Taking an actual screenshot?
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@briankross i thought you said quick menu crashed? if it's crashing when you create a screenshot i think maybe it's that permissions problem i mentioned earlier... but not sure. IMO it would have been best to test they work in the default directories before changing them.
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@dankcushions said in Taking an actual screenshot?:
@briankross i thought you said quick menu crashed? if it's crashing when you create a screenshot i think maybe it's that permissions problem i mentioned earlier... but not sure. IMO it would have been best to test they work in the default directories before changing them.
Doing what I mentioned above kicks me from the game back to Emulation Station.
There were no directories set previously.
Here's the original retroarch.cfg entries:
# Take screenshot # input_screenshot = f8
# Directory to dump screenshots to. # screenshot_directory =
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@briankross if you don't set the directories I think it just dumps them in the home directory.
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@herb_fargus
Screenshots taken thru RGUI are saved in the home/pi/.config/retroarch/screenshots/ folder.
I think it's default as I have never set any screeshot_directory parameter.
Just tested with lr-mame 2003 (retropie 3.8.1).RGUI takes a screenshot of the actual game screen area; it is not including bezel (when you enter RGUI the bezel is no longer shown). Does anybody know how to get also the bezel ?
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@UDb23 hi,
If you use raspi2png (I covered this earlier in the thread I think - it was a while ago!), it grabs the entire GPU frame buffer as a .PNG file, so you'll get everything that is on-screen.[Edit: 4th post down in this thread, covers installing and using
raspi2png
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@UDb23 You can keep the bezel in RGUI with an option in there - its under the overlay section, and something like "keep overlay in RGUI"
Not sure if that will help include it in the screenshot though. -
Just wanted to jump in with a quick question.
Is "raspi2png" the only option if not using retroarch based emulators? (I hope I said that right!)
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@briankross it all depends on the emulator. The Atari ST emulator, Hatari, for example, has an in-built screen-grab (and Audi/video recording) facility. The Atari 8-bit emulator, Atari800, provides a screen shot feature.
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@RetroResolution said in Taking an actual screenshot?:
@briankross it all depends on the emulator. The Atari ST emulator, Hatari, for example, has an in-built screen-grab (and Audi/video recording) facility. The Atari 8-bit emulator, Atari800, provides a screen shot feature.
Ah, nice thanks! My goal is to assign a button on the console to take a screenshot. I'll continue researching.
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@briankross cool, but bear in mind that for non libretro-core (non-retroarch) emulators assigning custom controller buttons can be tricky - it all depends in whether the emulator allows custom configuration (or if a controller-to-keypress tool can be used).
For the Atari800 emulator I located a retroarch port that somebody shared on github, compiled that on my Pi, and integrated it into emulation station so I could easily grab screens and record footage using retroarch. -
@RetroResolution where does raspi2png save the screenshots to?
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@edmaul69 hi,
It will store them in whichever directory you're in when you run the command; if you installedraspi2png
following the instructions in the fourth post in this (long) thread, you can run raspi2png from any location:For ease of use, either add an alias, or copy the program into the /usr/local/bin directory:
sudo cp -a raspi2png/raspi2png /usr/local/bin
You can also provide a filename with the
-p
parameter, which probably (I haven't tried this) also accepts a path, e.g to save to a 'pngs' directory within your home directory:raspi2png -p ~/pngs/screengrab.png
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@RetroResolution Will try it out, thanks.
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@UDb23 no problem!
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@RetroResolution Thanks mate, helped me take a proper active screenshot! Was exactly what I was looking for!
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@Ekstreme Hi,
Glad to have helped!
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