mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support
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@arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
@grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
As for sonic your right about that but the user has no way to know this as the warning/info screens where removed again not by me this is another wip and will be replaced by widgets at some point as far as i know.
Yeah which in turn causes lots of bug reports personally i think the warnings should be on by default, in which case experienced users can easily turn em off and novice users
would be encouraged to keep the warnings on until such a time they become familiar with their romset and come to know which games do not work or have no sound or
graphical problems etc etc in whatever MAME build they are using.I know alotta people dont like the warning screens but the irony here is of course every arcade game on bootup has a warning screen anyway so whats one more in the wider
scheme of things :)Anyway thanks for the testing round up if ya get a chance to try out f1lap sometime lemmie know how it goes
I need to update my mame0210 roms will ill check the game out when I get to that later on today and let you know.
yes accelerates and turns seems to be working steering doesnt seem too easy but at saying that it could be meant to be like this it is a f1 not a lada :)
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@grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
@arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
@grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
As for sonic your right about that but the user has no way to know this as the warning/info screens where removed again not by me this is another wip and will be replaced by widgets at some point as far as i know.
Yeah which in turn causes lots of bug reports personally i think the warnings should be on by default, in which case experienced users can easily turn em off and novice users
would be encouraged to keep the warnings on until such a time they become familiar with their romset and come to know which games do not work or have no sound or
graphical problems etc etc in whatever MAME build they are using.I know alotta people dont like the warning screens but the irony here is of course every arcade game on bootup has a warning screen anyway so whats one more in the wider
scheme of things :)Anyway thanks for the testing round up if ya get a chance to try out f1lap sometime lemmie know how it goes
I need to update my mame0210 roms will ill check the game out when I get to that later on today and let you know.
yes accelerates and turns seems to be working steering doesnt seem too easy but at saying that it could be meant to be like this it is a f1 not a lada :)
Thanks for trying it out bigman i appreciate it i'll now add it to the working list, and yeah it seems like quite a hardcore game gotta brake alot and accelerate outta the corners
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aye wouldnae make a good f1 driver myself, np on the testing
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The recent progress with the seibu games running on the legionnaire hardware with regards to FBNeo got me thinking of the only remaining game
in the driver which to this day remains unemulated and unplayable Seibu Cup Soccer / Olympic Soccer 92.Goal 92
There is one bootleg however which does work in MAME namely Goal 92 and i've spruced up the emulation of it for this core, hooking up the MSM5205 sound (crowd noice)
and improving the YM2203 sound and finally fixing some video problems and adding in player 4 inputs, nice wee fitba game this one you should give it a whirl sometime
and with the improvements done to it for this core there is no better time :) -
nice work id say arcade wise mexico 86 is my goto fitba game and consoles/computer is sensible soccer will give it a wee wirl at the weekend m8.
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Well since there was nothing on the tv tonight to keep me occupied i went ahead and added this.........
Touch & Go (Korea, unprotected)
I've activated the gaelco2 single screen video hack so this game will boot to a single monitor display, the other game which will now do likewise is World Rally 2
although due to the game going haywire if you crash the car as it's missing the Dallas DS5002FP protection MCU i've demoted it to not working status in
MAME2003-PlusNothing on the tv tommorow night either i might as well try and get another game up and running in this ole core :)
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@arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
Nothing on the tv tommorow night either i might as well try and get another game up and running in this ole core :)
You are so fantastic lol ... and really make a fantastic work on MAME, From Xbox to now Retroarch on all platform ...
Thanks a lot for all this time and night past to add new games :D -
@darknior said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
@arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
Nothing on the tv tommorow night either i might as well try and get another game up and running in this ole core :)
You are so fantastic lol ... and really make a fantastic work on MAME, From Xbox to now Retroarch on all platform ...
Thanks a lot for all this time and night past to add new games :DThanks for your kind words this one is for you whether you want it or not ha ha.......
Action Hollywood
Not the best not the worst a few boss battles here and there would not have gone a miss, but i like this one and keep it in my romset
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Thanks to a tip from @arnoldsecret Hyper Duel is now playable in MAME2003-Plus, the game would reboot before level one started previously
also fixed up the parent rom as per MAME by using the graphical roms from the clone set which are good dumps.Hyper Duel
Decent wee game this one
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A few more with some graphical problems which are now fixed in MAME2003-Plus thanks to another tip from @arnoldsecret....
