Per game keyboard bindings not working
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Hi,
I've got a ipac2 that works fine in game but i'm having a hardtime overriding the controls per game.
Say I have a game called game.zip, in my ROM folder I'm creating a game.zip.cfg that looks like below, in which I'm trying to just bind all the buttons to one thing to do some testing. My overlays and viewports are all working, but the control section is seemingly doing nothing nothing is remapped.. any ideas?
input_overlay_enable = true
input_overlay = /home/pi/overlays/arcade/mk.cfg
input_overlay_opacity = 1.0
input_overlay_scale = 1.0aspect_ratio_index = 22
video_scale_integer = true
custom_viewport_width = 1100
custom_viewport_height = 700input_player1_a = "ctrl"
input_player1_b = "ctrl"
input_player1_y = "ctrl"
input_player1_x = "ctrl"
input_player1_l = "ctrl"
input_player1_r = "ctrl" -
@stonedonkey All your
input
keys point toctrl
, so why would you expect that it would work ?
Remove the input mapping from the file, then open the game and start the RetroArch GUI by pressingHotkey + X
. In the GUI, re-map your input as you'd like, then choose to save the Remap file for the ROM (apply to 1 game) or Core (apply to all games using the core). -
@mitu This was just a test, I was trying to set all the buttons to one value (mortal kombat) just to make sure the mapping works.
I would expect every button to do the same thing, but they don't, so these controls aren't overriding my /all/retroarch.cfg
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@stonedonkey what emulator are you launching for this test?
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Mame 2003 @caver01
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I've read of a setting that is supposed to load overriding configs, but I can't find that anywhere.. still stumped on this ?
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@stonedonkey Have you tried my suggestion ? You can save your override input setting from the RGUI, you don't need to do it manually.
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@caver01 I'm working on it, now for some reason I can't click buttons in the menu of rgui :(
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