RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

    Scheduled Pinned Locked Moved Ideas and Development
    mame
    1.5k Posts 70 Posters 1.7m Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ClydeC
      Clyde @Rion
      last edited by

      @Rion said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

      Sorry to everyone that filtered your roms with the older version.

      That would be me (I did it right before your first release and once again with @Riverstorm's version yesterday), but hey, that's what we retrogaming people do anyway when we get bored because our systems actually got "finished"™ so all that is left left would be to actually play the games. 😁

      Thank you and the others here for your praiseworthy contributions!

      RionR 1 Reply Last reply Reply Quote 0
      • RionR
        Rion @Clyde
        last edited by

        @Clyde

        Yea i know.. Sorry again.

        Hopefully this will make it a little bit easier. In the same share as the catver.ini there is a folder example of how to set up you category's. 21 folders with 169 under folders for the receptive category.

        FBNeo rom filtering
        Mame2003 Arcade Bezels
        Fba Arcade Bezels
        Fba NeoGeo Bezels

        1 Reply Last reply Reply Quote 0
        • arcadez2003A
          arcadez2003
          last edited by

          https://github.com/libretro/mame2003-plus-libretro/pull/833

          Arcade Addict

          RionR 1 Reply Last reply Reply Quote 2
          • arcadez2003A
            arcadez2003 @Riverstorm
            last edited by

            @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            @arcadez2003 - lol...your honesty is refreshing so I don't look like a complete idiot as I'm sure for the guru's this is elementary stuff here! ;) I am struggling a bit but would like to help with the metadata once I figure out how it works. The DAT has to many changes/to large to do direct edits which I think I understand how to do those. The same for the catver.ini.

            I did submit a clean PR on the catver.ini by directly editing the fork but all other new commits on the fork went to the same PR. I think that's where I went wrong. New branch for each PR. Not to mention updating the fork. I closed the first PR, trashed the fork and re-forked with the updates. I just wanted to sync my fork but no joy on how to do it from the website.

            Anyway I honestly tried to understand the off line workflow and put in the time for sure trying. I think I am close but I jut have to take a break and regroup but I can't find the answers I need to understand.

            I have to give props to Grant also, he banged out the list of commands with short explanations and said do that and it should work. I know he's tough but he does know his stuff.

            I know folks don't want to sit around and have a school day explaining the in and outs but sometimes just letting it sink in really helps, we'll see.

            Just to clarify, nothing was wrong with the DAT. Grant said don't use WinMerge due to how it compares or the algorithm is throwing things off. I used Notepad++ to view it straight up and things look exactly correct as they should with the new games you just added.

            Yeah thats the problem the dat is too big to edit and push manually, if you try to do so it'll take so long as to make the github timeout while trying
            upload the file, i lucked out and it worked once for me but it took many bites at the cherry, so im reluctant to try again less we end up without
            a dat as the old one has to be removed firstly before adding a new one manually.

            As i said we need someone who has the github setup on their PC then they simply upload it to the site using the special github tools
            at the end of the day if the worst comes to the worst and we cant find anyone willing to do it if im sent an up to date dat i'll try it again the risky way :)

            Arcade Addict

            1 Reply Last reply Reply Quote 0
            • RiverstormR
              Riverstorm
              last edited by Riverstorm

              @arcadez2003 - Ok I took another crack (another bite at the cherry) at updating the DAT. I appreciate your humor getting through things. It's just taking time to get used to how Github does its workflow. I created a branch from the fork I pulled down to Github Desktop. Created the commit, pushed it back and submitted a pull request based off the branch.

              I know the last PR I did sat for 2 months and it was a real simple cleanup of the DAT which still has that same issue. If this goes through I will clean up that custom OST for the sake of uniformity with the other OST's if this one goes through.