Some classic Data East and Technos games
Mania Challenge
Mat Mania
King Of Boxer / Ring King
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There seems to be a problem with the rom paths on certain platforms.......
https://github.com/libretro/mame2003-plus-libretro/issues/718
@markwkidd or @grant2258 i assume it might have been one of you guys that made the changes to how the core paths are handled.?? then again this core has
had a few cooks lately when it comes to code changes on the libretro side, all i ask is who ever broke it puts it right when they have the time -
This is most likely 3ds specific. I would suggest posting on the actual RA github more logs ect will probably be needed to see whats going on.
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@grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
This is most likely 3ds specific. I would suggest posting on the actual RA github more logs ect will probably be needed to see whats going on.
Aye fair enough bigman, i've asked them if the same thing happens when using the MAME2003 core to see if the problem is with plus or as you suggest
lies elsewhere, im not gonna delve into this matter any further as i prefer to stick with the MAME side of the code :) -
I did push 2 fixes to your repo one was a 64 bit fix and the other shows the right name it tried to load when it doesnt exist. My hands a pretty tied as far as helping goes matey. Like you dont mind looking at mame core issues
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@grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:
I did push 2 fixes to your repo one was a 64 bit fix and the other shows the right name it tried to load when it doesnt exist. My hands a pretty tied as far as helping goes matey. Like you dont mind looking at mame core issues
Thanks i've pushed em to mainline.
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Thanks to @grant2258 this rather strange game now works in MAME2003-Plus.......
BeatHead
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Winding down with this core nowadays but i'll still take on the odd fixup should the workload not be to great, as per a tip from @arnoldsecret it turns out a couple of
NeoGeo games were totally broken in MAME2003 while a third had some niggles here and there, the problem was some incorrect code to handle the graphical zooming
anyway Top Players Golf, Tecmo World Cup Soccer 96 are now playable Thrash Rally doesn't have the graphical problems when the track zooms in and out.Other NeoGeo games might have also been affected so this could sort more than the games which i mentioned, finally i added a small speedup circa MAME84
which should improve the performance in these games for this core.Tecmo World Cup 96 before and after
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@arcadez2003 Thanks for the fixes, I had noticed the zooming artifacts on Thrash Rally!
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Some Taito related improvements i've added to the MAME2003-Plus core over the last month or so taken from later MAME builds.........
0.144: Angelo Salese added a preliminary ES5510 DSP DRAM input/output latches support in Taito F3 driver, fixes sound in Riding Fight.
7th November 2011: Angelo Salese - Implemented ES5510 DSP DRAM latches to Taito F3 driver, this adds full sound to Riding Fight.0.144: Angelo Salese added a preliminary ES5510 DSP DRAM input/output latches support in Taito F3 driver, fixes sound in Ring Rage.
7th November 2011: Angelo Salese - Implemented ES5510 DSP DRAM latches to Taito F3 driver, this gives correct sound to Ring Rage without going into test mode first.0.102u5: Nicola Salmoria fixed butterfly wings do not work properly, when you get the 'Freeze Time' bonus.
0.89u1: More Taito F2 blending improvements [Bryan McPhail]. Added the TC0360PRI blending modes to the games with rotation layers. This includes Pulirula & Liquid Kids. One of the blending modes is new to these games (not used in Gun Frontier) and I have no way to verify it's actually correct - someone with a working board will need to verify (Liquid Kids: Fish going in water,
Pulirula: Crystals on level 2).0.88u6: Support for extra effects in Taito F2 driver [Bryan McPhail]. Transparent sun in 1st level of Metal Black. Special effect on Metal Black level 5 boss who slides in under the bottom tilemap. All known effects in Gun Frontier (see the attract mode). The update also provides full 5 tilemap layer priority support in Metal Black (was previously 4 due to pdrawgfx limitation), and fixes priority problems in Ninja Kids.
Gun & Frontier
Liquid Kids
Metal Black
Ninja Kids
PuliRulla
Riding Fight
Ring Rage
Super Space Invaders 91
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nice work didnt realize you done these updates. Might check out ninja kids and Ring Rage
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