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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-vice: Reconfigure Input Controls

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    c64 lrvice
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    • A
      annomatik
      last edited by

      Hi!

      In Super Mario Bros (NES), I can use the B-button for jump and the A-button for fire / run. In Giana Sisters (C64), the A-button is still fire but unfortunatelly, "Up" is jump. How can I configure lr-vice, so in Giana Sisters, I can (also? or instead?) use the B-button for jump? so something like B = Up?

      Thanks!

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @annomatik
        last edited by

        @annomatik Use the RGUI and re-map your input scheme, then save it as a game remap in RGUI - https://retropie.org.uk/docs/RetroArch-Configuration/#core-input-remapping.

        1 Reply Last reply Reply Quote 0
        • A
          annomatik
          last edited by annomatik

          Thanks, this might be exactly what I'm looking for. Unfortunatelly, I can't get it to work. Where exactly do I set up the B button?

          Changing "B button (down)" to "Up" didn't work.

          alt text

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @annomatik
            last edited by

            @annomatik Shouldn't you be doing the other way around (D-Pad Up -> B) ?

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            • A
              annomatik
              last edited by

              When I do that, jumping with "up" does no longer work, but jumping with "B" doesn't either...

              Can I some how check, which buttons RetroArch thinks that I am using?

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