MAME ROW #99 - Super Stingray
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@mediamogul I had another few attempts at Super Stingray last night, and actually I'm starting to really like it!
Once I discovered you are supposed to choose a weapon at the start location before making your way up the play area, things got a LOT easier. Rather than the puny default single-shot gun, I chose a multi-shot one (far left option) and had a great time blasting everything in sight. I still had to regularly return to base to have my energy replenished, but I managed to advance through the first three stages.
On the fourth stage, helicopters and larger guns seem to be less susceptible to my five-way gun, and I suppose that's where the tactics come in - knowing which weapon is the best to choose for each level.
A bit more experimentation is called for, but I was really enjoying playing this one, once I worked out some of what was happening!
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This week's winner is Super Stingray
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"Let off the enemy's front by your super Stingray"
Awesome Jenglish! This game just got even better!
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@gtbfilms said in MAME ROW #99 - Super Stingray:
Once I discovered you are supposed to choose a weapon at the start location before making your way up the play area, things got a LOT easier.
Apparently you can also choose a secondary weapon on the right side as well. While they're still all offensive, they have great defensive capabilities. The far right allows you to call in an airstrike, but I couldn't get this to work more than once per round. The middle option produces a smoke cloud out the back of your vehicle that stuns enemies. That one really reminds me of 'Rally X'. The left-most option is the mines and that's what I've personally been favoring. When retreat becomes necessary, several enemies will follow, but often few will be spawned in front for long stretches. By releasing mines, you can continue scoring despite not have any targets for your primary weapon. All in all, this is a really fun game. I think it would have been fondly remembered in the west if it had been released back in the day.
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@gtbfilms I don't make the flyers, I just find em ;)
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I think I can do better, but this is my best score so far:
288400
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I broke the bank with a score of 9999990. I've always wanted to max out the score of an arcade game on a single credit, so this is somewhat of a bucket list item for me. The secret is to find the opportunities to line up multiple kills with the spread shot. That, combined with the bomb items that kill all onscreen enemies, drastically increase the points per kill based on how many opponents are taken out at one time.
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@mediamogul awesome score! This was a surprisingly good one this week - I didn't initially think much of it, but it's a pretty good game.
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@gtbfilms said in MAME ROW #99 - Super Stingray:
This was a surprisingly good one this week - I didn't initially think much of it, but it's a pretty good game.
I love 'Fantastic Voyage' and thought for sure that I'd vote for 'Bio Attack', but outside of the novelty of multiple stages that play a little differently, the game was pretty rigid and not a lot of fun. Your write-ups always help suss out the best options as well. Thanks as always.
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MAME ROW #100 is live
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