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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • arcadez2003A
      arcadez2003 @darknior
      last edited by

      @darknior said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

      Thanks a lot all for your help last week :)
      Now i have my full set MAME 2003 Plus <3
      I began to try some games and your work is so fantastic :)

      But i have one question for CHD games ...
      Mine are CHD2 not v5, but i think it help because less compressed.
      I try to use them on USB drive or directly on the MicroSD car.
      I try Area51 and KI1 KI2 and all are slow, impossible to play them fine :(
      On PI 3b+ ... is it normal ? Is there a trick to help ?
      Because i remember on XBOX @arcadez2003 we can play KI1 and 2 without CHD and not with MAME, but at full speed on a low 700Mhz proc with 64Mo of RAM ... :(
      Why not on PI who is a 4 core, 1400Mhz with 1Go of RAM !!?
      Thanks

      Most of the CHD games tend to big chunky 3D games which the xbox and many platforms that use this core will always struggle with, not being a fan of 1 vs 1
      fighters preferring the ole scrolling beat em ups, i never bothered with the Killer Instinct games so im not 100% on this but im sure the xbox has a special
      standalone emulator port which is heavily optimized for low spec hardware hence you could play em on a stock xbox.

      SPPV is the current custodian of that project, maybe if you ask him nicely he might look at porting it across to the RA platforms sometime.

      Arcade Addict

      darkniorD 1 Reply Last reply Reply Quote 0
      • arcadez2003A
        arcadez2003 @grant2258
        last edited by

        @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

        @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

        ng the guy next to ya at school :) but still it's another happy ending at least.

        opensource is a great thing when its truly libre :) including copying beards lol

        Right here's the thing "watching what i say here as the subject matter is adult in nature", after reading a story about big hairy beardy men who all lived in a house
        together as pups and they all had a master who wanted them to inject a certain part of their anatomy with a substance which made said part of their anatomy grow
        to a huge size so they could rub their faces against them kinda makes me prefer my copying your schoolmate analogy instead :)

        Post Script

        One of the pups died after the injection hence it made the newspapers and me hearing about a whole world i never knew existed :)

        Arcade Addict

        1 Reply Last reply Reply Quote 2
        • darkniorD
          darknior @arcadez2003
          last edited by

          @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

          i never bothered with the Killer Instinct games so im not 100% on this

          Me too i prefer Street of Rages, and CPS games ;)
          But it's a CULT GAME, important in the Video Game history and it's why i wish found a solution to play with it.

          Like i write i also try AREA 51, a fantastic shooting game !!!
          I love it, and it is really slow too :(
          Don't you have try it too ?

          but im sure the xbox has a special ...

          I don't use it from many years :p
          The pi is life for me now ;)

          standalone emulator port which is heavily optimized for low spec hardware hence you could play em on a stock xbox.
          SPPV is the current custodian of that project, maybe if you ask him nicely he might look at porting it across to the RA platforms sometime.

          Maybe, i can try ... but xbox gamers are always on xbox lol
          They really evolve from many years ...

          Life is game, just play it !

          B 1 Reply Last reply Reply Quote 0
          • B
            barbudreadmon @darknior
            last edited by

            @darknior said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            Like i write i also try AREA 51, a fantastic shooting game !!!
            I love it, and it is really slow too :(

            3D arcade games are generally impossible to run at full speed on current SBCs without a dedicated emulator, their original cpu+gpu put too much stress on the SBC's cpu, generally you'll need a dynarec to lower cpu usage, a 3D renderer to offload video processing, or both.

            I doubt you'll ever see a dedicated emulator for arcade games based on jaguar, and while it might be possible to add this support to virtualjaguar, i doubt you'll find any developper interested in this (not that it would run full speed on a rpi3 anyway).

            FBNeo developer - github - forum

            1 Reply Last reply Reply Quote 1
            • WeirdHW
              WeirdH @arcadez2003
              last edited by

              @arcadez2003 Thanks Luca Elia, for letting arcadez copy your homework!

              1 Reply Last reply Reply Quote 1
              • arcadez2003A
                arcadez2003
                last edited by arcadez2003

                I added support for Lethal Enforcers a while back however there was still a little bug with the background scrolling in the section with the cars on mission 1,
                this also affected the highscore table minor stuff really but annoying none the less, anyway the fix to sort this was on the large side and touched a fair bit
                of the code connected to all the 16 and 32bit Konami games.

                But today while researching this issue i found a little hack by robiza which didn't make the MAME WIP, i guess it was done before he fixed things up proper like
                this is good in the sense it was a simple addition to this core which saved me a ton of work and does not affect any of the other Konami games which means
                i didn't have to test em all :)

                The shops not scrolling correctly on mission 1 is now fixed, and for good measure i've went ahead and silenced some debug code which would throw out
                an "unknown pri" popup message at various points in the game, so all in all a couple easy to add fixes make Lethal Enforcers look a lot sweeter in MAME2003+

                lethaleneae.png

                Arcade Addict

                1 Reply Last reply Reply Quote 4
                • arcadez2003A
                  arcadez2003
                  last edited by arcadez2003

                  A few bits n bobs............