              @Rion - I sincerely apologize for all the issues and really appreciate all the work (and patience) you put into the catver.ini, big accomplishment. If I can get the hang of it I promise to be of better help in the future! ;)

              1 Reply Last reply Reply Quote 1
              • RiverstormR
                Riverstorm
                last edited by

                DAT Update:

                https://github.com/libretro/mame2003-plus-libretro/pull/834

                arcadez2003A 1 Reply Last reply Reply Quote 3
                • RionR
                  Rion @arcadez2003
                  last edited by Rion

                  @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                  https://github.com/libretro/mame2003-plus-libretro/pull/833

                  Thank you!

                  @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                  @Rion - I sincerely apologize for all the issues and really appreciate all the work (and patience) you put into the catver.ini, big accomplishment. If I can get the hang of it I promise to be of better help in the future! ;)

                  No worries mate. This was very tedious but fun at the same time. :)

                  FBNeo rom filtering
                  Mame2003 Arcade Bezels
                  Fba Arcade Bezels
                  Fba NeoGeo Bezels

                  1 Reply Last reply Reply Quote 1
                  • arcadez2003A
                    arcadez2003 @Riverstorm
                    last edited by

                    @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                    DAT Update:

                    https://github.com/libretro/mame2003-plus-libretro/pull/834

                    It's all fan dabby dozy :)

                    Arcade Addict

                    1 Reply Last reply Reply Quote 0
                    • RionR
                      Rion
                      last edited by

                      New catver.ini up based on latest dat.

                      Added

                      gulunpa=Puzzle / Drop
                      opaopan=Shooter / Flying Horizontal
                      slapshtr=Sports / Hockey
                      tetrisse=Puzzle / Drop
                      tnk3b=Shooter / Driving Vertical
                      

                      FBNeo rom filtering
                      Mame2003 Arcade Bezels
                      Fba Arcade Bezels
                      Fba NeoGeo Bezels

                      1 Reply Last reply Reply Quote 3
                      • RiverstormR
                        Riverstorm
                        last edited by

                        @Rion - Ok, the new updates are submitted. ;) My plan was to do your new catver.ini first but arcardez beat me to it so I did the DAT to test. Here's the PR:

                        https://github.com/libretro/mame2003-plus-libretro/pull/836

                        I know what you mean by tedious. I've been updating the resolution_db file for shaders. I think Udb posted one a while ago for fbeno .44 that I grabbed from that thread. It has 100's of missing resolutions for clones. I know it's out of date almost immediately but it's newer than the original one for fbalpha. Anyway it's a line by line update but like you I do a few minutes here and there which I don't mind.

                        1 Reply Last reply Reply Quote 3
                        • T
                          TedMaul @johnodon
                          last edited by

                          @johnodon perfect - thank you!!

                          1 Reply Last reply Reply Quote 0
                          • johnodonJ
                            johnodon
                            last edited by

                            outfxies was discussed earlier in this thread but just wondering if there is any update. Sound is still listed as preliminary...

                            <driver status="good" color="good" sound="preliminary" palettesize="8192"/>
                            

                            Current MAME (not Libretro) plays without issue.

                            1 Reply Last reply Reply Quote 0
                            • arcadez2003A
                              arcadez2003
                              last edited by arcadez2003

                              MAME2003 would require two extra sound cores + a new M37710 CPU core to emulate the sound for Outfoxies and the rest of the Namco NB1 + NB2 games
                              the sound cores would not be too difficult however the CPU core is in no way compatible with our codebase, so it's a non starter otherwise i would have
                              hooked up the sound for these games already.

                              But of course nothing is impossible in this world, if someone with more talent than me were to come along and radically rework the M37710 so it would be
                              compatible with the MAME2003 codebase then you might one day have sound and music in Outfoxies, maybe a bounty might do the trick

                              These are the changes to the codebase which would be required........

