

            1 Reply Last reply Reply Quote 0
            • V
              VahnXDean
              last edited by

              i even tried to copy the .cue file from the game that is working and edit it to the new game, but even doing this, it isn't working :( any other suggestion?

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @VahnXDean
                last edited by

                @vahnxdean What's your .cue file content ? Paste here in a code block.

                1 Reply Last reply Reply Quote 0
                • markyh444M
                  markyh444 @VahnXDean
                  last edited by

                  @vahnxdean how come you're using the Retropie image for Pi 1 and zero? I'd recommend getting the one built for 2/3 to start with so you're sure that isn't affecting things.

                  Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                  Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                  Retropie in a PSX - Pi3
                  https://markyh444.wordpress.com

                  V 1 Reply Last reply Reply Quote 1
                  • V
                    VahnXDean
                    last edited by

                    So, i do a backup of my games then format the SD card and install the 2/3 retropie image, is that it?

                    markyh444M 1 Reply Last reply Reply Quote 1
                    • markyh444M
                      markyh444 @VahnXDean
                      last edited by

                      @vahnxdean I would start with that, yes. At least then you know you're working from the right base build.

                      Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                      Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                      Retropie in a PSX - Pi3
                      https://markyh444.wordpress.com

                      1 Reply Last reply Reply Quote 0
                      • V
                        VahnXDean
                        last edited by

                        Ok, i'm doing it right now. Just to check, you have any video showing how to install and config? just for me to make sure i'm doing this the right way

                        mituM 1 Reply Last reply Reply Quote 0
                        • mituM
                          mitu Global Moderator @VahnXDean
                          last edited by

                          @vahnxdean https://retropie.org.uk/docs/First-Installation/

                          1 Reply Last reply Reply Quote 0
                          • V
                            VahnXDean @markyh444
                            last edited by

                            @markyh444 i'm redoing the tests now and it seems that the image was really the problem. i just need to do some tests with my PSX roms to confirm it. Just one more thing: i was in a hurry to test if the image was the problem, and my PSX roms were taking too much time to be transfered to my notebook while i was doing the backup, so i decided to do a backup of my micro SD card using the Win32diskimager, and then format my card to install the correct image. But now i don't wanna restore the backup in my SD cause i don't wanna mix anything of the previous image with the new one. Is there any way for me to access my backup roms that are in the backup file without the need to restore them in my SD?

                            markyh444M 1 Reply Last reply Reply Quote 0
                            • markyh444M
                              markyh444 @VahnXDean
                              last edited by markyh444

                              @vahnxdean if you restore the SD it'll overwrite the correct image you already have. You might be able to open the IMG file, but you'd need to do this off a Linux platform as the partition with the games and config can't be read in Windows.

                              I've not done it myself, but if you have a Google about there might be a Linux tool to do that.

                              Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                              Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                              Retropie in a PSX - Pi3
                              https://markyh444.wordpress.com

                              1 Reply Last reply Reply Quote 0
                              • V
                                VahnXDean
                                last edited by

                                @markyh444 i will try to find this tool, i just need to see which roms are there, so i can download them again.

                                what i should search? tool .img linux on windows?

                                markyh444M chipsnblipC 2 Replies Last reply Reply Quote 0
                                • markyh444M
                                  markyh444 @VahnXDean
                                  last edited by

                                  @vahnxdean I've got no idea.

                                  Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                                  Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                                  Retropie in a PSX - Pi3
                                  https://markyh444.wordpress.com

                                  1 Reply Last reply Reply Quote 0
                                  • SanoS
                                    Sano
                                    last edited by

                                    Best option is to use a linux live distro.
                                    Then use fdisk -l to spot the offsets of the partitions and mount it with correct options (see here : https://raspberrypi.stackexchange.com/questions/13137/how-can-i-mount-a-raspberry-pi-linux-distro-image), or use kpartx.

                                    1 Reply Last reply Reply Quote 0
                                    • chipsnblipC
                                      chipsnblip @VahnXDean
                                      last edited by

                                      @vahnxdean or if you are willing to set up a linux-based virtual machine, you can mount the image partitions from a terminal like this for example:

                                      display partitions on the image:

                                      sudo fdisk -l /path/to/image.img
                                      

                                      multiply the block size (eg. 512 bytes) by the starting sector (eg. 124928) and you have your offset:

                                      expr 512 \* 124928
                                      

                                      make temp directory to mount the partition:

                                      sudo mkdir /mnt/tmp
                                      

                                      finally mount the partition:

                                      sudo mount -o loop,offset=63963136 /path/to/image.img  /mnt/tmp
                                      

                                      when you create the virtual hard disk, be sure it's large enough to hold the OS, the .img (unless it's stored in a shared folder on the host OS), and the mounted partition(s). a live distro as mentioned above is a good option.

                                      BuZzB 1 Reply Last reply Reply Quote 1
                                      • SanoS
                                        Sano
                                        last edited by

                                        Busted :D
                                        But you definitely deserve an upvote here :)

                                        1 Reply Last reply Reply Quote 0
                                        • BuZzB
                                          BuZz administrators @chipsnblip
                                          last edited by BuZz

                                          @chipsnblip You can make this a little simpler without having to work out offsets by using kpartx

                                          eg

                                          kpartx -a /path/to/image
                                          

                                          more info: http://www.forensicswiki.org/wiki/Mounting_Disk_Images#kpartx

                                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                          chipsnblipC 1 Reply Last reply Reply Quote 2
                                          • SanoS
                                            Sano
                                            last edited by

                                            Aaaaahhh.
                                            After a few months not posting here, I realize I really missed this feeling of being invisible sometimes :)
                                            Just joking guys, nice to post here again !

                                            Back to the topic, I sometimes do a ls -R /home/pi/RetroPie/roms/ > roms.txtin order to have a listing of all roms in my setup, in case of emergency.

                                            1 Reply Last reply Reply Quote 1
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