                  Added the missing inputs for button 3 for Bonanza Bros

                  bnzabros.png

                  Fixed the music and sfx cutting out level 2 onwards in Super Spacefortress Macross II.

                  macross2.png

                  Attempted to get Scramble Spirits to work, please test it " using the latest rom from MAME" and lemmie know either way if it's playable now.

                  sspirits.png

                  Arcade Addict

                  1 Reply Last reply Reply Quote 5
                  • RiverstormR
                    Riverstorm
                    last edited by

                    @arcadez2003 - Thanks for the updates! I tested Scramble Spirits (sspirits.zip) from MAME 0.215. It starts to load fine and you see:

                    Sega
                    System-24
                    Now Loading...
                    

                    after that it goes black though I can pull up the TAB menu, dip switch settings and exit the game, etc.

                    arcadez2003A 1 Reply Last reply Reply Quote 0
                    • arcadez2003A
                      arcadez2003 @Riverstorm
                      last edited by

                      @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                      @arcadez2003 - Thanks for the updates! I tested Scramble Spirits (sspirits.zip) from MAME 0.215. It starts to load fine and you see:

                      Sega
                      System-24
                      Now Loading...
                      

                      after that it goes black though I can pull up the TAB menu, dip switch settings and exit the game, etc.

                      Thanks for trying it out i was hoping all it needed was the correct inputs and a better dump of the disc image, however it's likely gonna be
                      the big changes to the memory map handling in the system24 driver circa MAME79 which got the game working, too much graft
                      required to backport those changes to this core so Scramble Spirits will have to remain on the non working list.

                      Ya win some lose some :)

                      Arcade Addict

                      BadFurDayB 1 Reply Last reply Reply Quote 0
                      • BadFurDayB
                        BadFurDay @arcadez2003
                        last edited by

                        @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                        @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                        @arcadez2003 - Thanks for the updates! I tested Scramble Spirits (sspirits.zip) from MAME 0.215. It starts to load fine and you see:

                        Sega
                        System-24
                        Now Loading...
                        

                        after that it goes black though I can pull up the TAB menu, dip switch settings and exit the game, etc.

                        Thanks for trying it out i was hoping all it needed was the correct inputs and a better dump of the disc image, however it's likely gonna be
                        the big changes to the memory map handling in the system24 driver circa MAME79 which got the game working, too much graft
                        required to backport those changes to this core so Scramble Spirits will have to remain on the non working list.

                        Ya win some lose some :)

                        The exact same happens with Gain Ground, another Sega System 24 game. Is it the exact same issue?

                        arcadez2003A 1 Reply Last reply Reply Quote 0
                        • arcadez2003A
                          arcadez2003 @BadFurDay
                          last edited by arcadez2003

                          @BadFurDay said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                          @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                          @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                          @arcadez2003 - Thanks for the updates! I tested Scramble Spirits (sspirits.zip) from MAME 0.215. It starts to load fine and you see:

                          Sega
                          System-24
                          Now Loading...
                          

                          after that it goes black though I can pull up the TAB menu, dip switch settings and exit the game, etc.

                          Thanks for trying it out i was hoping all it needed was the correct inputs and a better dump of the disc image, however it's likely gonna be
                          the big changes to the memory map handling in the system24 driver circa MAME79 which got the game working, too much graft
                          required to backport those changes to this core so Scramble Spirits will have to remain on the non working list.

                          Ya win some lose some :)

                          The exact same happens with Gain Ground, another Sega System 24 game. Is it the exact same issue?

                          Nope different problem as Crackdown, Gain Ground and a few other Sega System 24 games are protected via the Sega FD encryption that's why they dont boot,
                          this core would need an updated MAME90 version of the M68k cpu which supports decryption routines for these games so they would work.

                          Alternatively i've seen websites that boast of decrypting the Sega System 24 games so they run on a standard M68k rather than Sega's FD M68k variant
                          from what i can tell these are kits to use for arcade machine collectors and dont seem to be available as romsets for use in MAME like you get with the
                          Sega 16 / 18 games, this is a pity as our M68k CPU would have been fine for running a System24 game which has had the protection ripped out
                          it would have been interesting to see if they would have worked with our ole MAME2003+ System 24 driver.

                          Arcade Addict

                          1 Reply Last reply Reply Quote 0
                          • arcadez2003A
                            arcadez2003
                            last edited by

                            A wee while back a super rare game on alotta MAME veterans wish list after a few false dawns was finally secured and dumped, however it was a conversion kit on Pacman
                            hardware rather than the proper dedicated Epos version, this created a problem for me as to get it up and running they had to rework more or less all the pacman
                            machine emulation code.

