RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    FBAlpha not reading resolution settings from Retroarch.cfg

    Scheduled Pinned Locked Moved Help and Support
    retroarchfbalphaconfignot working
    2 Posts 1 Posters 522 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A
      Andrewpk200
      last edited by

      Righto,
      So have just got a new enclosure for my pi-arcade and thought now would be a good time to rebuild the system (a long time playing with different settings leaves a lot of mess!)

      so i have a new SD card, installed the newest image from here and away i went,
      I have all the consoles and games back on but one system is being a pain in the arse!

      Anything that i load using FBAlpha is refusing to use the resolution settings from the Config file,

      (the main system i am using is the Neogeo folder, but after testing this is affecting games in the Neogeo, FBA & Arcade folders when FBA is the emulator in use)

      i have the following in my retroarch.cfg within the Neogeo config folder

      # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line
      
      input_remapping_directory = "/opt/retropie/configs/neogeo/"
      
      video_shader = "/opt/retropie/emulators/retroarch/shader/crt-pi-curvature.glslp"
      video_shader_enable = "true"
      
      input_overlay = /opt/retropie/configs/all/consoles-2.cfg
      input_overlay_enable = true
      input_overlay_opacity = 1.000000
      input_overlay_scale = 1.000000
      
      custom_viewport_width = "1280"
      custom_viewport_height = "960"
      custom_viewport_x = "320"
      custom_viewport_y = "60"
      aspect_ratio_index = "22"
      
      #include "/opt/retropie/configs/all/retroarch.cfg"
      

      Whenever I launch a game it ignores the resolution parts of the config but does use the Crt-pi shader, it also appears that the game is 'over' the overlay (normally when you get the resolution wrong it disappears behind the overlay.

      It does state at the bottom of the screen that the retroarch.cfg has been loaded (this makes sense as it DOES read the shader setting)

      any ideas what i am missing here, is there a setting in FBAlpha that overrides these settings, am i doing something really stupid? (Probably, its been a long day)

      Pi Model or other hardware: Pi 3
      Power Supply used: official 2.5a
      RetroPie Version Used 4.3
      Built From: 4.3 image from here
      USB Devices connected: 1x keyboard + USB harddrive
      Controller used: 8BitDo FC30Pro
      Error messages received:non
      Log found in /dev/shm/runcommand.log (if relevant):
      Emulator: FBAlpha

      1 Reply Last reply Reply Quote 0
      • A
        Andrewpk200
        last edited by

        Well after bashing my head against a desk for an hour or so I finally gave up and posted the above, then figured out almost immediately what the problem was.

        Appears at some point within FBA i had set up a core override that must have had resolution settings set up,

        Deleted the override file and FBA immediately started behaving itself

        1 Reply Last reply Reply Quote 0
        • First post
          Last post

        Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

        Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.