Input Remapping Issue-Hori Fighting Commander Controller
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I've been trying to get the Hori Fighting Commander controller to act as a Genesis 6 button controller and after checking my edited layout in the configs/megadrive/retroach.cfg file versus what jstest gave me for the buttons on my controller and seem to have everything entered correctly but when I try to play a six button controller game the controller reacts as if I didn't add any overrides.
I made the following for changes to move the buttons around according to what jstest showed me were the button values:
input_player1_joypad_index = 0
input_player1_b_btn = 1
input_player1_a_btn = 7
input_player1_y_btn = 0
input_player1_x_btn = 3
input_player1_l_btn = 2
input_player1_r_btn = 5
input_player1_start_btn = 9
input_player1_select_btn = 8What could I have done wrong? What additional info do you need?
Pi Model or other hardware: 3B
Power Supply used: NorthPada 5V 3A power supply
RetroPie Version Used: 4.4
Built From: Pre made SD Image on RetroPie website
USB Devices connected: Amazon Basics wired keyboard
Controller used: Hori Fighting Commander (xbox one)
Guide used: RetroArch Controller Configuration guide from RetroPie website
File: /opt/retropie/configs/megadrive/retroarch.cfg -
After poking around a little longer I have realized that I am in fact an idiot and dropped the file in the wrong folder. This is embarrassing. That being said, this controller is pretty great for retro console gaming.
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