pacman.zip.cfg doesn't get called
-
Although unlikely, it may be that the file permissions and/or ownership of
pacman.zip.cfg
are set incorrectly. To check them, you can use this command in Retropie's console:ls -l /path/to/your/pacman.zip.cfg # example: ls -l /home/pi/RetroPie/roms/arcade/pacman.zip.cfg
You could also run the game with verbose logging via the Runcommand menu and look for any messages regarding the rotation or the cfg file. The log file is
/dev/shm/runcommand.log
and can be viewed in Retropie's console by the commandless /dev/shm/runcommand.log
. You can browse inless
with the cursor and PgUp/PgDwn keys, search with the/
key, and quit withq
. -
@Clyde said in pacman.zip.cfg doesn't get called:
Runcommand
I changed the file permissions to 777 no change. I checked the log file: no error about rotating or other suspicious errors/warnings. I am running out of ideas :(
-
@schmiddyman said in pacman.zip.cfg doesn't get called:
Is there a way to check if a particular cfg file get called?
Run with verbose logging and check the log (
/dev/shm/runcommand.log
) to see if the file is read. -
@schmiddyman said in pacman.zip.cfg doesn't get called:
I am using the vanilla last RetroPie 4.4 image on my Raspberry 3
What is this? Is this some kind of Kernel mod?
-
@mitu I did run it in verbose mode. The log file didn't show me any relevant errors. But I also didn't see that the pacman.zip.cfg was loaded. I am not sure if I would see this in this log.
-
@rbaker It's just the lasted download image I found from RetroPie. The only thing I did to it was adding one rom (pacman) and added a pacman.zip.cfg to rotate the screen.
-
@schmiddyman said in pacman.zip.cfg doesn't get called:
@mitu I did run it in verbose mode. The log file didn't show me any relevant errors. But I also didn't see that the pacman.zip.cfg was loaded. I am not sure if I would see this in this log.
Can you show us the log on a pastebin service like http://paste.ubuntu.com/ or http://pastebin.com/ ?
-
@Clyde said in pacman.zip.cfg doesn't get called:
Here is my log file after starting up pacman: https://pastebin.com/bwLys8dS
-
@Clyde I also noticed that the mappings for player1 and 2 are the same. That is strange?! Have a look at my retroarch.cfg, I have defined different mappings for the two players.
-
@schmiddyman said in pacman.zip.cfg doesn't get called:
@rbaker It's just the lasted download image I found from RetroPie. The only thing I did to it was adding one rom (pacman) and added a pacman.zip.cfg to rotate the screen.
Is this a third party image your using..or a fresh install ?
-
@schmiddyman From the log file:
[INFO] Environ SET_ROTATION: 3
So somewhere something is overriding your setting. Have you used 'Save Config on Exit' or saved your configuration file from RetroArch at some point ?
-
-
@schmiddyman Try to add the rotation setting from the RGUI menus and then use 'Save Game settings' after you're ok with the setting. Remove your
cfg
file and see if re-starting the ROM will apply your settings for the ROM. -
@mitu I didn't find the option in the RGUI to change the rotation of the screen.
-
what exactly are you trying to do maybe i can help you from there.
As far as tate mode goes mame will work out it its a vertical game andif tate mode is on it will rotate it.
All you need to do is make sure the aspect setting->video-aspect ration is set to core provided.
I believe retropie has problems with this setting with the enum sttructure changes in retroarch.
now all you have to do is put tate mode on and it will rotate your vertical games 90 degrees so no border is used and games that werent rotated wont be effected. It the users responsibility to rotate the monitor 90 degrees if needed and that is what the user wants
-
@grant2258 I don't rotate the monitor. I have a cocktail mode table with vertical and horizontal setup. Vertical games: players want to sit opposite each other and horizontal games players want to sit next to each other. I want to configure for each of the roms what rotation to choose. that is why I want to use the <rom>.zip.cfg files for each rom.
-
@grant2258 This is my home made cabinet :)
-
tate mode will do this for you and pacman does have a cocktail mode dipswitch setting. Make sure you compile from source the old mame binary wont do the cocktail filp via the dipswitch
-
@grant2258 said in pacman.zip.cfg doesn't get called:
I believe retropie has problems with this setting with the enum sttructure changes in retroarch.
This has been fixed when it was reported (https://github.com/RetroPie/RetroPie-Setup/commit/2de4cf6f54e5bcdfde94ce33a062ef7bbe01535f), but it doesn't get set by RetroPie unless you use the Configuration Editor.
-
@mitu ah ok thats good news .
@schmiddyman well if you really want to handle the rotations manually go to settings -> user inferface and set show advance settings to on. You will then see the rotation option in the settings -> video
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.