                            Sifting through 1000's of lines of code changes looking to pin down the parts required to get the game up and running in this core wasn't something i was gonna
                            ever do but as luck would have it another version of this game turned up on the proper hardware and well it dropped into our ancient Epos driver with no trouble
                            whatsoever.

                            Being a spooky haunted house deal i wanted to drop this on Halloween but the colour prom needed a redump and then i was busy with other stuff, so better late than never
                            here's a new game ya's can play or not :)

                            Eeekk!

                            eeekk.png

                            You can check my original commit for something that might interest ya's ;)

                            Arcade Addict

                            1 Reply Last reply Reply Quote 4
                            • GreenHawk84G
                              GreenHawk84 @Darksavior
                              last edited by

                              @Darksavior has Ninja Baseball Bat Man improved at all? I find it pretty terrible on FBA using the latest version of Retropie.

                              B DarksaviorD 2 Replies Last reply Reply Quote 0
                              • B
                                barbudreadmon @GreenHawk84
                                last edited by barbudreadmon

                                @GreenHawk84 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                I find it pretty terrible on FBA using the latest version of Retropie.

                                Do you mean FBNeo ? I don't think there should be speed issues with irem m92 on a rpi3b+, but if there are you can try setting frameskip to 1 and/or underclocking the cpu in core options (no restart required, you can tinker with settings until you find it playable).

                                FBNeo developer - github - forum

                                1 Reply Last reply Reply Quote 0
                                • sirhenrythe5thS
                                  sirhenrythe5th
                                  last edited by

                                  just for interest: Ninja Baseball Bat Man runs great using AdvanceMame.

                                  Because of that i cannot talk about the performance of this game with FBNeo.
                                  I use this Emulator for other games that run much better on FBNeo, i.e. "DoDonPachi II: Beestorm" ;)

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                                  • arcadez2003A
                                    arcadez2003
                                    last edited by arcadez2003

                                    Some of the Irem M92 M107 games Ninja Baseball Batman being one use nifty graphical effects which fire on a raster irq line, it's these effects which can cause the games to
                                    have performance issues on some of the lesser spec platforms like the Rpi, you can however disable said raster effects in the driver code and it'll speed the games up no end
                                    but with the downside that some of em will have graphical niggles as a result, from memory im sure the shmupmame builds have done this.

                                    Maybe that's why the games perform better in advancemame builds on the Rpi due the dev's turning off the raster update on the graphics.?? i'd need to check the
                                    source code or see a short vid of someone playing Ninja Baseball Batman "the intro map before the first level starts" to know for sure.

                                    BTW quite a few of the Irem games have speedhacks in the older MAME cores hence why some people might favor using em over FBN, Unfortunately Ninja Baseball Batman
                                    is one the games they did not add a speedup for, which is a real pity as it so obviously could have done with a little kick in that dept.

                                    Arcade Addict

                                    B 1 Reply Last reply Reply Quote 0
                                    • arcadez2003A
                                      arcadez2003
                                      last edited by arcadez2003

                                      On the subject of performance i plain forgot there is a version of Metal Slug 2 which has improvements in that dept more info here.............

                                      http://blog.system11.org/?p=1442

                                      So we now support Metal Slug 2 - Turbo in this core try it vs the original version and im sure you'll agree it plays a fair bit better.

                                      mslug2.png

                                      Arcade Addict

                                      WeirdHW 1 Reply Last reply Reply Quote 3
                                      • B
                                        barbudreadmon @arcadez2003
                                        last edited by

                                        @arcadez2003 do you mean https://github.com/finalburnneo/FBNeo/blob/54dba32527c8addf346aacfdd276fc224ea191da/src/burn/drv/irem/d_m92.cpp#L2082-L2094 ? I could add some fake dipswitch to toggle that code.

                                        FBNeo developer - github - forum

                                        arcadez2003A 1 Reply Last reply Reply Quote 0
                                        • DarksaviorD
                                          Darksavior @GreenHawk84
                                          last edited by Darksavior

                                          @GreenHawk84 The last time I tried it, it wasn't full speed on fb-neo. Use Mame2003plus. I've moved on to a pi4 and it runs full speed with neo.

                                          From what I remember on my pi3b+, in neo the intro to stage was full speed but then the rest of the game was slow. On plus, it was the opposite. Intro slow, rest full speed.

                                          GreenHawk84G 1 Reply Last reply Reply Quote 0
                                          • GreenHawk84G
                                            GreenHawk84 @Darksavior
                                            last edited by

                                            @Darksavior said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                            @GreenHawk84 The last time I tried it, it wasn't full speed on fb-neo. Use Mame2003plus. I've moved on to a pi4 and it runs full speed with neo.

                                            From what I remember on my pi3b+, in neo the intro to stage was full speed but then the rest of the game was slow. On plus, it was the opposite. Intro slow, rest full speed.

                                            What about sound quality?

                                            1 Reply Last reply Reply Quote 0
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