                              0.100u1: R. Belmont fixed incorrect voices in the NB-1 games.
                              0.99u9: Added sndhrdw\namcoc7x.c/h. Major Namco sound improvements [R. Belmont]: Added emulated sound and music to all NB-1, NB-2 and System 11 games, using Prop Cycle's MCU BIOS (pr1data.8k) as a substitute until the original can be trojaned or otherwise obtained. Hooked it up for plain System 22 games as well, but they're not interested in passing down proper commands for some reason. Speed-cheated all instances of the M37710/C352 sound system so CPU requirements don't go up much. This also helped back off the requirements a hair for Prop Cycle and Time Crisis. C352 now sets output pitch correctly by input clock. Added M37710 (16128000 Hz) CPU2 and C352 (16128000 Hz) stereo sound.

                              Arcade Addict

                              1 Reply Last reply Reply Quote 2
                              • B
                                bluestang
                                last edited by bluestang

                                @barbudreadmon @arcadez2003 Can any of you explain how the sound driver works? ADSP2105?

                                A very weird development, but I was messing around with the aarch (64-bit RPiOS) version of RetroPie and accidentally disabled the sound for mame2003-plus. I loaded up Killer Instinct and it was getting up to 120 fps on what I presume are the "speed ups". This was also using the Vulkan driver.

                                So I'm wondering if the slowdowns are caused by the sound driver instead. Later versions of mame have better implementations of the ADSP21XX series...

                                1 Reply Last reply Reply Quote 0
                                • REK607R
                                  REK607
                                  last edited by

                                  Is Dungeon Magic working fine? I found my dungeonm.zip working slow with choppy sound and music.

                                  DarksaviorD 1 Reply Last reply Reply Quote 0
                                  • DarksaviorD
                                    Darksavior @REK607
                                    last edited by

                                    @REK607 That's a taito f3 game. Your pi is too slow to run it. Get a pi4.

                                    REK607R 1 Reply Last reply Reply Quote 0
                                    • REK607R
                                      REK607 @Darksavior
                                      last edited by

                                      @Darksavior oh I see, that makes sense because I'm on a RPi 3B, thank you!

                                      DarksaviorD 1 Reply Last reply Reply Quote 0
                                      • DarksaviorD
                                        Darksavior @REK607
                                        last edited by

                                        @REK607 I think it might work full speed in advmame but I don't use that emulator.

                                        sirhenrythe5thS 1 Reply Last reply Reply Quote 0
                                        • sirhenrythe5thS
                                          sirhenrythe5th @Darksavior
                                          last edited by sirhenrythe5th

                                          @Darksavior i am the one that uses AdvanceMame here, maybe the only one 😄

                                          Yes, Taito F3 games run pretty well using AdvanceMame on a Pi3.
                                          They became even better with the 3.x versions (AdvanceMame got optimizations within this update specially for the Raspberry Pi and the overall performance grew with those)

                                          -- Retro-Achievements Username: SirALX --
                                          RetroRatio: 1.88
                                          Started Games beaten: 2,47%
                                          Site Rank: 4382/93743 ranked users (TOP 4.76%)
                                          Last seen in [The Legend of Zelda: Lost in Time (HACK) [N64], exploring Hyrule at Night]

                                          arcadez2003A 1 Reply Last reply Reply Quote 0
                                          • arcadez2003A
                                            arcadez2003 @sirhenrythe5th
                                            last edited by arcadez2003

                                            @sirhenrythe5th said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                            @Darksavior i am the one that uses AdvanceMame here, maybe the only one 😄

                                            Yes, Taito F3 games run pretty well using AdvanceMame on a Pi3.
                                            They became even better with the 3.x versions (AdvanceMame got optimizations within this update specially for the Raspberry Pi and the overall performance grew with those)

                                            Talking of advanceMAME i've contributed a little to that project of late..............
                                            https://github.com/amadvance/advancemame/pull/57/commits/c51dd344d5a9f27740c2ad6b40eef58567c36cf2

                                            Arcade Addict

                                            sirhenrythe5thS 1 Reply Last reply Reply Quote 2
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.