Suggestions for ports
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@shavecat If you want to try it yourself, you need to know how to compile and build a binary from source on linux.
All of them works on Raspberry Pi, but we need to compile and test it first before a scriptmodule can be created. Just be patient.
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I already have Dave Gnukem and OpenClaw working on my test Raspberry Pi.
Heroes of Might and Magic 2 is also working.The source port that works best of them is Dave Gnukem. Dave Gnukem runs great. Heroes of Might and Magic 2 runs slow in gameplay in framebuffer mode. It works best in desktop. OpenClaw is playable with some lag. Assaultcube needs to be tested again.
One thing to note is that it takes time to do all the work in building a working scriptmodule and make it a reality on our Raspberry Pi.
Thanks for the script and the link. It might be worth checking out Urban Terror standalone edition and see if we can get it to build.
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@retropi19
yeha thank you ! so much !:) Dave Gnukem and openclaw is Amazing Think i play so much Captain-Claw its amazing if will work good :)
Then i will see it after i update the script pi setup on the setup exp' packages ?@tpo1990
Too crazy for me i think :\ -
@shavecat Alright then just wait. I dedicate my free time into making it happen. My goal is to expand the RetroPie experience with making more source ports available.
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@tpo1990 there is a video in youtube about a guy running urban terror in rpi0 its quite slow but no any info about
i found the gnakem and the claw repositories are the building instructions the same as yours?
you can expand the script by adding the demo download and also to get the newest deb the one i put is the old non flicker version that does not have the hd resolutions and if its possible to automatically add the fix to the sdl filei will try to build gods deluxe and opensonic tomorrow
https://jotd.pagesperso-orange.fr/gods/index.htmlwhat about this?
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@tpo1990 IAM !:))
@retropi19
OpenClaw&Dave will be Awesome to run thank u !
JAZZ 2 !!! wish it will run it .
also gods deluxe really old & famous :) -
@retropi19 Yes the building instructions are the same that i tried to used.
Jazz2 Resurrection could work, if you can get it to build without using opengl es, but im not sure about it, since it looks like it uses Open GL ES version 3 which the Raspberry Pi does not support.
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@tpo1990 i can give it a try there is sometimes the option before you run a game eg --help to give you the available commands eg disable ogl
or its just like openarena that uses full opengl from command line
also when i run a game first time i use startx before eg: startx widelands it bypass the need for opengl sometimes and run the gametpo1990 what is the most common command you use to build a port make or make -j ??
by the way jazz2 is not working opengl needed
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Hey tpo1990 i got into a lot of error running captain claw
can you describe me your build process and what files and were exactly you put from the original game? or more easy for you if you have made an sh file or even more easy if you have anywere uploaded the compiled version
thanks
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@tpo1990 @retropi19
What about this one to port? GRIDWARS! -
here are building instructions
https://github.com/mmatyas/GridWars -
@retropi19 I think you did not read the thread I've posted ;) I know how to run this but it's a choppy build. So maybe you both can make it work?
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@cyperghost install xorg and run it with eg startx gridwars or whatever the name is
also try gridwars --help to get the list of available commands
and reduce resolution/graphics quality dont run it at full hd res
as i see from your post the game is a pain to make it work good luck
what raspberry pi do you have 2 or 3? -
Maybe anyone knows this i installed the legend of edgar and run it normal with: edgar
it runs fullscreen but its flickering then i run it with startx edgar it does not flickering but it runs in a small screen in the middle
i pass-though it to work with rucommand small screen again
any ideas ?? -
So Captain law and Jazz 2 or Dave ? not good ? :\
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only dave working
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@retropi19
Bumer , but still something ;) -
Trying to make an assault cube server but im trying to do it from source and not from the downloaded files since the files are dated from 2013 and the source from 2018
are there any instructions about?
all the info i can find online is only by build from the download files :AssaultCube_v1.2.0.2.source.tar.bz2
AssaultCube_v1.2.0.2.tar.bz2 -
@retropi19 I usually just use cmake and make and if the source ports has building instructions for linux/source, i just follow that instead.
Some source ports relies directly on OpenGL and can therefore not be run on a Raspberry Pi. Take for example GZDoom which is the OpenGL version of ZDoom.
Let me look into Captain Claw and see if i can find out what i did.
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@tpo1990 thanks do i follow the original info to build the server from here for example after i git clone the repository or i change something?
since i get the files with git and not with wgethttps://developer-blog.net/en/assault-cube-server-on-raspberry-pi/
Nevermind i will make the server normal too much mind breaking
thanks for claw
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