Game(s) you hate with a passion
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@victimrlsh I tried Star Wars Battlefront the Beta test for a weekend. While I must say the graphics and sound looks pretty good and you get the Star Wars atmosphere, there was just nothing beyond that. It was a disappointing gameplay and I did not buy it too. And lets not start about Battlefront 2.
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I was wise and heard much about the train wreck that was Battlefront II. The game I'm hoping is not a major disappointment (if it even comes out before I die. I'm 50, they better hurry...) is Kingdom Hearts III. If it sucks, I'm gonna start breaking things....
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@victimrlsh Oh nice, I am 36 and don't own a PS4 and never played any Kingdom Hearts. Probably missed a lot there. But I know your feeling about waiting. Final Fantasy 7 Remake... I wait since 1997! Like you, if it sucks... I will start breaking things too...
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@thelostsoul said in Game(s) you hate with a passion:
Probably missed a lot there
At this point, you are better off just not playing.
The timeline is confusing as hell with so many games and so much story that each game is practically required to understand it. -
@thelostsoul Yep, that is yet another game that has been hyped to death, but so far nothing but vaporware. On a positive note, Final Fantasy XV was a really great game, I put over 200hrs into that one. Really the best thing I've played on PS4 so far.
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@victimrlsh said in Game(s) you hate with a passion:
The gameplay is a snooze fest, the sound is flat and boring
Any game that fits that description. In fact, no individual game stands out for me so much as a type of game. That type being the lazy, cash-grabbing shovelware that usually accompanies some movie or TV show. The last game like this I even looked at for more than five minutes was Activision's 'Wreck-it Ralph' for the Nintendo Wii. It might be the laziest attempt at a movie tie-in I've ever seen, as it was based on a movie about video games, yet this fact wasn't reflected at all in the video game itself. Most of Activision's work was practically done for them. All they had to do was create a series of small mini-games based on the games from the movie and tie them all together in a hub world that either resembled the inside of Litwak's arcade, or even the internal hub station of the power strip. Instead, we got level after level of a painfully boring left to right platformer where you collect items. Not an effort worthy of the film or the first-ever, and one time best, third-party game developer.
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I love the Legend of Zelda games. However, I dispise Zelda II. That game is just horrible. Iโve tried many times to give it a chance, I just canโt. Itโs garbage.
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@celly Same here. I either lose interest, or die. Usually at the same time
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I have a seething hatred for Megaman X6. I enjoyed all of the games in the X series (X3 was a bit off but deserves a pass) and was looking forward to X6, despite the tragic outcome of X5. But right from the very beginning, everything about the game felt horribly wrong.
X wielding the Z-Saber never felt natural, and I figured that this was intentional, but even with the Blade and Shadow Armors, it always felt underpowered and unintuitive. Zero wasn't any better, and he had an absurdly exploitable Z-Saber combo, and a mediocre arsenal of special moves, one of which would hurl you into pits unintentionally because of the controller input that it was programmed with.
Enemy designs and placements were often cheap and poorly done, with Nightmare enemies that could shoot through walls and move through them to permanently capture reploids that you had to rescue, or mini-bosses that had weak spots in absurd places that X had a hard time reaching. Level designs were just as bad and were completely miserable when the Nightmare effect was active. More often than not, I would abuse the snot out of invincibility frames to get through hard sections, and there were sections of the final stages that were literally impossible to pass without "optional" upgrades.
The worst part about this insulting dumpster fire were the people who came out of the woodwork to defend it, claiming that the difficulty is what makes it such an outstanding game, not realizing that the difficulty stemming from cheap enemy placements and wonky level designs doesn't make it a good game.
After so many good games in the series, I regret giving Capcom money for this unforgivable pile of filth. It was an insult to the series, and I refuse to rip it and add it to my RetroPie setup.
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@celly I DID finish that, but trying to stay alive was drudgery. You had to keep killing the blue slime 'bots' to get enough magic bottles to heal yourself, or you had to start the level over because there was no other way to get magic. The final temple wasn't a test of skill, but of patience. It definitely ranks high on the games I hate list too.
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@lilbud said in Game(s) you hate with a passion:
@celly Same here. I either lose interest, or die. Usually at the same time
Death by lack of interest. ๐
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I hate excessive text/dialogue in games - especially when it's unskippable.
The most recent game that really infuriated me with this was 'Puzzle & Dragons Z' for the 3ds. I bought it as I wanted a quick fun puzzle game to play when travelling. The first time I played it was on a relatively short 45 minute journey and I spent the entire trip hammering the 'A' button to get through dialogue.
There was even a completely pointless lengthy section forcing me to choose a name for a character before basically telling me my choice was dumb and giving the character an obviously pre-determined name - why even offer a choice when there isn't one. It made me so I angry I've not played it since.Call me old fashioned but when I buy a game I like to actually play it - not read some badly written novel.
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@ruckage In that case you might want to avoid Dragon Warrior 7 for the PS1, while it turns into a really great game, you do not actually get to do anything but dialog scenes for at least 90 mins. It takes that long for a fight to break out and you can finally do what you want. It was one of the best games of the series, but the opening is torture.
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For me, The Tick from Super Nintendo.
In the box, 2 players, but that's a big lie. Just one.
no variation of combos, no humor, just mash the punch button until you die. And you WILL die. Lots and lots of times.
There was a segment named "A Billion Zillion Ninjas", that was the perfect resume from this game. -
I have a great disdain for otherwise (often) good action games that put a f**ing labyrinth with damage on touch and a time limit as a level, just because devs lacked good ideas.
Cruel examples are TMNT on NES (water dam), or tube race in Earthwotm Jim.
Ha this submarine slowly craking, the oxygen countdown, no way to know what's left... This was a nightmare, especially on the gameboy version. -
I severely disliked the tekken games back in the day.
I had some friends who were notorious buttonbashers, and somehow I almost everytime lost when playing against them.
So god damn unfair.
This never happened with other fighting games, mortal kombat, killer instict, fatal fury series...
It's just that tekken is so vulnerable for those types of players who pull off amazing combos without even knowing how. Nice moves, dumbass.Never had more unfair and boring losses than that. Hence the disliking/ hate for 2p modes.
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@mc78 said in Game(s) you hate with a passion:
It's just that tekken is so vulnerable for those types of players who pull off amazing combos without even knowing how. Nice moves, dumbass.
This is true for lower end of skill range. I would say, I am a mid-low tier and still struggle against such button smasher, but often I am able to beat them. If you are good at this game, you can counter everything with the right move. But I agree, it makes it too easy to button smash win against lower ranks.
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@sano They used that stupid damage on touch + time limit crap on Chuck Norris' Superkicks on the 2600. If you stepped on the GRASS, time bled off the clock like you severed your carotid artery and were bleeding out on the lawn. You're supposed to Chuck effin' Norris, meme legend... Even way back then they were taking that cheap shot. Godawful game.
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@victimrlsh Are you sure it was Chuck Norris bleeding out from walking on the ground and not the ground bleeding out from Chuck Norris walking on it?
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The game I hate with passion is โHokuto no Ken 6: Gekitou Denshouken - Haou heno Michiโ on SNES. I was a huge Fist of the North Star fan, and I remember entering my video game store of choice back in the days, staring at the Japanese box of this game and getting super excited. I had no idea what this game was, but the hype was pumping, so I asked the store owner if it was a good game and he obviously said โSureโ. I remember the huge disappointment when I got home and started playing it: besides the clunky controls and the horrible gameplay, the choice of the characters was questionable to say the least.
But the worst part were my efforts to try to like it, struggling to convince myself that the game was actually good...
PS: I also bought Fist of the North Star on gameboy. It sucked too.
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